Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Brixio02
Geb
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,445 Elo+
Solo
Guan Yu
Guan Yu
ForshaKenn
Guan Yu
Level 149
God Stats
3W - 1L
1,273 SR
Queue Stats
614W - 628L
1,421 Elo+
Solo
Fenrir
Fenrir
Joacas
Fenrir
Level 74
God Stats
2W - 2L
1,246 SR
Queue Stats
14W - 17L
1,461 Elo+
Solo
Freya
Freya
ShadowShong
Freya
Level 178
God Stats
8W - 4L
1,666 SR
Queue Stats
289W - 267L
1,530 Elo+
Solo
Team Averages
Level 140
1,437 SR
1,472 Elo+

VS

Team Averages
Level 130
1,465 SR
1,479 Elo+
Freya
Freya
 
Freya
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Canariasgringo
Achilles
Level 86
God Stats
3W - 7L
1,469 SR
Queue Stats
103W - 101L
1,497 Elo+
Solo
Athena
Athena
samazuinfame
Athena
Level 101
God Stats
7W - 5L
1,557 SR
Queue Stats
269W - 271L
1,415 Elo+
Solo
Thor
Thor
wolf_gamer21
Thor
Level 164
God Stats
1W - 2L
1,297 SR
Queue Stats
143W - 146L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
1 / 0 / 2
4,114
823
2,644
3,421
838
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

6
1 / 0 / 1
3,684
737
985
1,907
1,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
ForshaKenn
Guan Yu
7
1 / 2 / 0
3,965
793
1,957
5,496
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
Joacas
Fenrir
6
2 / 1 / 1
3,710
742
692
2,482
761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 0 / 1
3,722
744
1,014
1,796
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
6
1 / 2 / 0
3,511
702
2,266
4,164
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
 
Medusa
1
0 / 0 / 0
2,525
505
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
6
1 / 1 / 1
3,573
715
2,769
4,520
2,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
6
0 / 1 / 0
3,175
635
269
2,965
1,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

6
1 / 1 / 0
3,411
682
1,185
3,764
1,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
3
3
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
2
2
L
Freya
 
Freya
1
2
0
0.5
L
Medusa
 
Medusa
0
0
0
0
W
1
0
1
1.5
L
Achilles
1
1
1
1.5
W
Guan Yu
ForshaKenn
Guan Yu
1
2
0
0.5
W
Fenrir
Joacas
Fenrir
2
1
1
2.5
W
0
0
1
0.5
L
Athena
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,292
Damage
6,489
15,102
Taken
15,413
5,197
Mitigated
6,111
4,521
Healing
4,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,644
351
0
1,073
3,421
838
0
1,193
2,036
0
24,372
L
Freya
 
Freya
2,266
728
0
1,491
4,164
1,140
0
114
4,050
14,044
736
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
985
124
0
505
1,907
1,032
0
181
1,726
8,395
1,542
L
Achilles
2,769
803
0
2,190
4,520
2,276
0
0
4,520
0
13,642
W
Guan Yu
ForshaKenn
Guan Yu
1,957
288
0
1,592
5,496
2,079
0
0
5,107
0
18,997
W
Fenrir
Joacas
Fenrir
692
243
0
250
2,482
761
0
788
1,622
0
12,534
W
1,014
353
0
1,101
1,796
487
0
88
1,708
19,375
0
L
Athena
269
68
0
0
2,965
1,506
0
1,167
1,661
7,847
0
L
1,185
0
0
411
3,764
1,189
0
468
3,256
0
15,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,195
Gold Earned
16,195
164
Minions Killed
93
0
Camps Cleared
0
566,432
Distance Traveled
459,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,114
823
48
10
0
98,168
0
L
Freya
3,511
702
27
5
0
107,098
0
L
Medusa
2,525
505
0
0
0
7,679
0
W
Geb
3,684
737
15
3
0
112,515
0
L
Achilles
3,573
715
20
4
0
104,724
0
W
Guan Yu
3,965
793
39
8
0
105,598
0
W
Fenrir
3,710
742
25
5
0
139,835
0
W
Freya
3,722
744
37
7
0
110,316
0
L
Athena
3,175
635
18
4
0
115,473
0
L
Thor
3,411
682
28
6
0
124,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role