Player Matchup

Chronos
Chronos
GabrielHss13
Chronos
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 28L
1,332 Elo+
Solo
Guan Yu
Guan Yu
Jose99G
Guan Yu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,114 Elo+
Solo
Chernobog
Chernobog
ProMtheuz
Chernobog
Level 23
God Stats
1W - 0L
1,741 SR
Queue Stats
22W - 23L
1,339 Elo+
Solo
Rama
Rama
joaozinhojpg
Rama
Level 158
God Stats
9W - 10L
1,422 SR
Queue Stats
632W - 650L
1,504 Elo+
Solo
Cerberus
Cerberus
mrcd12
Cerberus
Level 161
God Stats
3W - 0L
1,715 SR
Queue Stats
300W - 311L
1,522 Elo+
Solo
Team Averages
Level 103
1,576 SR
1,362 Elo+

VS

Team Averages
Level 93
1,393 SR
1,458 Elo+
Anhur
Anhur
 
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ChucknorrisEX
Thoth
Level 117
God Stats
0W - 3L
1,012 SR
Queue Stats
56W - 80L
1,377 Elo+
Party 1
Ah Puch
Ah Puch
Gilb3rtAngel
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,521 Elo+
Solo
Mercury
Mercury
fextop
Mercury
Level 80
God Stats
0W - 3L
1,250 SR
Queue Stats
425W - 454L
1,523 Elo+
Solo
Guan Yu
Guan Yu
xEthernus
Guan Yu
Level 119
God Stats
1W - 3L
1,704 SR
Queue Stats
59W - 85L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GabrielHss13
Chronos
17
4 / 3 / 15
10,448
804
12,558
12,998
4,872
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Jose99G
Guan Yu
17
8 / 2 / 14
11,028
848
6,279
19,086
16,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
ProMtheuz
Chernobog
18
6 / 1 / 20
11,187
861
20,249
12,712
4,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

16
7 / 3 / 11
10,722
825
8,193
9,364
3,103
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
mrcd12
Cerberus
16
4 / 4 / 14
10,632
818
13,001
21,577
21,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 6 / 5
9,245
711
9,966
14,141
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 8 / 4
7,879
606
9,387
12,191
3,334
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Gilb3rtAngel
Ah Puch
18
3 / 3 / 9
9,318
717
24,193
10,536
3,746
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
fextop
Mercury
14
0 / 5 / 7
7,751
596
6,674
8,170
2,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
xEthernus
Guan Yu
15
4 / 7 / 7
9,240
711
8,284
20,315
23,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
44
29
Kills
12
13
Deaths
29
74
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
6
5
1.08
L
1
8
4
0.38
W
Chronos
GabrielHss13
Chronos
4
3
15
3.83
L
Ah Puch
Gilb3rtAngel
Ah Puch
3
3
9
2.5
W
Guan Yu
Jose99G
Guan Yu
8
2
14
7.5
W
Chernobog
ProMtheuz
Chernobog
6
1
20
16
L
Mercury
fextop
Mercury
0
5
7
0.7
W
7
3
11
4.17
W
Cerberus
mrcd12
Cerberus
4
4
14
2.75
L
Guan Yu
xEthernus
Guan Yu
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,280
Damage
58,504
75,737
Taken
65,353
51,577
Mitigated
37,617
37,969
Healing
16,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,966
4,692
373
2,885
14,141
4,030
0
4,911
9,230
0
23,682
L
9,387
457
480
405
12,191
3,334
0
4,294
7,897
15,797
0
W
Chronos
GabrielHss13
Chronos
12,558
2,653
916
2,676
12,998
4,872
867
8,392
4,606
32,788
2,504
L
Ah Puch
Gilb3rtAngel
Ah Puch
24,193
1,142
164
1,017
10,536
3,746
0
3,880
6,656
44,668
0
W
Guan Yu
Jose99G
Guan Yu
6,279
1,074
13,174
8,282
19,086
16,966
420
6,923
12,163
90
17,874
W
Chernobog
ProMtheuz
Chernobog
20,249
11,626
2,579
3,843
12,712
4,644
2,035
5,806
6,906
0
42,901
L
Mercury
fextop
Mercury
6,674
1,881
569
469
8,170
2,603
0
2,995
5,175
0
15,575
W
8,193
4,642
1,214
698
9,364
3,103
3,337
4,732
4,632
0
18,279
W
Cerberus
mrcd12
Cerberus
13,001
690
330
4,257
21,577
21,992
0
7,727
13,850
18,737
2,094
L
Guan Yu
xEthernus
Guan Yu
8,284
1,809
4,439
5,854
20,315
23,904
0
8,040
12,275
0
11,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,017
Gold Earned
43,433
181
Minions Killed
108
0
Camps Cleared
0
1,147,524
Distance Traveled
1,032,711
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,245
711
34
3
0
129,772
0
L
Thoth
7,879
606
9
1
0
211,019
0
W
Chronos
10,448
804
39
3
0
226,988
0
L
Ah Puch
9,318
717
42
3
0
219,096
0
W
Guan Yu
11,028
848
20
2
0
249,022
0
W
Chernobog
11,187
861
61
5
0
249,628
0
L
Mercury
7,751
596
14
1
0
235,979
0
W
Rama
10,722
825
33
3
0
169,064
2
W
Cerberus
10,632
818
28
2
0
252,822
0
L
Guan Yu
9,240
711
9
1
0
236,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role