Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BoltonWanderer
Nu Wa
Level 158
God Stats
5W - 0L
1,914 SR
Queue Stats
109W - 96L
1,473 Elo+
Solo
Horus
Horus
Forshack
Horus
Level 181
God Stats
2W - 1L
1,721 SR
Queue Stats
197W - 216L
1,491 Elo+
Solo
Apollo
Apollo
Vlieninvasion
Apollo
Level 106
God Stats
1W - 1L
1,314 SR
Queue Stats
52W - 64L
1,460 Elo+
Solo
Team Averages
Level 144
1,590 SR
1,485 Elo+

VS

Team Averages
Level 148
1,481 SR
1,495 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
TheCoolGhost15
Ao Kuang
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,463 Elo+
Solo
Chang'e
Chang'e
xVoidSkye
Chang'e
Level 126
God Stats
5W - 8L
1,406 SR
Queue Stats
382W - 409L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 0 / 8
7,823
978
6,506
3,980
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Vamana
 
Vamana
13
2 / 0 / 5
7,774
972
3,713
5,781
2,189
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 8
7,462
933
11,451
4,756
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Forshack
Horus
11
1 / 3 / 4
6,987
873
4,172
8,879
6,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 2 / 5
7,901
988
8,378
7,126
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 4 / 3
6,435
804
4,145
14,069
9,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Odin
 
Odin
10
0 / 1 / 3
5,745
718
626
4,445
3,388
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
 
Bellona
7
0 / 2 / 1
5,260
658
929
3,676
2,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
15
5 / 2 / 1
7,861
983
10,917
10,592
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
xVoidSkye
Chang'e
12
0 / 0 / 4
6,461
808
3,006
7,133
2,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
9
Kills
5
6
Deaths
9
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
8
5
W
Vamana
 
Vamana
2
0
5
4.5
L
Kumbhakarna
 
Kumbhakarna
0
4
3
0.38
L
Odin
 
Odin
0
1
3
1.5
L
Bellona
 
Bellona
0
2
1
0.25
W
1
1
8
5
W
Horus
Forshack
Horus
1
3
4
1
L
Ao Kuang
5
2
1
2.75
W
4
2
5
3.25
L
Chang'e
xVoidSkye
Chang'e
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,220
Damage
19,623
30,522
Taken
39,915
13,856
Mitigated
22,109
14,485
Healing
19,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,506
2,641
813
1,553
3,980
1,264
1,963
2,461
1,519
17,149
987
W
Vamana
 
Vamana
3,713
1,516
575
853
5,781
2,189
909
2,294
3,487
0
12,756
L
Kumbhakarna
 
Kumbhakarna
4,145
23
2,080
2,708
14,069
9,517
0
6,228
7,841
15,104
0
L
Odin
 
Odin
626
0
0
512
4,445
3,388
0
3,147
1,298
1,222
4,079
L
Bellona
 
Bellona
929
0
204
318
3,676
2,559
0
1,083
2,593
0
1,716
W
11,451
4,753
712
411
4,756
1,489
1,796
3,001
1,722
24,964
0
W
Horus
Forshack
Horus
4,172
1,591
3,987
3,452
8,879
6,280
406
5,439
3,407
0
7,160
L
Ao Kuang
10,917
890
553
2,921
10,592
4,149
0
4,258
6,334
22,706
0
W
8,378
4,717
416
1,713
7,126
2,634
922
5,353
1,739
0
22,122
L
Chang'e
xVoidSkye
Chang'e
3,006
385
5,186
5,158
7,133
2,496
0
3,014
4,119
16,894
377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,947
Gold Earned
31,762
91
Minions Killed
82
0
Camps Cleared
0
794,530
Distance Traveled
637,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,823
978
26
3
0
161,045
0
W
Vamana
7,774
972
13
2
0
172,380
0
L
Kumbhakarna
6,435
804
7
1
0
134,602
0
L
Odin
5,745
718
5
1
0
97,210
0
L
Bellona
5,260
658
1
0
0
85,158
0
W
Nu Wa
7,462
933
19
2
0
139,678
0
W
Horus
6,987
873
9
1
0
162,198
0
L
Ao Kuang
7,861
983
34
4
0
176,425
0
W
Apollo
7,901
988
24
3
0
159,229
0
L
Chang'e
6,461
808
35
4
0
144,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role