Player Matchup

Nike
Nike
 
Nike
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DenissX
Hou Yi
Level 121
God Stats
1W - 0L
1,799 SR
Queue Stats
30W - 18L
1,487 Elo+
Solo
Cthulhu
Cthulhu
KingFieds30
Cthulhu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 84L
1,512 Elo+
Solo
Sylvanus
Sylvanus
MintThread341
Sylvanus
Level 143
God Stats
4W - 1L
1,686 SR
Queue Stats
84W - 83L
1,476 Elo+
Solo
Chiron
Chiron
Yosoyunonelove
Chiron
Level 168
God Stats
7W - 3L
1,710 SR
Queue Stats
199W - 215L
1,485 Elo+
Solo
Team Averages
Level 148
1,639 SR
1,492 Elo+

VS

Team Averages
Level 137
1,557 SR
1,489 Elo+
Ix Chel
Ix Chel
Chronokitty
Ix Chel
Level 197
God Stats
8W - 8L
1,549 SR
Queue Stats
1,075W - 1,105L
1,497 Elo+
Solo
Surtr
Surtr
Dr GreeenTumb
Surtr
Level 144
God Stats
15W - 10L
1,513 SR
Queue Stats
381W - 415L
1,451 Elo+
Solo
Ne Zha
Ne Zha
F999
Ne Zha
Level 148
God Stats
4W - 3L
1,724 SR
Queue Stats
387W - 387L
1,511 Elo+
Solo
Vulcan
Vulcan
FNG Cryptic
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ishtar
Ishtar
N1ighttimeKiller
Ishtar
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 85L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
2 / 1 / 4
6,567
938
6,477
6,615
4,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hou Yi
DenissX
Hou Yi
13
4 / 1 / 4
7,467
1,067
5,934
5,964
2,589
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
KingFieds30
Cthulhu
11
1 / 3 / 8
6,931
990
5,268
9,199
8,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
MintThread341
Sylvanus
11
1 / 1 / 2
6,348
907
2,708
5,996
3,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 5
6,705
958
8,221
6,177
2,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Chronokitty
Ix Chel
11
2 / 2 / 1
5,803
829
2,774
5,969
2,475
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 2
6,225
889
4,500
9,515
7,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
F999
Ne Zha
6
0 / 0 / 1
4,929
704
2,575
1,663
458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Vulcan
12
3 / 3 / 0
6,469
924
8,856
5,722
2,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 5
5,961
852
5,980
7,658
2,749
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
10
Kills
7
7
Deaths
10
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
1
4
4
L
Ix Chel
Chronokitty
Ix Chel
2
2
1
1.25
W
Hou Yi
DenissX
Hou Yi
4
1
4
6
L
2
2
2
1.5
L
Ne Zha
F999
Ne Zha
0
0
1
0.5
L
Vulcan
3
3
0
1
W
Cthulhu
KingFieds30
Cthulhu
1
3
8
1.67
W
Sylvanus
MintThread341
Sylvanus
1
1
2
2
L
0
3
5
0.83
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,608
Damage
24,685
33,951
Taken
30,527
21,814
Mitigated
15,365
15,629
Healing
14,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,477
256
859
642
6,615
4,979
0
1,511
5,104
0
11,737
L
Ix Chel
Chronokitty
Ix Chel
2,774
284
6,590
2,717
5,969
2,475
0
1,782
4,187
6,398
0
W
Hou Yi
DenissX
Hou Yi
5,934
2,500
73
1,036
5,964
2,589
592
2,573
3,391
0
17,765
L
4,500
828
632
2,231
9,515
7,601
0
3,590
5,925
232
8,984
L
Ne Zha
F999
Ne Zha
2,575
310
286
295
1,663
458
0
321
1,342
0
4,447
L
Vulcan
8,856
191
222
123
5,722
2,082
0
784
4,938
15,176
0
W
Cthulhu
KingFieds30
Cthulhu
5,268
116
750
1,196
9,199
8,235
0
2,792
6,407
12,008
0
W
Sylvanus
MintThread341
Sylvanus
2,708
419
6,117
3,040
5,996
3,474
302
2,556
3,440
6,498
0
L
5,980
2,999
787
682
7,658
2,749
0
1,499
6,159
0
14,897
W
8,221
415
1,003
913
6,177
2,537
572
2,359
3,818
0
18,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,018
Gold Earned
29,387
89
Minions Killed
66
0
Camps Cleared
0
642,662
Distance Traveled
595,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,567
938
7
1
0
102,713
0
L
Ix Chel
5,803
829
8
1
0
130,329
0
W
Hou Yi
7,467
1,067
32
5
0
130,733
0
L
Surtr
6,225
889
17
2
0
114,621
0
L
Ne Zha
4,929
704
2
0
0
60,987
0
L
Vulcan
6,469
924
22
3
0
147,408
0
W
Cthulhu
6,931
990
12
2
0
153,250
0
W
Sylvanus
6,348
907
7
1
0
129,233
0
L
Ishtar
5,961
852
17
2
0
141,955
0
W
Chiron
6,705
958
31
4
0
126,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role