Player Matchup

Cupid
Cupid
AvPJax
Cupid
Level 49
God Stats
20W - 11L
1,503 SR
Queue Stats
88W - 92L
1,434 Elo+
Solo
Awilix
Awilix
RedDemonCrazy
Awilix
Level 120
God Stats
4W - 3L
1,259 SR
Queue Stats
127W - 126L
1,425 Elo+
Solo
Bacchus
Bacchus
WhiteQrow98
Bacchus
Level 148
God Stats
2W - 2L
1,551 SR
Queue Stats
186W - 177L
1,467 Elo+
Solo
Agni
Agni
Whos Zuki
Agni
Level 188
God Stats
8W - 6L
1,413 SR
Queue Stats
134W - 125L
1,425 Elo+
Solo
Vamana
Vamana
gustavosoyyo9
Vamana
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 74L
1,498 Elo+
Solo
Team Averages
Level 118
1,445 SR
1,450 Elo+

VS

Team Averages
Level 60
1,631 SR
1,495 Elo+
Mulan
Mulan
Celvip
Mulan
Level 26
God Stats
115W - 79L
1,602 SR
Queue Stats
300W - 299L
1,553 Elo+
Party 1
Ravana
Ravana
Dodge_s2_Charger
Ravana
Level 127
God Stats
4W - 7L
1,693 SR
Queue Stats
294W - 293L
1,539 Elo+
Party 1
Cabrakan
Cabrakan
Uchiha_St1cKm4n
Cabrakan
Level 62
God Stats
1W - 3L
1,723 SR
Queue Stats
56W - 50L
1,446 Elo+
Party 2
Skadi
Skadi
Uchiha_Yeager
Skadi
Level 57
God Stats
7W - 4L
1,469 SR
Queue Stats
90W - 87L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
tuyopon-0922
Nu Wa
Level 26
God Stats
41W - 35L
1,666 SR
Queue Stats
207W - 208L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AvPJax
Cupid
10
7 / 2 / 1
6,194
619
5,403
5,572
1,267
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 1
6,086
609
3,139
6,648
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
WhiteQrow98
Bacchus
10
2 / 1 / 9
5,680
568
7,753
7,299
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Agni
11
3 / 1 / 0
6,241
624
2,860
2,705
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 1
4,822
482
2,040
8,065
4,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Celvip
Mulan
12
6 / 2 / 1
7,080
708
6,344
7,844
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 3
5,823
582
2,572
3,779
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
8
1 / 4 / 0
4,867
487
2,990
9,809
6,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 6 / 0
4,347
435
2,506
7,216
1,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 3
5,600
560
2,863
3,729
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
14
Kills
10
10
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
AvPJax
Cupid
7
2
1
3.75
L
Mulan
Celvip
Mulan
6
2
1
3.25
L
2
0
3
3.5
W
2
1
1
2.5
L
Cabrakan
1
4
0
0.25
L
0
6
0
0
W
Bacchus
WhiteQrow98
Bacchus
2
1
9
6.5
W
Agni
3
1
0
3
W
0
5
1
0.1
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,195
Damage
17,275
30,289
Taken
32,377
12,835
Mitigated
14,198
7,964
Healing
9,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AvPJax
Cupid
5,403
3,606
0
1,656
5,572
1,267
767
1,818
3,695
0
28,608
L
Mulan
Celvip
Mulan
6,344
699
0
2,786
7,844
3,384
0
0
7,844
0
38,102
L
2,572
583
0
3,254
3,779
1,302
0
58
3,721
0
42,345
W
3,139
1,028
0
2,810
6,648
1,709
0
568
5,902
0
31,276
L
Cabrakan
2,990
675
120
1,647
9,809
6,666
0
4,199
5,130
12,395
306
L
2,506
517
0
731
7,216
1,911
0
3,095
3,691
0
25,705
W
Bacchus
WhiteQrow98
Bacchus
7,753
1,076
153
1,959
7,299
5,179
0
1,661
5,518
21,926
729
W
Agni
2,860
111
0
587
2,705
600
0
1,085
1,436
38,218
1,255
W
2,040
1,234
0
799
8,065
4,080
0
69
7,956
0
21,070
L
2,863
405
0
500
3,729
935
0
1,883
1,800
27,698
718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,023
Gold Earned
27,717
257
Minions Killed
263
0
Camps Cleared
0
994,940
Distance Traveled
985,349
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,194
619
56
6
0
167,705
0
L
Mulan
7,080
708
73
7
0
179,655
0
L
Ravana
5,823
582
78
8
0
232,886
0
W
Awilix
6,086
609
59
6
0
218,313
0
L
Cabrakan
4,867
487
16
2
0
195,100
0
L
Skadi
4,347
435
42
4
0
195,915
0
W
Bacchus
5,680
568
29
3
0
210,246
0
W
Agni
6,241
624
78
8
0
195,853
0
W
Vamana
4,822
482
35
4
0
202,823
0
L
Nu Wa
5,600
560
54
5
0
181,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role