Player Matchup

Fafnir
Fafnir
Astro_Sailor_
Fafnir
Level 106
God Stats
14W - 12L
1,536 SR
Queue Stats
215W - 195L
1,512 Elo+
Solo
Pele
Pele
KingKongKai23
Pele
Level 130
God Stats
9W - 15L
1,500 SR
Queue Stats
164W - 161L
1,501 Elo+
Solo
Raijin
Raijin
SeahawkMegafan
Raijin
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 66L
1,440 Elo+
Solo
King Arthur
King Arthur
SniperLuke2000
King Arthur
Level 127
God Stats
8W - 9L
1,466 SR
Queue Stats
842W - 771L
1,577 Elo+
Solo
Izanami
Izanami
stonedbamboo
Izanami
Level 140
God Stats
11W - 3L
1,787 SR
Queue Stats
90W - 66L
1,561 Elo+
Solo
Team Averages
Level 122
1,558 SR
1,518 Elo+

VS

Team Averages
Level 124
1,546 SR
1,510 Elo+
King Arthur
King Arthur
BrummeI
King Arthur
Level 133
God Stats
3W - 1L
1,654 SR
Queue Stats
8W - 7L
1,557 Elo+
Solo
Heimdallr
Heimdallr
Chimichanga92
Heimdallr
Level 154
God Stats
7W - 11L
1,478 SR
Queue Stats
482W - 470L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
I-9thward-I
Erlang Shen
Level 145
God Stats
9W - 8L
1,502 SR
Queue Stats
40W - 43L
1,501 Elo+
Solo
Janus
Janus
SadPaws
Janus
Level 129
God Stats
19W - 24L
1,516 SR
Queue Stats
178W - 178L
1,557 Elo+
Solo
Hun Batz
Hun Batz
niwatori2828jp
Hun Batz
Level 60
God Stats
2W - 6L
1,580 SR
Queue Stats
188W - 186L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,828
766
1,359
4,040
2,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 1 / 1
3,726
745
1,398
3,984
1,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 1
3,848
770
1,559
1,767
353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
SniperLuke2000
King Arthur
7
1 / 0 / 0
4,107
821
702
2,993
1,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
stonedbamboo
Izanami
6
0 / 2 / 1
3,280
656
1,630
2,536
495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrummeI
King Arthur
6
2 / 0 / 1
3,592
718
3,041
3,655
1,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heimdallr
Chimichanga92
Heimdallr
5
1 / 1 / 1
3,252
650
1,669
2,441
633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Erlang Shen
I-9thward-I
Erlang Shen
2
0 / 1 / 0
2,597
519
533
1,415
476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
SadPaws
Janus
6
0 / 1 / 0
3,393
679
1,393
1,760
419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
5
0 / 2 / 0
3,029
606
714
3,487
834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
King Arthur
BrummeI
King Arthur
2
0
1
2.5
L
Heimdallr
Chimichanga92
Heimdallr
1
1
1
1.5
L
Erlang Shen
I-9thward-I
Erlang Shen
0
1
0
0
W
2
1
1
2.5
L
Janus
SadPaws
Janus
0
1
0
0
W
1
0
1
1.5
W
King Arthur
SniperLuke2000
King Arthur
1
0
0
1
L
Hun Batz
0
2
0
0
W
Izanami
stonedbamboo
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,648
Damage
7,350
15,320
Taken
12,758
5,784
Mitigated
3,554
5,243
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,359
445
0
1,719
4,040
2,620
0
0
4,040
3,996
0
L
King Arthur
BrummeI
King Arthur
3,041
267
0
834
3,655
1,192
0
402
3,253
0
13,325
L
Heimdallr
Chimichanga92
Heimdallr
1,669
837
0
704
2,441
633
0
957
1,484
0
13,179
L
Erlang Shen
I-9thward-I
Erlang Shen
533
400
0
513
1,415
476
0
0
1,415
0
3,165
W
1,398
563
0
648
3,984
1,090
0
456
3,414
0
17,601
L
Janus
SadPaws
Janus
1,393
0
0
486
1,760
419
0
976
596
14,487
0
W
1,559
88
0
1,044
1,767
353
0
705
944
16,242
0
W
King Arthur
SniperLuke2000
King Arthur
702
265
0
1,042
2,993
1,226
0
0
2,993
0
19,479
L
Hun Batz
714
108
0
1,388
3,487
834
0
313
3,092
0
13,416
W
Izanami
stonedbamboo
Izanami
1,630
1,166
0
790
2,536
495
0
0
2,536
0
21,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,789
Gold Earned
15,863
154
Minions Killed
118
0
Camps Cleared
0
541,387
Distance Traveled
462,929
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
3,828
766
8
2
0
117,230
1
L
King Arthur
3,592
718
20
4
0
101,060
0
L
Heimdallr
3,252
650
24
5
0
96,578
1
L
Erlang Shen
2,597
519
7
1
0
27,550
0
W
Pele
3,726
745
34
7
0
126,600
0
L
Janus
3,393
679
36
7
0
114,482
0
W
Raijin
3,848
770
34
7
0
101,287
0
W
King Arthur
4,107
821
38
8
0
108,148
0
L
Hun Batz
3,029
606
31
6
0
123,259
1
W
Izanami
3,280
656
40
8
0
88,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role