Player Matchup

Sun Wukong
Sun Wukong
BLACKOUTbo2
Sun Wukong
Level 138
God Stats
4W - 3L
1,874 SR
Queue Stats
19W - 19L
1,515 Elo+
Solo
Bastet
Bastet
DementedJackdaw
Bastet
Level 78
God Stats
54W - 48L
1,573 SR
Queue Stats
54W - 48L
1,519 Elo+
Solo
Anubis
Anubis
EatEatDonutsYum
Anubis
Level 54
God Stats
5W - 4L
1,804 SR
Queue Stats
42W - 46L
1,519 Elo+
Solo
Team Averages
Level 90
1,751 SR
1,518 Elo+

VS

Team Averages
Level 148
1,403 SR
1,546 Elo+
Sylvanus
Sylvanus
FlapenJacken
Sylvanus
Level 138
God Stats
1W - 1L
1,281 SR
Queue Stats
383W - 397L
1,570 Elo+
Solo
Cupid
Cupid
FridayNights
Cupid
Level 156
God Stats
3W - 0L
1,490 SR
Queue Stats
50W - 49L
1,480 Elo+
Solo
Discordia
Discordia
Mukumid420
Discordia
Level 149
God Stats
5W - 5L
1,439 SR
Queue Stats
84W - 50L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLACKOUTbo2
Sun Wukong
15
1 / 3 / 2
9,340
718
4,039
14,469
14,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 0 / 1
10,260
789
10,617
8,781
2,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
0 / 3 / 1
9,468
728
7,409
9,587
2,883
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FlapenJacken
Sylvanus
17
2 / 2 / 4
10,116
778
7,268
12,499
15,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
1 / 0 / 5
10,445
803
9,706
8,229
3,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Mukumid420
Discordia
17
3 / 1 / 2
10,988
845
10,205
5,494
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
6
6
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BLACKOUTbo2
Sun Wukong
1
3
2
0.67
L
2
0
1
2.5
L
0
3
1
0.17
W
Sylvanus
FlapenJacken
Sylvanus
2
2
4
2
W
1
0
5
3.5
W
Discordia
Mukumid420
Discordia
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,065
Damage
27,179
32,837
Taken
26,222
20,037
Mitigated
19,916
7,950
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BLACKOUTbo2
Sun Wukong
4,039
961
0
1,659
14,469
14,618
0
7,286
7,162
0
22,113
L
10,617
2,210
0
3,019
8,781
2,536
0
4,050
4,731
0
43,900
L
7,409
179
0
3,272
9,587
2,883
0
5,756
3,810
38,905
0
W
Sylvanus
FlapenJacken
Sylvanus
7,268
1,606
1,036
3,331
12,499
15,274
224
3,283
9,216
21,008
759
W
9,706
4,182
2,280
4,428
8,229
3,005
784
2,966
5,263
0
44,149
W
Discordia
Mukumid420
Discordia
10,205
867
0
1,108
5,494
1,637
75
1,203
4,291
50,907
752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,068
Gold Earned
31,549
175
Minions Killed
205
0
Camps Cleared
0
701,415
Distance Traveled
716,128
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,340
718
45
3
0
225,277
0
L
Bastet
10,260
789
68
5
0
277,087
0
L
Anubis
9,468
728
62
5
0
199,051
3
W
Sylvanus
10,116
778
25
2
0
223,181
0
W
Cupid
10,445
803
96
7
0
236,280
3
W
Discordia
10,988
845
84
6
0
256,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role