Player Matchup

Neith
Neith
Bitterfl13s09
Neith
Level 120
God Stats
10W - 11L
1,566 SR
Queue Stats
245W - 238L
1,510 Elo+
Solo
Erlang Shen
Erlang Shen
CantPlayDoom241
Erlang Shen
Level 67
God Stats
0W - 1L
1,379 SR
Queue Stats
42W - 33L
1,567 Elo+
Solo
Janus
Janus
EWANOIDE
Janus
Level 123
God Stats
3W - 2L
1,471 SR
Queue Stats
99W - 76L
1,535 Elo+
Solo
Athena
Athena
magnettrain
Athena
Level 63
God Stats
6W - 14L
1,409 SR
Queue Stats
140W - 141L
1,496 Elo+
Solo
Heimdallr
Heimdallr
myrjy101
Heimdallr
Level 116
God Stats
4W - 3L
1,644 SR
Queue Stats
70W - 69L
1,416 Elo+
Solo
Team Averages
Level 98
1,494 SR
1,505 Elo+

VS

Team Averages
Level 123
1,632 SR
1,479 Elo+
King Arthur
King Arthur
 
King Arthur
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Bussdownrolex1
Chronos
Level 125
God Stats
14W - 11L
1,625 SR
Queue Stats
372W - 341L
1,489 Elo+
Solo
Nemesis
Nemesis
KmiloElPanda
Nemesis
Level 145
God Stats
4W - 1L
1,887 SR
Queue Stats
78W - 79L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
Tych90
Sun Wukong
Level 124
God Stats
2W - 2L
1,554 SR
Queue Stats
251W - 242L
1,457 Elo+
Solo
Sol
Sol
darkgoddess
Sol
Level 162
God Stats
103W - 80L
1,593 SR
Queue Stats
300W - 301L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,728
473
3,852
5,871
1,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
CantPlayDoom241
Erlang Shen
10
0 / 3 / 0
5,003
500
3,312
8,883
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
EWANOIDE
Janus
9
1 / 2 / 0
5,486
549
2,578
5,131
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
7
0 / 3 / 1
4,633
463
2,499
8,330
4,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
myrjy101
Heimdallr
8
0 / 4 / 0
4,679
468
2,297
5,517
1,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 0 / 5
5,970
597
5,108
9,796
6,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
2 / 1 / 2
5,685
569
3,299
4,257
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
KmiloElPanda
Nemesis
11
4 / 0 / 3
5,827
583
5,993
7,106
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Tych90
Sun Wukong
11
3 / 0 / 0
6,629
663
3,725
6,043
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
4 / 1 / 3
6,044
604
7,237
4,639
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
15
16
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
5
4.5
L
1
4
0
0.25
W
2
1
2
3
L
Erlang Shen
CantPlayDoom241
Erlang Shen
0
3
0
0
L
Janus
EWANOIDE
Janus
1
2
0
0.5
W
Nemesis
KmiloElPanda
Nemesis
4
0
3
5.5
W
Sun Wukong
Tych90
Sun Wukong
3
0
0
3
W
4
1
3
5.5
L
Athena
0
3
1
0.17
L
Heimdallr
myrjy101
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,538
Damage
25,362
33,732
Taken
31,841
12,121
Mitigated
13,826
6,211
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,108
750
0
2,896
9,796
6,151
7
1,603
8,156
0
20,957
L
3,852
1,806
0
930
5,871
1,333
0
2,469
3,402
0
21,024
W
3,299
752
0
1,326
4,257
1,089
0
827
3,358
30,279
0
L
Erlang Shen
CantPlayDoom241
Erlang Shen
3,312
1,997
0
1,749
8,883
3,497
0
1,959
6,924
0
41,360
L
Janus
EWANOIDE
Janus
2,578
223
0
1,131
5,131
1,231
0
2,009
3,122
31,877
1,264
W
Nemesis
KmiloElPanda
Nemesis
5,993
2,753
0
1,362
7,106
2,529
0
1,516
5,384
0
36,214
W
Sun Wukong
Tych90
Sun Wukong
3,725
912
0
874
6,043
2,899
0
0
6,043
0
39,357
W
7,237
3,402
0
1,889
4,639
1,158
1,025
710
3,929
42,169
3,183
L
Athena
2,499
766
0
1,457
8,330
4,703
0
3,945
4,385
11,547
0
L
Heimdallr
myrjy101
Heimdallr
2,297
988
0
944
5,517
1,357
219
0
5,517
0
20,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,529
Gold Earned
30,155
234
Minions Killed
288
0
Camps Cleared
0
1,007,227
Distance Traveled
1,053,592
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,970
597
22
2
0
212,035
0
L
Neith
4,728
473
39
4
0
165,804
0
W
Chronos
5,685
569
59
6
0
196,651
0
L
Erlang Shen
5,003
500
68
7
0
227,739
0
L
Janus
5,486
549
74
7
0
208,114
3
W
Nemesis
5,827
583
63
6
0
229,929
0
W
Sun Wukong
6,629
663
80
8
0
250,987
1
W
Sol
6,044
604
64
6
0
163,990
0
L
Athena
4,633
463
15
2
0
204,195
1
L
Heimdallr
4,679
468
38
4
0
201,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role