Player Matchup

Nu Wa
Nu Wa
Greenzx1x
Nu Wa
Level 159
God Stats
83W - 64L
1,612 SR
Queue Stats
240W - 235L
1,581 Elo+
Solo
Achilles
Achilles
RobRoxGaming
Achilles
Level 88
God Stats
0W - 1L
1,506 SR
Queue Stats
2W - 3L
1,532 Elo+
Party 1
Neith
Neith
Trannybuns
Neith
Level 166
God Stats
0W - 1L
1,429 SR
Queue Stats
1W - 10L
1,123 Elo+
Party 1
Mulan
Mulan
auroraknight15
Mulan
Level 75
God Stats
4W - 4L
1,650 SR
Queue Stats
12W - 14L
1,426 Elo+
Party 1
Sylvanus
Sylvanus
sniped1st
Sylvanus
Level 28
God Stats
0W - 1L
1,214 SR
Queue Stats
12W - 14L
1,425 Elo+
Party 1
Team Averages
Level 103
1,482 SR
1,417 Elo+

VS

Team Averages
Level 116
1,664 SR
1,470 Elo+
Maui
Maui
 
Maui
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FancyFace_JDR
Danzaburou
Level 127
God Stats
2W - 0L
1,744 SR
Queue Stats
115W - 112L
1,489 Elo+
Solo
Fenrir
Fenrir
ShugerZaddy
Fenrir
Level 95
God Stats
2W - 2L
1,742 SR
Queue Stats
50W - 69L
1,487 Elo+
Party 2
Chaac
Chaac
highday20
Chaac
Level 118
God Stats
24W - 31L
1,441 SR
Queue Stats
64W - 68L
1,444 Elo+
Solo
Nox
Nox
maxbookpr0
Nox
Level 78
God Stats
8W - 7L
1,892 SR
Queue Stats
67W - 87L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Greenzx1x
Nu Wa
11
2 / 3 / 4
7,412
494
10,260
6,116
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
RobRoxGaming
Achilles
10
0 / 7 / 0
5,953
397
5,995
13,688
8,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
11
0 / 8 / 5
6,698
447
5,504
12,757
4,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
4 / 6 / 0
7,646
510
7,627
15,588
7,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
sniped1st
Sylvanus
10
2 / 7 / 3
7,351
490
8,311
18,875
14,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
5 / 0 / 16
9,096
606
5,851
10,714
8,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
FancyFace_JDR
Danzaburou
14
8 / 2 / 8
9,376
625
13,159
10,918
3,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
14
10 / 4 / 5
8,854
590
9,996
15,133
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chaac
highday20
Chaac
14
4 / 0 / 9
8,655
577
14,632
13,541
13,315
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
4 / 2 / 4
8,493
566
4,632
7,109
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
8
Kills
31
31
Deaths
8
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
5
0
16
13
W
Danzaburou
FancyFace_JDR
Danzaburou
8
2
8
6
L
Nu Wa
Greenzx1x
Nu Wa
2
3
4
1.33
L
Achilles
RobRoxGaming
Achilles
0
7
0
0
W
Fenrir
10
4
5
3.13
L
Neith
0
8
5
0.31
L
4
6
0
0.67
W
Chaac
highday20
Chaac
4
0
9
8.5
W
4
2
4
3
L
Sylvanus
sniped1st
Sylvanus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,697
Damage
48,270
67,024
Taken
57,415
38,125
Mitigated
33,281
15,707
Healing
21,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,851
1,348
3,220
3,914
10,714
8,621
124
3,464
6,863
29,144
0
W
Danzaburou
FancyFace_JDR
Danzaburou
13,159
5,990
0
2,001
10,918
3,900
577
4,389
6,291
0
58,132
L
Nu Wa
Greenzx1x
Nu Wa
10,260
2,148
0
563
6,116
2,019
672
1,222
4,663
41,248
0
L
Achilles
RobRoxGaming
Achilles
5,995
2,180
0
1,606
13,688
8,978
0
1,613
11,474
0
33,083
W
Fenrir
9,996
3,407
0
6,449
15,133
5,207
761
4,152
10,714
0
57,235
L
Neith
5,504
2,175
281
1,324
12,757
4,569
481
1,400
11,272
0
35,453
L
7,627
886
0
4,422
15,588
7,729
88
2,913
12,369
0
51,919
W
Chaac
highday20
Chaac
14,632
2,578
127
5,879
13,541
13,315
142
3,325
9,531
0
61,160
W
4,632
380
0
267
7,109
2,238
0
1,999
4,810
46,984
2,552
L
Sylvanus
sniped1st
Sylvanus
8,311
2,395
3,171
4,340
18,875
14,830
26
2,677
16,043
22,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,060
Gold Earned
44,474
299
Minions Killed
407
0
Camps Cleared
0
1,343,353
Distance Traveled
1,527,193
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,096
606
39
3
0
313,480
6
W
Danzaburou
9,376
625
82
5
0
289,651
2
L
Nu Wa
7,412
494
75
5
0
274,385
7
L
Achilles
5,953
397
48
3
0
291,391
0
W
Fenrir
8,854
590
92
6
0
341,227
0
L
Neith
6,698
447
58
4
0
249,161
2
L
Mulan
7,646
510
96
6
0
276,965
0
W
Chaac
8,655
577
85
6
0
305,671
0
W
Nox
8,493
566
109
7
0
277,164
0
L
Sylvanus
7,351
490
22
1
0
251,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role