Player Matchup

Geb
Geb
Denzel0Rafael
Geb
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 76L
1,442 Elo+
Party 2
Tiamat
Tiamat
ProTinny
Tiamat
Level 69
God Stats
0W - 2L
1,614 SR
Queue Stats
20W - 22L
1,496 Elo+
Solo
Apollo
Apollo
ViruZzShoTzZ
Apollo
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 35L
1,478 Elo+
Party 2
Team Averages
Level 61
1,538 SR
1,472 Elo+

VS

Team Averages
Level 122
1,750 SR
1,468 Elo+
Scylla
Scylla
MaaGicK10
Scylla
Level 80
God Stats
3W - 0L
1,632 SR
Queue Stats
37W - 37L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
ese_69
Sun Wukong
Level 159
God Stats
5W - 1L
1,750 SR
Queue Stats
109W - 108L
1,481 Elo+
Party 1
Cernunnos
Cernunnos
josele2421
Cernunnos
Level 128
God Stats
1W - 0L
1,870 SR
Queue Stats
31W - 42L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,802
709
7,586
16,504
10,706
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
ProTinny
Tiamat
16
3 / 3 / 1
9,042
822
7,770
10,418
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
15
1 / 3 / 3
8,663
788
6,546
9,179
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MaaGicK10
Scylla
17
8 / 1 / 5
10,562
960
13,938
6,977
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
ese_69
Sun Wukong
16
3 / 1 / 7
9,189
835
10,846
14,673
17,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cernunnos
josele2421
Cernunnos
14
2 / 3 / 8
8,669
788
6,136
6,411
2,215
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
13
13
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Scylla
MaaGicK10
Scylla
8
1
5
10.5
L
Tiamat
ProTinny
Tiamat
3
3
1
1.17
L
Apollo
1
3
3
0.83
W
Sun Wukong
ese_69
Sun Wukong
3
1
7
6.5
W
Cernunnos
josele2421
Cernunnos
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,902
Damage
30,920
36,101
Taken
28,061
19,274
Mitigated
22,207
9,411
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,586
437
0
2,397
16,504
10,706
0
6,317
9,312
13,302
354
W
Scylla
MaaGicK10
Scylla
13,938
2,016
0
2,140
6,977
2,536
0
3,706
3,262
45,929
521
L
Tiamat
ProTinny
Tiamat
7,770
330
175
3,681
10,418
5,373
0
4,377
5,423
29,937
0
L
Apollo
6,546
3,086
0
3,158
9,179
3,195
0
2,020
6,577
0
34,832
W
Sun Wukong
ese_69
Sun Wukong
10,846
1,579
207
5,138
14,673
17,456
0
7,228
7,427
0
24,556
W
Cernunnos
josele2421
Cernunnos
6,136
1,891
0
250
6,411
2,215
0
4,294
2,117
0
22,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,507
Gold Earned
28,420
123
Minions Killed
159
0
Camps Cleared
0
636,633
Distance Traveled
635,440
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,802
709
16
1
0
220,401
3
W
Scylla
10,562
960
79
7
0
210,118
0
L
Tiamat
9,042
822
54
5
0
203,158
0
L
Apollo
8,663
788
53
5
0
213,074
3
W
Sun Wukong
9,189
835
33
3
0
245,246
4
W
Cernunnos
8,669
788
47
4
0
180,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role