Player Matchup

Medusa
Medusa
GODLIKEYO
Medusa
Level 89
God Stats
23W - 23L
1,517 SR
Queue Stats
922W - 942L
1,485 Elo+
Solo
Nut
Nut
Lebigneel
Nut
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 76L
1,177 Elo+
Solo
Freya
Freya
RudePineapple71
Freya
Level 78
God Stats
2W - 2L
1,392 SR
Queue Stats
528W - 519L
1,447 Elo+
Solo
Nu Wa
Nu Wa
TouchSomeGrass00
Nu Wa
Level 122
God Stats
5W - 1L
1,514 SR
Queue Stats
182W - 185L
1,526 Elo+
Solo
Ah Puch
Ah Puch
Xaves77
Ah Puch
Level 122
God Stats
10W - 2L
1,787 SR
Queue Stats
481W - 497L
1,497 Elo+
Solo
Team Averages
Level 95
1,542 SR
1,427 Elo+

VS

Team Averages
Level 71
1,465 SR
1,307 Elo+
Heimdallr
Heimdallr
Bloodcranium23
Heimdallr
Level 90
God Stats
2W - 1L
1,857 SR
Queue Stats
24W - 39L
1,359 Elo+
Party 1
Skadi
Skadi
Hollowreaper268
Skadi
Level 25
God Stats
0W - 2L
1,270 SR
Queue Stats
9W - 27L
1,257 Elo+
Party 1
Cthulhu
Cthulhu
MrBeetle2729
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,131 Elo+
Party 1
Awilix
Awilix
jahbriel21
Awilix
Level 144
God Stats
2W - 3L
1,199 SR
Queue Stats
240W - 240L
1,480 Elo+
Solo
Agni
Agni
smokintoken03
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 38L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GODLIKEYO
Medusa
15
3 / 4 / 15
9,626
875
8,312
7,428
2,344
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

15
4 / 4 / 18
9,980
907
5,293
10,650
2,983
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 7 / 15
9,449
859
6,834
10,407
3,297
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

18
8 / 1 / 21
11,118
1,011
16,931
5,992
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Xaves77
Ah Puch
19
15 / 4 / 11
12,162
1,106
16,059
12,717
4,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bloodcranium23
Heimdallr
16
4 / 7 / 7
9,254
841
7,306
12,833
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 10 / 8
7,911
719
7,394
13,201
3,193
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MrBeetle2729
Cthulhu
15
2 / 6 / 8
8,570
779
8,231
13,973
8,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Awilix
jahbriel21
Awilix
16
9 / 5 / 2
10,804
982
9,906
10,402
2,818
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
4 / 7 / 4
9,553
868
6,342
10,094
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
49
34
Kills
20
20
Deaths
35
80
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bloodcranium23
Heimdallr
4
7
7
1.07
W
Medusa
GODLIKEYO
Medusa
3
4
15
2.63
L
1
10
8
0.5
W
4
4
18
3.25
L
Cthulhu
MrBeetle2729
Cthulhu
2
6
8
1
W
4
7
15
1.64
W
8
1
21
18.5
W
Ah Puch
Xaves77
Ah Puch
15
4
11
5.13
L
Awilix
jahbriel21
Awilix
9
5
2
2
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,429
Damage
39,179
47,194
Taken
60,503
15,217
Mitigated
21,447
16,245
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bloodcranium23
Heimdallr
7,306
1,373
956
1,346
12,833
3,634
547
8,456
4,028
0
27,578
W
Medusa
GODLIKEYO
Medusa
8,312
2,651
975
919
7,428
2,344
1,638
1,952
5,476
0
21,261
L
7,394
1,879
0
0
13,201
3,193
0
9,297
3,631
0
13,224
W
5,293
2,937
982
3,184
10,650
2,983
3,199
5,283
5,367
0
9,175
L
Cthulhu
MrBeetle2729
Cthulhu
8,231
364
1,189
1,303
13,973
8,995
0
7,702
5,816
27,174
0
W
6,834
2,209
712
1,055
10,407
3,297
516
2,722
7,684
11,674
348
W
16,931
4,060
2,250
2,022
5,992
2,114
1,105
1,186
4,806
29,938
0
W
Ah Puch
Xaves77
Ah Puch
16,059
333
273
3,873
12,717
4,479
535
3,430
9,287
35,790
0
L
Awilix
jahbriel21
Awilix
9,906
950
1,073
1,712
10,402
2,818
0
6,745
3,494
0
15,051
L
6,342
513
163
561
10,094
2,807
0
6,009
3,868
20,618
209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,335
Gold Earned
46,092
138
Minions Killed
129
0
Camps Cleared
0
1,122,088
Distance Traveled
1,001,327
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,254
841
40
4
0
204,362
0
W
Medusa
9,626
875
30
3
0
210,912
1
L
Skadi
7,911
719
10
1
0
176,418
0
W
Nut
9,980
907
10
1
0
203,514
0
L
Cthulhu
8,570
779
32
3
0
185,660
0
W
Freya
9,449
859
12
1
0
226,839
0
W
Nu Wa
11,118
1,011
33
3
0
250,484
0
W
Ah Puch
12,162
1,106
53
5
0
230,339
0
L
Awilix
10,804
982
15
1
0
234,857
0
L
Agni
9,553
868
32
3
0
200,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role