Player Matchup

Aphrodite
Aphrodite
ImAHexGirl
Aphrodite
Level 126
God Stats
1W - 2L
1,575 SR
Queue Stats
3W - 5L
1,323 Elo+
Solo
Chang'e
Chang'e
JayFragsALOT
Chang'e
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 18L
1,574 Elo+
Solo
Anhur
Anhur
Tzintzun_20
Anhur
Level 87
God Stats
47W - 38L
1,495 SR
Queue Stats
191W - 178L
1,497 Elo+
Solo
Team Averages
Level 111
1,523 SR
1,465 Elo+

VS

Team Averages
Level 64
1,542 SR
1,244 Elo+
Izanami
Izanami
II_Rxclaimr_II
Izanami
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 246L
1,201 Elo+
Party 1
Ra
Ra
LordFuzzyWinks
Ra
Level 108
God Stats
18W - 15L
1,626 SR
Queue Stats
165W - 174L
1,433 Elo+
Solo
Xing Tian
Xing Tian
MelkorLichKing
Xing Tian
Level 24
God Stats
32W - 37L
1,500 SR
Queue Stats
156W - 176L
1,097 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ImAHexGirl
Aphrodite
15
1 / 2 / 7
9,041
822
5,195
9,663
4,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chang'e
JayFragsALOT
Chang'e
17
6 / 1 / 5
10,089
917
12,260
12,278
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
4 / 2 / 5
9,336
849
7,803
11,398
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,997
727
7,373
10,164
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 2
8,583
780
8,974
7,528
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Xing Tian
MelkorLichKing
Xing Tian
13
2 / 3 / 1
8,049
732
5,061
12,259
12,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
5
5
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Aphrodite
ImAHexGirl
Aphrodite
1
2
7
2.25
W
Chang'e
JayFragsALOT
Chang'e
6
1
5
8.5
L
2
3
2
1
L
Xing Tian
MelkorLichKing
Xing Tian
2
3
1
0.83
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,258
Damage
21,408
33,339
Taken
29,951
12,448
Mitigated
18,293
21,107
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,373
3,944
0
2,566
10,164
3,176
0
6,621
3,543
0
26,523
W
Aphrodite
ImAHexGirl
Aphrodite
5,195
533
4,483
4,441
9,663
4,624
589
3,884
5,618
24,277
0
W
Chang'e
JayFragsALOT
Chang'e
12,260
1,603
3,349
6,062
12,278
4,568
602
4,007
8,129
32,307
1,163
L
8,974
430
880
2,770
7,528
2,779
0
3,620
3,908
35,534
0
L
Xing Tian
MelkorLichKing
Xing Tian
5,061
409
137
1,449
12,259
12,338
0
6,916
5,343
11,309
405
W
7,803
4,283
0
2,772
11,398
3,256
1,980
5,405
5,821
0
29,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,466
Gold Earned
24,629
126
Minions Killed
98
0
Camps Cleared
0
586,417
Distance Traveled
548,206
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,997
727
37
3
0
160,638
0
W
Aphrodite
9,041
822
52
5
0
199,461
0
W
Chang'e
10,089
917
37
3
0
204,622
0
L
Ra
8,583
780
49
4
0
206,820
3
L
Xing Tian
8,049
732
12
1
0
180,748
0
W
Anhur
9,336
849
37
3
0
182,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role