Player Matchup

Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Areonos
Anhur
Level 175
God Stats
9W - 6L
1,611 SR
Queue Stats
93W - 74L
1,560 Elo+
Party 1
Mulan
Mulan
Hawkeyez34
Mulan
Level 239
God Stats
3W - 2L
1,648 SR
Queue Stats
230W - 194L
1,587 Elo+
Party 1
Fafnir
Fafnir
MrWoott
Fafnir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,481 Elo+
Party 1
Nemesis
Nemesis
Śheen
Nemesis
Level 164
God Stats
1W - 1L
1,527 SR
Queue Stats
38W - 29L
1,628 Elo+
Party 1
Team Averages
Level 165
1,557 SR
1,551 Elo+

VS

Team Averages
Level 148
1,580 SR
1,554 Elo+
Ganesha
Ganesha
Okami64
Ganesha
Level 177
God Stats
1W - 3L
1,611 SR
Queue Stats
359W - 324L
1,543 Elo+
Solo
Bakasura
Bakasura
SheldorThConq
Bakasura
Level 138
God Stats
2W - 2L
1,517 SR
Queue Stats
517W - 481L
1,491 Elo+
Solo
Yu Huang
Yu Huang
Wheeds
Yu Huang
Level 149
God Stats
6W - 3L
1,703 SR
Queue Stats
76W - 62L
1,598 Elo+
Solo
Cernunnos
Cernunnos
teddybear10005
Cernunnos
Level 148
God Stats
1W - 3L
1,300 SR
Queue Stats
204W - 176L
1,530 Elo+
Solo
King Arthur
King Arthur
ultravioI3t
King Arthur
Level 126
God Stats
2W - 2L
1,770 SR
Queue Stats
168W - 145L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
5 / 0 / 0
10,250
683
10,623
7,486
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Areonos
Anhur
16
2 / 2 / 3
9,974
665
8,736
9,016
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
16
2 / 2 / 3
9,917
661
14,659
15,500
14,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fafnir
MrWoott
Fafnir
13
2 / 0 / 8
9,168
611
4,508
10,571
9,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
Śheen
Nemesis
16
6 / 1 / 5
9,275
618
8,391
11,279
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Okami64
Ganesha
12
0 / 2 / 3
7,107
474
4,514
12,336
6,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
SheldorThConq
Bakasura
13
3 / 6 / 1
7,851
523
7,117
16,560
5,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yu Huang
Wheeds
Yu Huang
13
1 / 3 / 2
7,542
503
6,736
8,327
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
teddybear10005
Cernunnos
15
1 / 2 / 1
8,259
551
6,794
7,201
1,209
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ultravioI3t
King Arthur
12
0 / 4 / 2
7,055
470
8,109
18,252
12,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
5
5
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
0
0
5
W
Anhur
Areonos
Anhur
2
2
3
1.75
W
Mulan
2
2
3
1.75
W
Fafnir
MrWoott
Fafnir
2
0
8
6
L
Ganesha
Okami64
Ganesha
0
2
3
0.75
L
Bakasura
SheldorThConq
Bakasura
3
6
1
0.58
L
Yu Huang
Wheeds
Yu Huang
1
3
2
0.67
L
Cernunnos
teddybear10005
Cernunnos
1
2
1
0.75
L
King Arthur
ultravioI3t
King Arthur
0
4
2
0.25
W
Nemesis
Śheen
Nemesis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,917
Damage
33,270
53,852
Taken
62,676
33,404
Mitigated
28,094
22,372
Healing
19,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,623
169
0
3,382
7,486
2,070
0
2,273
5,036
73,889
1,272
W
Anhur
Areonos
Anhur
8,736
5,516
0
2,805
9,016
3,379
3,474
890
8,126
0
83,467
W
Mulan
14,659
2,609
0
7,597
15,500
14,071
0
1,010
14,333
0
83,254
W
Fafnir
MrWoott
Fafnir
4,508
946
2,972
4,062
10,571
9,534
0
4,204
5,864
17,589
854
L
Ganesha
Okami64
Ganesha
4,514
581
2,727
2,649
12,336
6,465
0
4,821
7,515
19,216
0
L
Bakasura
SheldorThConq
Bakasura
7,117
5,200
0
5,156
16,560
5,765
0
2,913
13,647
0
41,883
L
Yu Huang
Wheeds
Yu Huang
6,736
730
0
1,059
8,327
2,503
0
4,740
3,587
59,092
0
L
Cernunnos
teddybear10005
Cernunnos
6,794
3,461
0
2,556
7,201
1,209
0
351
6,850
0
76,898
L
King Arthur
ultravioI3t
King Arthur
8,109
1,161
0
4,919
18,252
12,152
0
2,071
16,181
0
50,669
W
Nemesis
Śheen
Nemesis
8,391
4,368
0
1,554
11,279
4,350
405
3,225
8,002
0
87,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,584
Gold Earned
37,814
590
Minions Killed
472
0
Camps Cleared
0
1,605,989
Distance Traveled
1,496,002
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,250
683
127
8
0
331,494
4
W
Anhur
9,974
665
161
11
0
276,642
0
W
Mulan
9,917
661
141
9
0
284,053
0
W
Fafnir
9,168
611
36
2
0
349,651
4
L
Ganesha
7,107
474
1
0
0
322,413
2
L
Bakasura
7,851
523
95
6
0
296,002
0
L
Yu Huang
7,542
503
136
9
0
300,551
4
L
Cernunnos
8,259
551
161
11
0
270,684
3
L
King Arthur
7,055
470
79
5
0
306,352
2
W
Nemesis
9,275
618
125
8
0
364,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role