Player Matchup

Tyr
Tyr
KillerKoala007
Tyr
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 187L
1,441 Elo+
Party 1
Artio
Artio
Scotty2CoId
Artio
Level 108
God Stats
2W - 4L
1,328 SR
Queue Stats
132W - 114L
1,571 Elo+
Solo
Apollo
Apollo
SmallMeatGamer
Apollo
Level 61
God Stats
6W - 7L
1,850 SR
Queue Stats
87W - 53L
1,652 Elo+
Solo
Sun Wukong
Sun Wukong
TheMonkeyIsBack
Sun Wukong
Level 85
God Stats
28W - 13L
1,702 SR
Queue Stats
119W - 139L
1,457 Elo+
Solo
Ix Chel
Ix Chel
kingjulian3573
Ix Chel
Level 168
God Stats
3W - 1L
1,739 SR
Queue Stats
218W - 227L
1,512 Elo+
Party 1
Team Averages
Level 102
1,624 SR
1,527 Elo+

VS

Team Averages
Level 127
1,627 SR
1,511 Elo+
King Arthur
King Arthur
Kxng_Xrio
King Arthur
Level 156
God Stats
28W - 31L
1,577 SR
Queue Stats
303W - 334L
1,555 Elo+
Party 2
Ra
Ra
Moistboi404
Ra
Level 142
God Stats
3W - 2L
1,936 SR
Queue Stats
160W - 175L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
Squiddo999
Jormungandr
Level 121
God Stats
23W - 17L
1,562 SR
Queue Stats
322W - 270L
1,488 Elo+
Solo
Poseidon
Poseidon
Stankylag48
Poseidon
Level 57
God Stats
16W - 19L
1,459 SR
Queue Stats
126W - 128L
1,497 Elo+
Solo
Artemis
Artemis
TwilightSteel
Artemis
Level 161
God Stats
12W - 11L
1,602 SR
Queue Stats
148W - 134L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
6,169
514
3,804
8,479
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
3 / 0 / 6
7,192
599
3,258
10,287
6,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 0 / 0
8,208
684
4,858
5,572
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
TheMonkeyIsBack
Sun Wukong
11
1 / 3 / 0
6,333
528
4,597
11,394
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 0 / 4
6,933
578
6,952
6,541
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kxng_Xrio
King Arthur
11
2 / 1 / 2
6,297
525
7,294
10,685
7,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
3 / 4 / 1
5,790
483
3,970
7,453
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Squiddo999
Jormungandr
8
0 / 2 / 0
5,115
426
4,420
8,512
5,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Stankylag48
Poseidon
12
0 / 1 / 2
6,364
530
5,014
3,317
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
10
0 / 3 / 0
5,903
492
3,998
7,150
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
5
5
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
King Arthur
Kxng_Xrio
King Arthur
2
1
2
3
L
3
4
1
0.88
W
3
0
6
6
W
3
0
0
3
L
Jormungandr
Squiddo999
Jormungandr
0
2
0
0
L
Poseidon
Stankylag48
Poseidon
0
1
2
1
W
Sun Wukong
TheMonkeyIsBack
Sun Wukong
1
3
0
0.33
L
Artemis
0
3
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,469
Damage
24,696
42,273
Taken
37,117
19,745
Mitigated
16,830
23,156
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,804
553
0
5,236
8,479
3,329
0
2,507
5,716
0
47,244
L
King Arthur
Kxng_Xrio
King Arthur
7,294
1,468
0
1,190
10,685
7,031
0
104
10,581
0
38,800
L
3,970
306
86
2,773
7,453
2,137
0
3,074
4,379
32,970
1,283
W
3,258
211
905
5,326
10,287
6,984
0
4,697
5,458
19,265
0
W
4,858
3,268
0
4,058
5,572
1,800
0
522
5,050
0
71,606
L
Jormungandr
Squiddo999
Jormungandr
4,420
1,118
0
1,444
8,512
5,059
0
4,795
3,717
20,292
383
L
Poseidon
Stankylag48
Poseidon
5,014
591
0
662
3,317
866
0
1,720
1,597
54,141
645
W
Sun Wukong
TheMonkeyIsBack
Sun Wukong
4,597
1,170
0
3,743
11,394
5,461
0
1,194
10,120
0
38,839
L
Artemis
3,998
1,759
0
1,854
7,150
1,737
0
126
7,024
0
39,880
W
6,952
1,183
686
3,202
6,541
2,171
0
3,240
3,106
59,047
1,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
29,469
427
Minions Killed
341
0
Camps Cleared
0
1,217,860
Distance Traveled
1,215,948
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,169
514
85
7
0
263,849
2
L
King Arthur
6,297
525
56
5
0
233,828
0
L
Ra
5,790
483
60
5
0
239,765
0
W
Artio
7,192
599
23
2
0
257,950
2
W
Apollo
8,208
684
134
11
0
234,317
4
L
Jormungandr
5,115
426
31
3
0
256,425
6
L
Poseidon
6,364
530
117
10
0
270,988
0
W
Sun Wukong
6,333
528
72
6
0
212,491
0
L
Artemis
5,903
492
77
6
0
214,942
0
W
Ix Chel
6,933
578
113
9
0
249,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role