Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dat Boi Lou
Ah Muzen Cab
Level 159
God Stats
0W - 4L
1,201 SR
Queue Stats
154W - 334L
1,400 Elo+
Party 1
Anhur
Anhur
Mista G9321
Anhur
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 196L
1,425 Elo+
Party 1
Ratatoskr
Ratatoskr
SnipesEveryDay99
Ratatoskr
Level 144
God Stats
5W - 3L
1,500 SR
Queue Stats
146W - 124L
1,577 Elo+
Solo
Sylvanus
Sylvanus
TheVatiHendo
Sylvanus
Level 135
God Stats
62W - 87L
1,408 SR
Queue Stats
356W - 386L
1,411 Elo+
Party 1
Poseidon
Poseidon
kingslayer3542
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,694 Elo+
Party 1
Team Averages
Level 108
1,422 SR
1,502 Elo+

VS

Team Averages
Level 88
1,380 SR
1,495 Elo+
Loki
Loki
 
Loki
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ClownPrinceBucky
Mulan
Level 76
God Stats
2W - 2L
1,390 SR
Queue Stats
412W - 408L
1,447 Elo+
Solo
Maui
Maui
MADACRA
Maui
Level 87
God Stats
36W - 36L
1,512 SR
Queue Stats
230W - 210L
1,545 Elo+
Solo
Medusa
Medusa
NuWaMain420
Medusa
Level 87
God Stats
1W - 0L
1,302 SR
Queue Stats
61W - 47L
1,511 Elo+
Solo
Chang'e
Chang'e
Texasman1211564
Chang'e
Level 69
God Stats
1W - 4L
1,196 SR
Queue Stats
93W - 94L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dat Boi Lou
Ah Muzen Cab
13
3 / 4 / 1
8,473
605
5,215
10,183
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 4 / 1
6,841
489
3,139
9,168
2,593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
14
5 / 2 / 2
8,637
617
9,832
16,168
6,324
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sylvanus
TheVatiHendo
Sylvanus
10
0 / 7 / 3
6,499
464
6,620
14,261
6,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
9
1 / 12 / 2
6,551
468
1,947
10,066
2,644
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
7 / 5 / 8
8,292
592
9,416
11,261
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 2 / 1
8,476
605
6,714
9,888
6,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Maui
MADACRA
Maui
12
4 / 0 / 11
8,217
587
5,600
6,840
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
15
5 / 1 / 4
8,666
619
10,454
7,809
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
9 / 3 / 2
8,648
618
10,738
9,495
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
10
Kills
29
29
Deaths
11
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
5
8
2.2
W
4
2
1
2.25
L
Ah Muzen Cab
Dat Boi Lou
Ah Muzen Cab
3
4
1
0.88
W
Maui
MADACRA
Maui
4
0
11
9.5
L
1
4
1
0.38
W
Medusa
5
1
4
7
L
Ratatoskr
5
2
2
3
W
9
3
2
3.33
L
Sylvanus
TheVatiHendo
Sylvanus
0
7
3
0.21
L
Poseidon
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,753
Damage
42,922
59,846
Taken
45,293
21,758
Mitigated
20,055
12,893
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,416
3,109
0
4,701
11,261
3,108
1,134
1,401
9,860
0
44,248
W
6,714
760
0
2,075
9,888
6,264
336
315
9,573
0
57,726
L
Ah Muzen Cab
Dat Boi Lou
Ah Muzen Cab
5,215
1,827
0
1,196
10,183
3,262
0
0
10,183
0
57,257
W
Maui
MADACRA
Maui
5,600
1,660
0
1,981
6,840
5,419
280
2,189
4,651
29,467
1,591
L
3,139
1,993
0
1,971
9,168
2,593
46
1,604
7,522
0
31,498
W
Medusa
10,454
4,668
0
3,090
7,809
2,590
0
930
6,879
0
71,574
L
Ratatoskr
9,832
2,523
0
5,544
16,168
6,324
0
3,487
12,415
0
66,911
W
10,738
772
80
2,929
9,495
2,674
686
3,637
5,858
46,499
1,219
L
Sylvanus
TheVatiHendo
Sylvanus
6,620
2,696
800
3,336
14,261
6,935
0
5,289
8,692
29,201
7,930
L
Poseidon
1,947
698
0
46
10,066
2,644
72
4,594
5,217
23,061
461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,001
Gold Earned
42,299
353
Minions Killed
417
0
Camps Cleared
0
1,250,020
Distance Traveled
1,341,894
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,292
592
70
5
0
310,966
0
W
Mulan
8,476
605
102
7
0
291,066
0
L
Ah Muzen Cab
8,473
605
94
7
0
274,932
2
W
Maui
8,217
587
50
4
0
214,044
0
L
Anhur
6,841
489
53
4
0
237,736
0
W
Medusa
8,666
619
112
8
0
251,417
3
L
Ratatoskr
8,637
617
111
8
0
309,490
0
W
Chang'e
8,648
618
83
6
0
274,401
0
L
Sylvanus
6,499
464
57
4
0
224,647
2
L
Poseidon
6,551
468
38
3
0
203,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role