Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GOSHIC
Kukulkan
Level 105
God Stats
1W - 0L
1,741 SR
Queue Stats
8W - 7L
1,462 Elo+
Solo
Cliodhna
Cliodhna
KrustyChrimbo
Cliodhna
Level 119
God Stats
20W - 8L
1,709 SR
Queue Stats
246W - 238L
1,490 Elo+
Party 1
Bacchus
Bacchus
MrBatty
Bacchus
Level 29
God Stats
3W - 4L
1,533 SR
Queue Stats
126W - 134L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
gluecksmaedchen
Danzaburou
Level 126
God Stats
24W - 15L
1,686 SR
Queue Stats
361W - 348L
1,498 Elo+
Solo
Team Averages
Level 106
1,634 SR
1,467 Elo+

VS

Team Averages
Level 105
1,537 SR
1,471 Elo+
Yu Huang
Yu Huang
Drackous
Yu Huang
Level 116
God Stats
16W - 11L
1,707 SR
Queue Stats
117W - 117L
1,485 Elo+
Party 2
Cernunnos
Cernunnos
Peace0Keeper
Cernunnos
Level 108
God Stats
13W - 14L
1,485 SR
Queue Stats
433W - 401L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
StamMcBrain
Erlang Shen
Level 106
God Stats
4W - 5L
1,656 SR
Queue Stats
121W - 118L
1,490 Elo+
Party 2
Ullr
Ullr
SwiftColt935671
Ullr
Level 129
God Stats
3W - 7L
1,427 SR
Queue Stats
100W - 96L
1,490 Elo+
Solo
Chaac
Chaac
jayD67
Chaac
Level 65
God Stats
18W - 24L
1,410 SR
Queue Stats
97W - 103L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 1 / 1
9,205
614
10,507
7,452
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
GOSHIC
Kukulkan
12
0 / 6 / 4
7,155
477
4,959
9,661
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
KrustyChrimbo
Cliodhna
15
6 / 0 / 2
8,253
550
5,527
10,587
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
MrBatty
Bacchus
12
1 / 1 / 8
7,995
533
8,549
14,668
16,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
gluecksmaedchen
Danzaburou
14
2 / 3 / 5
7,530
502
5,810
8,834
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Drackous
Yu Huang
14
5 / 1 / 2
7,937
529
8,647
6,541
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Peace0Keeper
Cernunnos
11
2 / 7 / 3
6,954
464
7,271
11,473
4,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
StamMcBrain
Erlang Shen
13
2 / 2 / 3
7,257
484
7,342
12,974
6,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

12
2 / 3 / 1
7,255
484
5,204
7,901
2,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
jayD67
Chaac
14
0 / 1 / 1
7,822
521
5,178
14,177
11,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
14
Kills
11
11
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
1
5.5
L
Yu Huang
Drackous
Yu Huang
5
1
2
6
W
Kukulkan
GOSHIC
Kukulkan
0
6
4
0.33
W
Cliodhna
KrustyChrimbo
Cliodhna
6
0
2
7
W
Bacchus
MrBatty
Bacchus
1
1
8
5
L
Cernunnos
Peace0Keeper
Cernunnos
2
7
3
0.5
L
Erlang Shen
StamMcBrain
Erlang Shen
2
2
3
1.75
L
2
3
1
0.83
W
Danzaburou
gluecksmaedchen
Danzaburou
2
3
5
1.5
L
Chaac
jayD67
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,352
Damage
33,642
51,202
Taken
53,066
26,696
Mitigated
26,697
16,949
Healing
14,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,507
4,106
0
4,342
7,452
2,205
608
521
6,919
0
63,354
L
Yu Huang
Drackous
Yu Huang
8,647
190
0
1,334
6,541
2,326
0
1,929
4,612
48,437
1,048
W
Kukulkan
GOSHIC
Kukulkan
4,959
614
0
500
9,661
2,009
370
3,781
5,454
45,663
0
W
Cliodhna
KrustyChrimbo
Cliodhna
5,527
496
0
6,003
10,587
3,320
0
1,279
9,122
0
56,533
W
Bacchus
MrBatty
Bacchus
8,549
1,177
278
3,246
14,668
16,204
0
2,201
12,293
24,064
2,635
L
Cernunnos
Peace0Keeper
Cernunnos
7,271
2,857
0
1,794
11,473
4,028
640
3,478
7,995
0
43,575
L
Erlang Shen
StamMcBrain
Erlang Shen
7,342
3,913
0
5,166
12,974
6,056
16
3,339
9,635
0
59,946
L
5,204
1,636
0
600
7,901
2,878
220
2,483
5,418
0
37,507
W
Danzaburou
gluecksmaedchen
Danzaburou
5,810
1,447
0
2,580
8,834
2,958
455
0
8,834
0
59,046
L
Chaac
jayD67
Chaac
5,178
200
0
5,619
14,177
11,409
0
1,221
12,956
0
50,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,138
Gold Earned
37,225
411
Minions Killed
417
0
Camps Cleared
0
1,471,904
Distance Traveled
1,407,545
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,205
614
120
8
0
270,808
7
L
Yu Huang
7,937
529
86
6
0
313,705
0
W
Kukulkan
7,155
477
75
5
0
279,809
4
W
Cliodhna
8,253
550
86
6
0
339,260
0
W
Bacchus
7,995
533
33
2
0
313,706
5
L
Cernunnos
6,954
464
74
5
0
239,929
0
L
Erlang Shen
7,257
484
93
6
0
319,564
4
L
Ullr
7,255
484
69
5
0
251,684
0
W
Danzaburou
7,530
502
97
6
0
268,321
0
L
Chaac
7,822
521
95
6
0
282,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role