Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Coopert513
Morgan Le Fay
Level 42
God Stats
2W - 0L
1,750 SR
Queue Stats
56W - 64L
1,445 Elo+
Solo
Terra
Terra
DrBariyos
Terra
Level 147
God Stats
6W - 7L
1,420 SR
Queue Stats
606W - 691L
1,527 Elo+
Party 1
Izanami
Izanami
Shakeiss
Izanami
Level 128
God Stats
3W - 3L
1,475 SR
Queue Stats
460W - 493L
1,495 Elo+
Party 1
Team Averages
Level 129
1,529 SR
1,493 Elo+

VS

Team Averages
Level 111
1,541 SR
1,518 Elo+
Raijin
Raijin
Basebooch9891
Raijin
Level 66
God Stats
11W - 13L
1,476 SR
Queue Stats
595W - 590L
1,552 Elo+
Solo
Horus
Horus
Dothrakin
Horus
Level 159
God Stats
6W - 2L
1,780 SR
Queue Stats
244W - 243L
1,525 Elo+
Solo
Charybdis
Charybdis
PabloKnows
Charybdis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,440 Elo+
Solo
Freya
Freya
TOM-THUM
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 260L
1,540 Elo+
Solo
Persephone
Persephone
YouAreMyHero
Persephone
Level 148
God Stats
17W - 30L
1,447 SR
Queue Stats
695W - 722L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
7 / 1 / 10
10,572
813
13,051
21,914
17,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Geb
 
Geb
17
1 / 2 / 14
9,525
733
13,000
14,152
14,545
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Coopert513
Morgan Le Fay
18
7 / 3 / 9
10,767
828
20,762
10,689
4,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
DrBariyos
Terra
16
1 / 2 / 16
10,442
803
7,322
16,755
19,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Shakeiss
Izanami
16
5 / 1 / 11
10,325
794
10,137
11,204
4,243
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,233
633
12,638
11,295
5,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Dothrakin
Horus
16
2 / 5 / 6
9,560
735
14,044
26,071
25,725
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
PabloKnows
Charybdis
15
0 / 3 / 1
7,776
598
7,171
11,412
4,889
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
TOM-THUM
Freya
17
5 / 5 / 2
9,715
747
11,166
13,298
5,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Persephone
YouAreMyHero
Persephone
13
1 / 4 / 4
8,459
651
15,451
7,874
2,500
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
21
Kills
9
9
Deaths
21
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
1
10
12
W
Geb
 
Geb
1
2
14
4
L
1
4
3
0.63
W
Morgan Le Fay
Coopert513
Morgan Le Fay
7
3
9
3.83
L
Horus
Dothrakin
Horus
2
5
6
1
W
Terra
DrBariyos
Terra
1
2
16
4.5
L
Charybdis
PabloKnows
Charybdis
0
3
1
0.17
W
Izanami
Shakeiss
Izanami
5
1
11
10.5
L
Freya
TOM-THUM
Freya
5
5
2
1.2
L
Persephone
YouAreMyHero
Persephone
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,272
Damage
60,470
74,714
Taken
69,950
60,469
Mitigated
45,097
41,607
Healing
27,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,051
504
1,369
6,887
21,914
17,834
348
11,367
10,547
445
23,390
W
Geb
 
Geb
13,000
443
1,680
1,994
14,152
14,545
608
8,200
5,952
25,341
0
L
12,638
1,613
1,295
3,375
11,295
5,999
0
6,893
4,272
31,673
1,134
W
Morgan Le Fay
Coopert513
Morgan Le Fay
20,762
393
924
1,376
10,689
4,518
1,408
7,683
3,006
44,548
0
L
Horus
Dothrakin
Horus
14,044
2,673
7,337
9,829
26,071
25,725
25
13,500
11,794
10,987
6,325
W
Terra
DrBariyos
Terra
7,322
504
14,283
7,241
16,755
19,329
737
10,615
6,140
11,713
1,819
L
Charybdis
PabloKnows
Charybdis
7,171
4,965
467
2,433
11,412
4,889
630
9,313
2,099
0
20,022
W
Izanami
Shakeiss
Izanami
10,137
5,944
3,954
1,899
11,204
4,243
3,669
9,071
2,133
0
28,384
L
Freya
TOM-THUM
Freya
11,166
3,828
539
1,415
13,298
5,984
0
7,382
5,746
21,842
590
L
Persephone
YouAreMyHero
Persephone
15,451
206
332
513
7,874
2,500
47
4,179
3,577
24,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,631
Gold Earned
43,743
151
Minions Killed
120
0
Camps Cleared
0
1,228,876
Distance Traveled
994,341
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,572
813
24
2
0
258,175
0
W
Geb
9,525
733
22
2
0
250,098
0
L
Raijin
8,233
633
40
3
0
216,339
0
W
Morgan Le Fay
10,767
828
44
3
0
229,332
0
L
Horus
9,560
735
6
0
0
245,889
3
W
Terra
10,442
803
14
1
0
254,334
0
L
Charybdis
7,776
598
29
2
0
195,468
0
W
Izanami
10,325
794
47
4
0
236,937
0
L
Freya
9,715
747
23
2
0
166,856
0
L
Persephone
8,459
651
22
2
0
169,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role