Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Cords4me
Rama
Level 176
God Stats
36W - 21L
1,570 SR
Queue Stats
109W - 106L
1,532 Elo+
Solo
Sobek
Sobek
FoggymanX
Sobek
Level 107
God Stats
8W - 4L
1,666 SR
Queue Stats
108W - 101L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
Mk ultra4043
Zhong Kui
Level 117
God Stats
25W - 22L
1,600 SR
Queue Stats
589W - 514L
1,634 Elo+
Solo
Maman Brigitte
Maman Brigitte
TwoGuysPizza
Maman Brigitte
Level 167
God Stats
2W - 0L
1,269 SR
Queue Stats
117W - 67L
1,598 Elo+
Solo
Team Averages
Level 142
1,521 SR
1,555 Elo+

VS

Team Averages
Level 155
1,532 SR
1,502 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
LyricalSpring29
Lancelot
Level 214
God Stats
1W - 3L
1,507 SR
Queue Stats
160W - 221L
1,502 Elo+
Party 1
Atlas
Atlas
cbgfounk
Atlas
Level 158
God Stats
7W - 4L
1,737 SR
Queue Stats
409W - 421L
1,629 Elo+
Party 1
Thor
Thor
msg lod
Thor
Level 158
God Stats
0W - 1L
1,497 SR
Queue Stats
30W - 77L
1,374 Elo+
Party 1
Aphrodite
Aphrodite
tonysnow305
Aphrodite
Level 146
God Stats
7W - 14L
1,419 SR
Queue Stats
204W - 205L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
7 / 1 / 1
7,330
733
6,256
7,396
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rama
12
6 / 2 / 2
6,739
674
4,574
6,267
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
FoggymanX
Sobek
10
2 / 0 / 12
6,458
646
4,939
8,535
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Mk ultra4043
Zhong Kui
12
4 / 1 / 2
6,962
696
5,449
5,696
4,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maman Brigitte
TwoGuysPizza
Maman Brigitte
12
6 / 3 / 1
6,926
693
4,467
7,799
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 6 / 1
4,561
456
3,970
6,647
2,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
9
1 / 4 / 1
5,224
522
5,541
8,697
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
cbgfounk
Atlas
9
2 / 5 / 2
5,719
572
5,026
9,755
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
msg lod
Thor
8
2 / 4 / 0
5,479
548
3,006
7,738
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Aphrodite
tonysnow305
Aphrodite
8
1 / 6 / 2
4,655
466
2,728
6,330
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
25
Kills
6
7
Deaths
25
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
1
7.5
L
Heimdallr
 
Heimdallr
0
6
1
0.08
W
Rama
6
2
2
3.5
W
Sobek
FoggymanX
Sobek
2
0
12
8
L
Lancelot
1
4
1
0.38
W
Zhong Kui
Mk ultra4043
Zhong Kui
4
1
2
5
W
Maman Brigitte
TwoGuysPizza
Maman Brigitte
6
3
1
2.17
L
Atlas
cbgfounk
Atlas
2
5
2
0.6
L
Thor
msg lod
Thor
2
4
0
0.5
L
Aphrodite
tonysnow305
Aphrodite
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,685
Damage
20,271
35,693
Taken
39,167
17,088
Mitigated
13,979
16,074
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,256
3,707
0
4,504
7,396
2,194
548
915
6,481
45,497
4,424
L
Heimdallr
 
Heimdallr
3,970
1,608
0
728
6,647
2,040
0
3,123
3,524
0
22,694
W
Rama
4,574
3,512
0
2,397
6,267
2,196
0
2,196
4,071
0
42,516
W
Sobek
FoggymanX
Sobek
4,939
876
0
2,848
8,535
6,199
0
3,081
5,454
16,749
0
L
Lancelot
5,541
1,109
0
743
8,697
3,714
0
6,417
2,280
0
24,331
W
Zhong Kui
Mk ultra4043
Zhong Kui
5,449
1,248
0
3,429
5,696
4,101
0
185
5,511
40,464
9,968
W
Maman Brigitte
TwoGuysPizza
Maman Brigitte
4,467
443
0
2,896
7,799
2,398
0
1,530
6,269
49,350
0
L
Atlas
cbgfounk
Atlas
5,026
2,325
204
1,578
9,755
4,252
0
4,116
5,639
21,172
0
L
Thor
msg lod
Thor
3,006
167
0
1,479
7,738
2,217
0
3,828
3,910
0
21,358
L
Aphrodite
tonysnow305
Aphrodite
2,728
323
303
1,788
6,330
1,756
0
2,970
3,360
12,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,415
Gold Earned
25,638
363
Minions Killed
171
0
Camps Cleared
0
990,620
Distance Traveled
895,175
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,330
733
82
8
0
167,076
1
L
Heimdallr
4,561
456
42
4
0
176,204
0
W
Rama
6,739
674
86
9
0
184,817
0
W
Sobek
6,458
646
25
3
0
213,097
4
L
Lancelot
5,224
522
50
5
0
203,666
0
W
Zhong Kui
6,962
696
76
8
0
174,523
0
W
Maman Brigitte
6,926
693
94
9
0
251,107
0
L
Atlas
5,719
572
23
2
0
186,401
1
L
Thor
5,479
548
41
4
0
197,964
2
L
Aphrodite
4,655
466
15
2
0
130,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role