Player Matchup

Pele
Pele
 
Pele
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
MoistRicky
Shiva
Level 113
God Stats
7W - 0L
1,979 SR
Queue Stats
144W - 145L
1,572 Elo+
Solo
Nut
Nut
jhorsoto69
Nut
Level 105
God Stats
2W - 1L
1,717 SR
Queue Stats
72W - 74L
1,511 Elo+
Solo
Team Averages
Level 138
1,639 SR
1,517 Elo+

VS

Team Averages
Level 101
1,500 SR
1,512 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
F4FU
Amaterasu
Level 129
God Stats
7W - 14L
1,425 SR
Queue Stats
499W - 487L
1,508 Elo+
Solo
Lancelot
Lancelot
GangstaTrapKing
Lancelot
Level 103
God Stats
6W - 9L
1,382 SR
Queue Stats
576W - 614L
1,493 Elo+
Solo
Discordia
Discordia
colorcarton
Discordia
Level 121
God Stats
4W - 4L
1,696 SR
Queue Stats
215W - 235L
1,551 Elo+
Solo
Arachne
Arachne
zGDAV0318
Arachne
Level 88
God Stats
4W - 3L
1,499 SR
Queue Stats
139W - 134L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
3 / 1 / 3
6,267
1,253
3,449
4,146
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
 
Nu Wa
11
1 / 2 / 2
6,029
1,206
4,167
3,669
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
 
Hel
10
1 / 0 / 4
5,877
1,175
3,011
1,881
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
11
2 / 1 / 4
6,346
1,269
4,441
5,538
2,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 1 / 5
5,786
1,157
2,463
3,042
963
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

387

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 2 / 4
5,735
1,147
3,069
4,020
1,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
F4FU
Amaterasu
10
3 / 3 / 2
6,314
1,263
4,605
6,817
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
10
2 / 1 / 1
6,126
1,225
3,876
3,238
914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
colorcarton
Discordia
10
0 / 0 / 2
5,616
1,123
4,092
2,365
490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
zGDAV0318
Arachne
10
0 / 1 / 1
5,092
1,018
639
3,092
1,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
7
Kills
5
5
Deaths
7
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
3
4.5
W
Nu Wa
 
Nu Wa
1
2
2
1
W
Hel
 
Hel
1
0
4
3
L
Kukulkan
 
Kukulkan
0
2
4
1
L
Amaterasu
F4FU
Amaterasu
3
3
2
1.33
L
Lancelot
2
1
1
2.5
W
Shiva
2
1
4
4
L
Discordia
colorcarton
Discordia
0
0
2
1
W
0
1
5
2.5
L
Arachne
zGDAV0318
Arachne
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,531
Damage
16,281
18,276
Taken
19,532
5,977
Mitigated
8,916
4,076
Healing
1,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,449
750
0
276
4,146
1,201
0
1,660
2,229
0
9,446
W
Nu Wa
 
Nu Wa
4,167
1,031
33
485
3,669
939
0
1,143
2,409
16,655
556
W
Hel
 
Hel
3,011
143
922
1,027
1,881
622
0
746
1,009
10,067
0
L
Kukulkan
 
Kukulkan
3,069
117
0
58
4,020
1,127
0
1,650
2,334
12,961
0
L
Amaterasu
F4FU
Amaterasu
4,605
1,430
0
1,371
6,817
5,253
0
2,220
4,392
0
9,768
L
Lancelot
3,876
174
0
144
3,238
914
0
1,322
1,916
0
14,145
W
Shiva
4,441
1,233
55
1,278
5,538
2,252
0
2,136
3,033
0
9,199
L
Discordia
colorcarton
Discordia
4,092
203
0
0
2,365
490
0
742
1,557
11,649
0
W
2,463
1,548
0
0
3,042
963
0
894
2,115
0
11,708
L
Arachne
zGDAV0318
Arachne
639
335
0
208
3,092
1,132
0
1,133
1,895
0
2,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,305
Gold Earned
28,883
105
Minions Killed
87
6
Camps Cleared
4
481,548
Distance Traveled
437,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,267
1,253
8
2
0
100,048
0
W
Nu Wa
6,029
1,206
37
7
0
88,327
0
W
Hel
5,877
1,175
19
4
0
106,253
0
L
Kukulkan
5,735
1,147
11
2
1
84,531
0
L
Amaterasu
6,314
1,263
20
4
0
101,124
0
L
Lancelot
6,126
1,225
20
4
1
94,332
0
W
Shiva
6,346
1,269
12
2
2
92,045
0
L
Discordia
5,616
1,123
31
6
0
93,188
0
W
Nut
5,786
1,157
29
6
4
94,875
0
L
Arachne
5,092
1,018
5
1
2
64,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role