Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JheezusChrist96
Danzaburou
Level 156
God Stats
0W - 2L
1,323 SR
Queue Stats
244W - 237L
1,530 Elo+
Solo
Ymir
Ymir
MegaMY13
Ymir
Level 148
God Stats
9W - 9L
1,524 SR
Queue Stats
200W - 190L
1,588 Elo+
Party 2
Charybdis
Charybdis
N3xoArmý
Charybdis
Level 114
God Stats
7W - 2L
1,765 SR
Queue Stats
116W - 135L
1,586 Elo+
Party 2
King Arthur
King Arthur
kataclysm1810
King Arthur
Level 126
God Stats
15W - 11L
1,509 SR
Queue Stats
231W - 228L
1,559 Elo+
Party 2
Team Averages
Level 138
1,524 SR
1,552 Elo+

VS

Team Averages
Level 134
1,485 SR
1,528 Elo+
Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
BarrileteCósmico
Anhur
Level 105
God Stats
1W - 0L
1,667 SR
Queue Stats
6W - 4L
1,606 Elo+
Party 3
Heimdallr
Heimdallr
Menzle
Heimdallr
Level 152
God Stats
8W - 4L
1,676 SR
Queue Stats
78W - 61L
1,562 Elo+
Party 1
King Arthur
King Arthur
Neonyx15
King Arthur
Level 139
God Stats
6W - 4L
1,341 SR
Queue Stats
40W - 36L
1,410 Elo+
Party 1
Susano
Susano
Onyrae
Susano
Level 147
God Stats
1W - 1L
1,242 SR
Queue Stats
37W - 27L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
1 / 4 / 0
5,576
558
4,708
7,122
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JheezusChrist96
Danzaburou
10
0 / 3 / 2
5,197
520
3,057
8,844
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
3 / 1 / 1
5,818
582
3,703
8,432
4,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Charybdis
N3xoArmý
Charybdis
11
0 / 1 / 2
5,548
555
3,265
5,521
1,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
kataclysm1810
King Arthur
11
0 / 1 / 0
6,227
623
5,033
11,361
7,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
7 / 0 / 2
7,242
724
9,815
4,739
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 1 / 5
6,018
602
4,553
6,227
4,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Menzle
Heimdallr
11
1 / 2 / 0
6,086
609
5,104
5,625
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Neonyx15
King Arthur
12
0 / 0 / 0
6,383
638
7,951
8,669
5,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Susano
Onyrae
Susano
11
1 / 1 / 4
5,775
578
2,013
8,271
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
10
10
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
4
0
0.25
W
Janus
 
Janus
7
0
2
8
W
1
1
5
3.5
L
Danzaburou
JheezusChrist96
Danzaburou
0
3
2
0.33
L
Ymir
3
1
1
3.5
W
Heimdallr
Menzle
Heimdallr
1
2
0
0.5
L
Charybdis
N3xoArmý
Charybdis
0
1
2
1
W
King Arthur
Neonyx15
King Arthur
0
0
0
0
W
Susano
Onyrae
Susano
1
1
4
3
L
King Arthur
kataclysm1810
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,766
Damage
29,436
41,280
Taken
33,531
17,793
Mitigated
15,767
9,621
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,708
68
0
810
7,122
1,895
0
4,057
2,723
36,473
844
W
Janus
 
Janus
9,815
496
0
710
4,739
1,282
0
2,741
1,626
50,575
0
W
4,553
1,752
0
1,201
6,227
4,233
0
1,756
4,335
0
21,737
L
Danzaburou
JheezusChrist96
Danzaburou
3,057
1,149
0
1,206
8,844
3,091
0
2,254
6,484
0
33,295
L
Ymir
3,703
818
1,677
2,539
8,432
4,177
0
2,761
5,543
15,543
0
W
Heimdallr
Menzle
Heimdallr
5,104
1,998
0
1,863
5,625
1,932
363
1,388
4,237
0
48,660
L
Charybdis
N3xoArmý
Charybdis
3,265
2,035
0
830
5,521
1,151
0
0
5,521
0
40,396
W
King Arthur
Neonyx15
King Arthur
7,951
1,523
0
1,000
8,669
5,693
0
256
8,413
0
53,409
W
Susano
Onyrae
Susano
2,013
451
0
4,705
8,271
2,627
0
1,639
6,550
0
39,745
L
King Arthur
kataclysm1810
King Arthur
5,033
760
0
2,559
11,361
7,479
0
167
11,194
0
49,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,366
Gold Earned
31,504
355
Minions Killed
400
0
Camps Cleared
0
1,011,860
Distance Traveled
1,082,376
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,576
558
78
8
0
194,372
2
W
Janus
7,242
724
104
10
0
249,604
0
W
Anhur
6,018
602
23
2
0
215,164
0
L
Danzaburou
5,197
520
64
6
0
220,000
0
L
Ymir
5,818
582
14
1
0
213,896
2
W
Heimdallr
6,086
609
95
10
0
184,082
0
L
Charybdis
5,548
555
97
10
0
189,505
1
W
King Arthur
6,383
638
103
10
0
193,396
4
W
Susano
5,775
578
75
8
0
240,130
0
L
King Arthur
6,227
623
102
10
0
194,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role