Player Matchup

Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Celebrimbør
Zeus
Level 156
God Stats
3W - 4L
1,493 SR
Queue Stats
207W - 192L
1,533 Elo+
Party 1
Achilles
Achilles
HomeReKter
Achilles
Level 159
God Stats
15W - 22L
1,410 SR
Queue Stats
1,010W - 965L
1,568 Elo+
Party 2
Terra
Terra
Kardinalwithak
Terra
Level 143
God Stats
7W - 4L
1,646 SR
Queue Stats
349W - 346L
1,505 Elo+
Party 1
Horus
Horus
SaltOddPenguin
Horus
Level 151
God Stats
10W - 12L
1,514 SR
Queue Stats
604W - 567L
1,603 Elo+
Party 2
Team Averages
Level 153
1,513 SR
1,542 Elo+

VS

Team Averages
Level 150
1,458 SR
1,594 Elo+
Danzaburou
Danzaburou
BrexitHelpline
Danzaburou
Level 109
God Stats
9W - 3L
1,643 SR
Queue Stats
39W - 50L
1,517 Elo+
Solo
Ratatoskr
Ratatoskr
PacifistPig
Ratatoskr
Level 159
God Stats
8W - 11L
1,392 SR
Queue Stats
179W - 178L
1,549 Elo+
Solo
Janus
Janus
PsichiiK_21
Janus
Level 149
God Stats
14W - 11L
1,255 SR
Queue Stats
158W - 146L
1,584 Elo+
Solo
Erlang Shen
Erlang Shen
Vanhyr
Erlang Shen
Level 206
God Stats
1W - 4L
1,500 SR
Queue Stats
57W - 38L
1,719 Elo+
Solo
Geb
Geb
wolfe980
Geb
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 108L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 0 / 1
5,712
571
5,245
6,452
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
4 / 2 / 0
6,819
682
7,486
5,081
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
HomeReKter
Achilles
11
6 / 0 / 0
6,485
649
5,051
5,878
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 0 / 5
5,584
558
2,898
8,753
5,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 0 / 4
6,486
649
5,787
5,880
2,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrexitHelpline
Danzaburou
10
0 / 2 / 0
5,534
553
4,557
6,087
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ratatoskr
PacifistPig
Ratatoskr
9
0 / 3 / 0
5,314
531
2,588
8,055
2,854
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 4 / 2
5,270
527
1,675
6,544
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Vanhyr
Erlang Shen
9
2 / 3 / 0
5,242
524
5,593
9,450
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 0
4,960
496
3,439
7,993
4,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
2
2
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
1
2.5
L
Danzaburou
BrexitHelpline
Danzaburou
0
2
0
0
W
4
2
0
2
W
Achilles
HomeReKter
Achilles
6
0
0
6
W
0
0
5
2.5
L
Ratatoskr
PacifistPig
Ratatoskr
0
3
0
0
L
0
4
2
0.25
W
1
0
4
3
L
Erlang Shen
Vanhyr
Erlang Shen
2
3
0
0.67
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,467
Damage
17,852
32,044
Taken
38,129
14,020
Mitigated
15,376
13,532
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,245
2,314
452
2,277
6,452
1,854
0
710
5,742
0
41,561
L
Danzaburou
BrexitHelpline
Danzaburou
4,557
1,740
0
1,879
6,087
1,786
0
1,404
4,683
0
48,828
W
7,486
342
0
1,314
5,081
1,215
345
2,071
2,820
55,560
0
W
Achilles
HomeReKter
Achilles
5,051
1,775
0
1,641
5,878
2,529
0
625
5,253
0
44,253
W
2,898
710
930
3,448
8,753
5,593
0
1,508
7,245
18,032
39
L
Ratatoskr
PacifistPig
Ratatoskr
2,588
385
0
2,909
8,055
2,854
0
0
7,548
0
28,660
L
1,675
146
0
274
6,544
1,553
0
3,132
3,376
27,079
532
W
5,787
2,415
59
3,411
5,880
2,829
0
0
5,880
0
39,675
L
Erlang Shen
Vanhyr
Erlang Shen
5,593
3,084
0
1,670
9,450
4,278
0
2,384
7,033
0
33,515
L
3,439
562
0
1,544
7,993
4,905
0
3,449
4,544
13,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
26,320
372
Minions Killed
298
0
Camps Cleared
0
1,072,402
Distance Traveled
1,029,458
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,712
571
75
8
0
213,261
1
L
Danzaburou
5,534
553
82
8
0
193,562
1
W
Zeus
6,819
682
110
11
0
210,235
0
W
Achilles
6,485
649
79
8
0
250,086
0
W
Terra
5,584
558
32
3
0
194,575
2
L
Ratatoskr
5,314
531
66
7
0
198,876
4
L
Janus
5,270
527
75
8
0
195,959
1
W
Horus
6,486
649
76
8
0
204,245
0
L
Erlang Shen
5,242
524
55
6
0
223,543
0
L
Geb
4,960
496
20
2
0
217,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role