Player Matchup

Charon
Charon
 
Charon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
BigManRosss
Martichoras
Level 119
God Stats
1W - 2L
1,650 SR
Queue Stats
8W - 9L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
VeShn
Gilgamesh
Level 38
God Stats
0W - 3L
1,259 SR
Queue Stats
17W - 32L
1,308 Elo+
Party 1
Cliodhna
Cliodhna
cregomoX
Cliodhna
Level 43
God Stats
1W - 2L
1,739 SR
Queue Stats
15W - 39L
1,275 Elo+
Party 1
Olorun
Olorun
samug7
Olorun
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 46L
1,335 Elo+
Party 1
Team Averages
Level 74
1,530 SR
1,391 Elo+

VS

Team Averages
Level 124
1,549 SR
1,493 Elo+
Sun Wukong
Sun Wukong
Falconerr1
Sun Wukong
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 72L
1,474 Elo+
Solo
Serqet
Serqet
HERMESTENT
Serqet
Level 151
God Stats
14W - 12L
1,692 SR
Queue Stats
49W - 39L
1,575 Elo+
Solo
Thoth
Thoth
Trampolinepark
Thoth
Level 87
God Stats
1W - 1L
1,554 SR
Queue Stats
100W - 102L
1,442 Elo+
Solo
Ymir
Ymir
eleganteheren
Ymir
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
222W - 213L
1,472 Elo+
Solo
Apollo
Apollo
musca_97
Apollo
Level 111
God Stats
4W - 1L
1,500 SR
Queue Stats
152W - 151L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
3 / 3 / 2
7,325
488
8,705
12,325
8,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
BigManRosss
Martichoras
8
1 / 5 / 1
6,045
403
2,119
5,305
1,516
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
VeShn
Gilgamesh
12
0 / 1 / 4
7,136
476
8,888
15,053
11,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
cregomoX
Cliodhna
11
3 / 4 / 1
6,764
451
3,063
11,466
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
samug7
Olorun
12
2 / 6 / 2
7,250
483
6,242
11,660
3,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Falconerr1
Sun Wukong
13
2 / 3 / 1
8,031
535
8,989
14,736
13,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serqet
HERMESTENT
Serqet
13
1 / 1 / 4
7,318
488
7,850
13,619
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 5
8,082
539
6,860
6,689
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
4 / 3 / 4
7,890
526
5,978
15,301
7,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Apollo
musca_97
Apollo
16
10 / 1 / 4
10,264
684
10,085
10,728
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
19
19
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
3
2
1.33
L
Martichoras
BigManRosss
Martichoras
1
5
1
0.3
W
Sun Wukong
Falconerr1
Sun Wukong
2
3
1
0.83
W
Serqet
HERMESTENT
Serqet
1
1
4
3
W
2
2
5
2.25
L
Gilgamesh
VeShn
Gilgamesh
0
1
4
2
L
Cliodhna
cregomoX
Cliodhna
3
4
1
0.88
W
4
3
4
2
W
Apollo
musca_97
Apollo
10
1
4
12
L
Olorun
samug7
Olorun
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,017
Damage
39,762
55,809
Taken
61,073
29,013
Mitigated
31,852
10,769
Healing
21,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
8,705
1,620
0
2,558
12,325
8,581
0
3,452
8,090
26,370
2,082
L
Martichoras
BigManRosss
Martichoras
2,119
1,052
0
477
5,305
1,516
0
836
4,289
0
22,117
W
Sun Wukong
Falconerr1
Sun Wukong
8,989
1,559
0
3,694
14,736
13,045
24
272
13,656
0
51,439
W
Serqet
HERMESTENT
Serqet
7,850
1,693
0
7,740
13,619
4,586
114
2,889
10,539
0
51,895
W
6,860
254
0
250
6,689
2,154
222
4,701
1,988
49,586
0
L
Gilgamesh
VeShn
Gilgamesh
8,888
2,416
0
2,254
15,053
11,812
0
1,036
12,994
0
41,996
L
Cliodhna
cregomoX
Cliodhna
3,063
498
0
2,699
11,466
3,115
0
1,951
8,897
0
30,348
W
5,978
1,050
0
4,163
15,301
7,856
0
4,760
10,466
36,547
39
W
Apollo
musca_97
Apollo
10,085
6,487
0
5,403
10,728
4,211
2,062
1,580
9,106
0
75,878
L
Olorun
samug7
Olorun
6,242
2,572
120
2,661
11,660
3,989
118
4,520
6,843
44,773
776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,520
Gold Earned
41,585
266
Minions Killed
448
0
Camps Cleared
0
1,496,858
Distance Traveled
1,538,550
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,325
488
29
2
0
289,816
3
L
Martichoras
6,045
403
39
3
0
312,295
2
W
Sun Wukong
8,031
535
84
6
0
286,938
0
W
Serqet
7,318
488
85
6
0
351,418
0
W
Thoth
8,082
539
87
6
0
278,160
1
L
Gilgamesh
7,136
476
71
5
0
295,288
0
L
Cliodhna
6,764
451
52
3
0
349,396
0
W
Ymir
7,890
526
66
4
0
298,427
5
W
Apollo
10,264
684
126
8
0
323,607
2
L
Olorun
7,250
483
75
5
0
250,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role