Player Matchup

Ratatoskr
Ratatoskr
ElJappo__
Ratatoskr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,467 Elo+
Party 1
Aphrodite
Aphrodite
GrandResist
Aphrodite
Level 129
God Stats
57W - 44L
1,607 SR
Queue Stats
400W - 430L
1,533 Elo+
Solo
Cthulhu
Cthulhu
WesselBeujmus
Cthulhu
Level 97
God Stats
20W - 5L
1,634 SR
Queue Stats
30W - 26L
1,521 Elo+
Party 1
Team Averages
Level 112
1,580 SR
1,507 Elo+

VS

Team Averages
Level 124
1,567 SR
1,598 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Aramito
Scylla
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 42L
1,606 Elo+
Solo
Hou Yi
Hou Yi
D Styler 62
Hou Yi
Level 61
God Stats
87W - 29L
1,700 SR
Queue Stats
161W - 55L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ElJappo__
Ratatoskr
12
0 / 3 / 0
6,898
690
3,004
6,954
2,201
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
GrandResist
Aphrodite
11
0 / 1 / 1
6,433
643
1,213
3,046
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cthulhu
12
0 / 2 / 1
7,056
706
3,165
7,214
3,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 1 / 4
7,757
776
5,134
7,882
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Aramito
Scylla
14
2 / 0 / 4
8,451
845
5,119
4,595
1,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
15
2 / 0 / 2
9,116
912
4,108
4,195
1,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
0
Kills
6
6
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
4
4
W
Scylla
Aramito
Scylla
2
0
4
4
W
Hou Yi
2
0
2
3
L
Ratatoskr
ElJappo__
Ratatoskr
0
3
0
0
L
Aphrodite
GrandResist
Aphrodite
0
1
1
0.5
L
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,382
Damage
14,361
17,214
Taken
16,672
6,846
Mitigated
6,447
3,644
Healing
2,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,134
307
0
1,035
7,882
3,624
289
1,455
6,207
0
19,979
W
Scylla
Aramito
Scylla
5,119
272
0
250
4,595
1,441
469
1,792
2,577
38,939
688
W
Hou Yi
4,108
1,072
0
1,211
4,195
1,382
802
1,101
2,892
0
32,704
L
Ratatoskr
ElJappo__
Ratatoskr
3,004
328
0
544
6,954
2,201
0
1,961
4,938
0
24,370
L
Aphrodite
GrandResist
Aphrodite
1,213
0
385
1,544
3,046
1,018
0
725
2,321
4,519
0
L
Cthulhu
3,165
74
27
1,144
7,214
3,627
0
2,299
4,840
20,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,387
Gold Earned
25,324
91
Minions Killed
160
0
Camps Cleared
0
427,008
Distance Traveled
517,413
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,757
776
18
2
0
168,989
0
W
Scylla
8,451
845
64
6
0
182,836
0
W
Hou Yi
9,116
912
78
8
0
165,588
0
L
Ratatoskr
6,898
690
51
5
0
184,575
0
L
Aphrodite
6,433
643
12
1
0
79,048
0
L
Cthulhu
7,056
706
28
3
0
163,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role