Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
LokiLeprechaun
Odin
Level 149
God Stats
5W - 4L
1,493 SR
Queue Stats
56W - 62L
1,481 Elo+
Party 2
Artemis
Artemis
eagleswing6
Artemis
Level 124
God Stats
10W - 8L
1,336 SR
Queue Stats
328W - 321L
1,541 Elo+
Solo
Ravana
Ravana
i LOVExxCAKE
Ravana
Level 147
God Stats
1W - 2L
1,277 SR
Queue Stats
171W - 173L
1,434 Elo+
Solo
Cerberus
Cerberus
spyro2102
Cerberus
Level 146
God Stats
12W - 5L
1,841 SR
Queue Stats
174W - 162L
1,527 Elo+
Solo
Team Averages
Level 140
1,489 SR
1,497 Elo+

VS

Team Averages
Level 89
1,486 SR
1,469 Elo+
Erlang Shen
Erlang Shen
LitlleR
Erlang Shen
Level 69
God Stats
3W - 0L
1,762 SR
Queue Stats
70W - 65L
1,494 Elo+
Solo
Achilles
Achilles
Mavroc1
Achilles
Level 101
God Stats
2W - 4L
1,140 SR
Queue Stats
243W - 225L
1,469 Elo+
Party 1
Olorun
Olorun
SirWali
Olorun
Level 96
God Stats
2W - 2L
1,239 SR
Queue Stats
22W - 26L
1,451 Elo+
Solo
Ra
Ra
StablePanther
Ra
Level 134
God Stats
62W - 50L
1,548 SR
Queue Stats
460W - 435L
1,512 Elo+
Party 1
Ymir
Ymir
pureprox
Ymir
Level 46
God Stats
2W - 1L
1,742 SR
Queue Stats
61W - 69L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 2 / 0
5,359
536
3,685
4,191
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,761
476
1,121
5,749
3,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
eagleswing6
Artemis
11
2 / 0 / 0
5,725
573
3,203
4,504
1,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
3
0 / 1 / 0
3,723
372
679
1,754
483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
spyro2102
Cerberus
9
1 / 1 / 2
4,986
499
2,238
7,111
5,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LitlleR
Erlang Shen
11
3 / 0 / 1
5,989
599
1,894
6,630
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Achilles
Mavroc1
Achilles
12
2 / 1 / 2
6,563
656
4,637
6,532
2,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Olorun
SirWali
Olorun
5
0 / 1 / 0
4,244
424
920
2,311
606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 0 / 1
6,172
617
3,895
6,051
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
8
0 / 1 / 0
5,169
517
344
4,776
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
7
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
0
0
W
Erlang Shen
LitlleR
Erlang Shen
3
0
1
3.5
L
0
3
0
0
W
Achilles
Mavroc1
Achilles
2
1
2
3
W
Olorun
SirWali
Olorun
0
1
0
0
W
2
0
1
2.5
L
Artemis
eagleswing6
Artemis
2
0
0
2
L
Ravana
0
1
0
0
W
Ymir
0
1
0
0
L
Cerberus
spyro2102
Cerberus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,926
Damage
11,690
23,309
Taken
26,300
11,820
Mitigated
10,487
6,728
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,685
885
0
568
4,191
1,095
0
1,888
2,009
39,616
959
W
Erlang Shen
LitlleR
Erlang Shen
1,894
1,312
0
3,304
6,630
3,049
0
720
5,910
0
39,777
L
1,121
400
0
1,159
5,749
3,736
0
0
5,286
0
17,492
W
Achilles
Mavroc1
Achilles
4,637
1,209
0
2,008
6,532
2,981
0
360
6,172
0
37,219
W
Olorun
SirWali
Olorun
920
259
104
628
2,311
606
0
349
1,962
13,750
1,175
W
3,895
127
247
1,827
6,051
1,614
0
4,015
2,036
42,359
987
L
Artemis
eagleswing6
Artemis
3,203
747
0
2,285
4,504
1,482
0
882
3,622
0
40,185
L
Ravana
679
324
0
407
1,754
483
0
109
1,588
0
6,801
W
Ymir
344
0
0
783
4,776
2,237
0
479
4,297
17,326
2,123
L
Cerberus
spyro2102
Cerberus
2,238
248
0
2,309
7,111
5,024
0
1,706
5,241
25,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,554
Gold Earned
28,137
273
Minions Killed
289
0
Camps Cleared
0
821,595
Distance Traveled
904,219
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,359
536
73
7
0
203,340
0
W
Erlang Shen
5,989
599
74
7
0
201,564
0
L
Odin
4,761
476
41
4
0
186,948
2
W
Achilles
6,563
656
64
6
0
186,539
0
W
Olorun
4,244
424
29
3
0
116,062
0
W
Ra
6,172
617
85
9
0
213,665
0
L
Artemis
5,725
573
74
7
0
184,711
2
L
Ravana
3,723
372
17
2
0
56,687
0
W
Ymir
5,169
517
37
4
0
186,389
3
L
Cerberus
4,986
499
68
7
0
189,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role