Player Matchup

Medusa
Medusa
JackOfAllGames
Medusa
Level 64
God Stats
3W - 0L
1,681 SR
Queue Stats
12W - 9L
1,520 Elo+
Party 1
Ymir
Ymir
Platinum_Ginge
Ymir
Level 49
God Stats
2W - 2L
1,660 SR
Queue Stats
10W - 9L
1,481 Elo+
Party 1
Cu Chulainn
Cu Chulainn
el Van Sponge
Cu Chulainn
Level 115
God Stats
1W - 0L
1,604 SR
Queue Stats
10W - 9L
1,481 Elo+
Party 1
Team Averages
Level 76
1,648 SR
1,494 Elo+

VS

Team Averages
Level 76
1,405 SR
1,437 Elo+
Ah Puch
Ah Puch
C-M-S22
Ah Puch
Level 87
God Stats
489W - 357L
1,498 SR
Queue Stats
817W - 813L
1,447 Elo+
Solo
Cupid
Cupid
HA48
Cupid
Level 64
God Stats
0W - 3L
1,160 SR
Queue Stats
68W - 80L
1,435 Elo+
Solo
Sobek
Sobek
KaPtAiN_CrOcHeTt
Sobek
Level 76
God Stats
1W - 1L
1,557 SR
Queue Stats
13W - 10L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
10,097
841
9,454
7,006
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 2 / 5
9,869
822
2,534
9,673
8,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cu Chulainn
el Van Sponge
Cu Chulainn
15
5 / 2 / 4
10,287
857
8,160
12,283
10,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
C-M-S22
Ah Puch
9
0 / 2 / 3
7,619
635
3,557
3,075
879
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cupid
HA48
Cupid
17
4 / 3 / 2
10,831
903
7,239
6,850
2,792
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 5 / 3
9,104
759
4,958
14,573
15,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
10
Kills
5
6
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
C-M-S22
Ah Puch
0
2
3
0.75
L
Cupid
HA48
Cupid
4
3
2
1.67
W
3
2
5
2.75
L
1
5
3
0.5
W
2
2
5
2.25
W
Cu Chulainn
el Van Sponge
Cu Chulainn
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,148
Damage
15,754
28,962
Taken
24,498
21,597
Mitigated
19,139
7,193
Healing
4,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
C-M-S22
Ah Puch
3,557
185
0
604
3,075
879
0
399
2,645
8,952
0
L
Cupid
HA48
Cupid
7,239
3,459
0
1,864
6,850
2,792
0
1,346
5,480
0
32,463
W
9,454
4,635
0
3,256
7,006
2,540
2,232
3,073
3,933
0
45,604
L
4,958
494
0
2,121
14,573
15,468
0
2,156
12,315
19,585
1,009
W
2,534
345
0
1,107
9,673
8,201
558
2,460
7,213
24,925
533
W
Cu Chulainn
el Van Sponge
Cu Chulainn
8,160
1,406
0
2,830
12,283
10,856
510
3,655
8,628
4,869
34,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,253
Gold Earned
27,554
161
Minions Killed
102
0
Camps Cleared
0
685,746
Distance Traveled
524,053
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,619
635
11
1
0
81,035
0
L
Cupid
10,831
903
55
5
0
205,952
0
W
Medusa
10,097
841
75
6
0
239,395
0
L
Sobek
9,104
759
36
3
0
237,066
0
W
Ymir
9,869
822
32
3
0
217,964
0
W
Cu Chulainn
10,287
857
54
5
0
228,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role