Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DracXaH
Medusa
Level 52
God Stats
47W - 55L
1,475 SR
Queue Stats
317W - 344L
1,398 Elo+
Solo
Maman Brigitte
Maman Brigitte
HELLOgoto123
Maman Brigitte
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Charon
Charon
Mr_Swole123
Charon
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Osiris
Osiris
SniperLyfeSebby
Osiris
Level 129
God Stats
3W - 5L
1,429 SR
Queue Stats
216W - 214L
1,494 Elo+
Solo
Team Averages
Level 67
1,481 SR
1,478 Elo+

VS

Team Averages
Level 98
1,537 SR
1,509 Elo+
Achilles
Achilles
MVD-03
Achilles
Level 114
God Stats
5W - 9L
1,386 SR
Queue Stats
46W - 50L
1,414 Elo+
Party 2
Charon
Charon
Murkett
Charon
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,723 Elo+
Solo
King Arthur
King Arthur
TheKillingClipzz
King Arthur
Level 126
God Stats
7W - 8L
1,523 SR
Queue Stats
94W - 76L
1,494 Elo+
Party 2
Chernobog
Chernobog
V2Boul
Chernobog
Level 68
God Stats
2W - 1L
1,473 SR
Queue Stats
171W - 184L
1,460 Elo+
Solo
Janus
Janus
adamedward13
Janus
Level 100
God Stats
3W - 2L
1,804 SR
Queue Stats
63W - 65L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 2 / 3
6,520
543
2,968
10,680
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
DracXaH
Medusa
4
0 / 0 / 0
4,483
374
1,187
1,317
274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Maman Brigitte
HELLOgoto123
Maman Brigitte
10
1 / 6 / 2
6,035
503
3,269
7,498
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
10
1 / 3 / 0
6,530
544
1,921
7,838
4,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 2
6,863
572
7,590
12,337
9,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MVD-03
Achilles
13
3 / 2 / 1
7,157
596
3,008
8,498
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Murkett
Charon
12
2 / 0 / 4
7,012
584
4,161
4,745
2,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
TheKillingClipzz
King Arthur
13
3 / 1 / 1
7,931
661
9,026
12,047
8,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
V2Boul
Chernobog
13
2 / 1 / 1
7,054
588
2,353
6,530
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
4 / 1 / 4
7,511
626
5,774
3,225
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
14
14
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
2
3
1.25
L
Medusa
DracXaH
Medusa
0
0
0
0
L
Maman Brigitte
HELLOgoto123
Maman Brigitte
1
6
2
0.33
W
Achilles
MVD-03
Achilles
3
2
1
1.75
L
Charon
1
3
0
0.33
W
Charon
Murkett
Charon
2
0
4
4
L
2
3
2
1
W
King Arthur
TheKillingClipzz
King Arthur
3
1
1
3.5
W
Chernobog
V2Boul
Chernobog
2
1
1
2.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,935
Damage
24,322
39,670
Taken
35,045
21,134
Mitigated
17,423
9,608
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,968
2,007
0
3,664
10,680
4,248
0
3,437
7,051
0
33,374
L
Medusa
DracXaH
Medusa
1,187
546
0
544
1,317
274
0
170
1,147
0
11,148
L
Maman Brigitte
HELLOgoto123
Maman Brigitte
3,269
254
0
180
7,498
2,319
0
3,028
4,214
26,126
127
W
Achilles
MVD-03
Achilles
3,008
1,157
0
2,226
8,498
3,162
420
1,390
6,733
0
49,445
L
Charon
1,921
247
0
1,212
7,838
4,798
0
2,191
5,562
19,819
0
W
Charon
Murkett
Charon
4,161
974
0
1,314
4,745
2,649
394
916
3,829
18,706
0
L
7,590
2,517
0
4,008
12,337
9,495
0
576
11,761
0
46,151
W
King Arthur
TheKillingClipzz
King Arthur
9,026
1,682
0
2,901
12,047
8,212
0
562
10,592
0
62,038
W
Chernobog
V2Boul
Chernobog
2,353
1,645
0
2,941
6,530
2,366
336
1,702
4,747
0
57,146
W
5,774
531
0
730
3,225
1,034
274
516
2,317
45,741
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
36,665
274
Minions Killed
410
0
Camps Cleared
0
1,050,029
Distance Traveled
1,239,095
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,520
543
95
8
0
264,800
2
L
Medusa
4,483
374
17
1
0
60,977
0
L
Maman Brigitte
6,035
503
54
5
0
257,656
0
W
Achilles
7,157
596
79
7
0
266,714
0
L
Charon
6,530
544
22
2
0
232,388
3
W
Charon
7,012
584
25
2
0
268,983
0
L
Osiris
6,863
572
86
7
0
234,208
0
W
King Arthur
7,931
661
105
9
0
233,203
0
W
Chernobog
7,054
588
89
7
0
227,930
3
W
Janus
7,511
626
112
9
0
242,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role