Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Ackly
Terra
Level 155
God Stats
3W - 2L
1,355 SR
Queue Stats
86W - 80L
1,534 Elo+
Solo
Ishtar
Ishtar
F6 Loopy
Ishtar
Level 140
God Stats
5W - 7L
1,580 SR
Queue Stats
314W - 300L
1,495 Elo+
Party 1
Anhur
Anhur
Not Pyrz
Anhur
Level 128
God Stats
5W - 7L
1,562 SR
Queue Stats
391W - 366L
1,522 Elo+
Party 1
Maui
Maui
QandAngus
Maui
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 61L
1,489 Elo+
Solo
Team Averages
Level 159
1,499 SR
1,508 Elo+

VS

Team Averages
Level 121
1,468 SR
1,416 Elo+
Morgan Le Fay
Morgan Le Fay
Basch112
Morgan Le Fay
Level 156
God Stats
7W - 4L
1,331 SR
Queue Stats
153W - 141L
1,506 Elo+
Solo
Cthulhu
Cthulhu
DshoemakEZ
Cthulhu
Level 103
God Stats
2W - 3L
1,510 SR
Queue Stats
3W - 9L
1,253 Elo+
Party 2
Erlang Shen
Erlang Shen
VnlaGorilla4443
Erlang Shen
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,345 Elo+
Party 2
Camazotz
Camazotz
iluvou2001
Camazotz
Level 157
God Stats
2W - 0L
1,743 SR
Queue Stats
74W - 85L
1,457 Elo+
Solo
Anhur
Anhur
stiffpancake142
Anhur
Level 59
God Stats
3W - 9L
1,256 SR
Queue Stats
198W - 180L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 3 / 3
6,162
474
4,651
6,162
1,642
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Terra
Ackly
Terra
12
0 / 2 / 0
6,052
466
4,772
9,852
7,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
F6 Loopy
Ishtar
14
2 / 3 / 0
7,509
578
3,363
9,072
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
Not Pyrz
Anhur
12
1 / 1 / 2
6,879
529
4,461
7,673
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Maui
8
2 / 1 / 1
5,933
456
2,192
9,202
5,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Basch112
Morgan Le Fay
15
5 / 1 / 1
8,832
679
9,212
6,800
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
DshoemakEZ
Cthulhu
12
0 / 2 / 2
6,190
476
4,956
6,532
3,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Erlang Shen
VnlaGorilla4443
Erlang Shen
14
4 / 1 / 3
8,024
617
3,617
12,070
4,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Camazotz
iluvou2001
Camazotz
13
0 / 0 / 2
8,152
627
5,783
7,409
3,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 1 / 1
7,139
549
4,616
7,492
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
10
10
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
3
0.5
L
Terra
Ackly
Terra
0
2
0
0
W
Morgan Le Fay
Basch112
Morgan Le Fay
5
1
1
5.5
W
Cthulhu
DshoemakEZ
Cthulhu
0
2
2
0.5
L
Ishtar
F6 Loopy
Ishtar
2
3
0
0.67
L
Anhur
Not Pyrz
Anhur
1
1
2
2
L
Maui
2
1
1
2.5
W
Erlang Shen
VnlaGorilla4443
Erlang Shen
4
1
3
5.5
W
Camazotz
iluvou2001
Camazotz
0
0
2
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,439
Damage
28,184
41,961
Taken
40,303
19,732
Mitigated
16,872
11,632
Healing
16,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,651
1,261
0
0
6,162
1,642
0
1,719
4,344
42,243
1,090
L
Terra
Ackly
Terra
4,772
748
240
3,780
9,852
7,676
0
1,059
8,178
27,513
374
W
Morgan Le Fay
Basch112
Morgan Le Fay
9,212
833
85
1,451
6,800
2,276
361
1,673
5,127
60,069
1,295
W
Cthulhu
DshoemakEZ
Cthulhu
4,956
787
176
2,245
6,532
3,791
145
1,799
4,724
27,719
0
L
Ishtar
F6 Loopy
Ishtar
3,363
1,546
0
1,994
9,072
3,062
0
5,973
3,099
0
56,435
L
Anhur
Not Pyrz
Anhur
4,461
2,463
0
3,024
7,673
2,106
0
2,791
4,612
0
51,052
L
Maui
2,192
521
0
2,594
9,202
5,246
0
2,004
6,928
15,281
0
W
Erlang Shen
VnlaGorilla4443
Erlang Shen
3,617
1,478
0
4,807
12,070
4,935
0
1,796
10,144
0
66,022
W
Camazotz
iluvou2001
Camazotz
5,783
1,703
0
3,734
7,409
3,479
0
3,208
3,651
0
47,845
W
4,616
2,353
0
4,217
7,492
2,391
935
1,895
5,597
0
56,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,535
Gold Earned
38,337
355
Minions Killed
463
0
Camps Cleared
0
1,166,767
Distance Traveled
1,395,529
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,162
474
72
6
0
245,137
0
L
Terra
6,052
466
56
4
0
227,362
0
W
Morgan Le Fay
8,832
679
121
9
0
268,083
0
W
Cthulhu
6,190
476
43
3
0
279,670
0
L
Ishtar
7,509
578
109
8
0
237,773
1
L
Anhur
6,879
529
100
8
0
270,339
0
L
Maui
5,933
456
18
1
0
186,156
3
W
Erlang Shen
8,024
617
105
8
0
314,335
0
W
Camazotz
8,152
627
105
8
0
256,726
3
W
Anhur
7,139
549
89
7
0
276,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role