Player Matchup

Achilles
Achilles
El Casa DINO
Achilles
Level 89
God Stats
1W - 1L
1,498 SR
Queue Stats
228W - 233L
1,503 Elo+
Party 3
Cabrakan
Cabrakan
Lupus98
Cabrakan
Level 126
God Stats
4W - 5L
1,500 SR
Queue Stats
81W - 68L
1,495 Elo+
Party 2
Neith
Neith
P4KYD3RM4
Neith
Level 18
God Stats
3W - 6L
1,312 SR
Queue Stats
3W - 9L
1,254 Elo+
Party 2
Arachne
Arachne
TROPPICO59
Arachne
Level 62
God Stats
2W - 1L
1,773 SR
Queue Stats
57W - 56L
1,427 Elo+
Party 3
Tiamat
Tiamat
aleex_fdez99
Tiamat
Level 155
God Stats
0W - 3L
1,280 SR
Queue Stats
64W - 51L
1,631 Elo+
Solo
Team Averages
Level 90
1,473 SR
1,462 Elo+

VS

Team Averages
Level 115
1,473 SR
1,484 Elo+
Medusa
Medusa
 
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
HaAurHa_
Arachne
Level 89
God Stats
6W - 6L
1,560 SR
Queue Stats
194W - 199L
1,411 Elo+
Solo
Ymir
Ymir
MateyTheGray
Ymir
Level 106
God Stats
7W - 14L
1,344 SR
Queue Stats
103W - 118L
1,400 Elo+
Solo
Yu Huang
Yu Huang
prinsofwar
Yu Huang
Level 149
God Stats
17W - 20L
1,458 SR
Queue Stats
138W - 127L
1,552 Elo+
Solo
Raijin
Raijin
starbrain
Raijin
Level 172
God Stats
2W - 0L
1,503 SR
Queue Stats
118W - 90L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
El Casa DINO
Achilles
9
1 / 2 / 0
4,851
539
3,277
8,319
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
Lupus98
Cabrakan
7
0 / 1 / 0
4,177
464
2,219
6,329
5,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
P4KYD3RM4
Neith
7
0 / 1 / 0
3,894
433
1,333
1,785
396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
TROPPICO59
Arachne
5
0 / 1 / 0
3,810
423
1,764
3,963
985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
11
1 / 2 / 0
5,568
619
3,098
3,709
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 0 / 2
5,080
564
3,264
3,492
1,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
HaAurHa_
Arachne
10
2 / 1 / 2
5,254
584
1,948
7,533
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 0 / 2
5,092
566
2,364
4,822
2,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
prinsofwar
Yu Huang
11
2 / 0 / 1
6,215
691
1,279
2,441
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
starbrain
Raijin
10
2 / 1 / 1
5,856
651
5,267
5,183
1,501
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
7
7
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
2
1
L
Achilles
El Casa DINO
Achilles
1
2
0
0.5
W
Arachne
HaAurHa_
Arachne
2
1
2
3
L
Cabrakan
Lupus98
Cabrakan
0
1
0
0
W
1
0
2
2
L
Neith
P4KYD3RM4
Neith
0
1
0
0
L
Arachne
TROPPICO59
Arachne
0
1
0
0
L
Tiamat
1
2
0
0.5
W
Yu Huang
prinsofwar
Yu Huang
2
0
1
2.5
W
Raijin
starbrain
Raijin
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,691
Damage
14,122
24,105
Taken
23,471
14,011
Mitigated
8,606
7,359
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,264
1,608
0
909
3,492
1,040
682
823
2,625
0
37,278
L
Achilles
El Casa DINO
Achilles
3,277
243
0
2,276
8,319
5,260
0
4,944
3,375
0
22,281
W
Arachne
HaAurHa_
Arachne
1,948
1,703
0
2,180
7,533
2,600
0
1,171
6,358
0
30,068
L
Cabrakan
Lupus98
Cabrakan
2,219
280
0
1,983
6,329
5,577
0
1,304
5,025
15,214
0
W
2,364
614
0
1,028
4,822
2,826
0
1,648
3,098
10,082
1,831
L
Neith
P4KYD3RM4
Neith
1,333
584
0
359
1,785
396
0
777
1,008
0
11,763
L
Arachne
TROPPICO59
Arachne
1,764
1,340
0
1,732
3,963
985
0
788
3,175
0
14,186
L
Tiamat
3,098
444
0
1,009
3,709
1,793
0
832
2,877
34,587
1,401
W
Yu Huang
prinsofwar
Yu Huang
1,279
279
0
1,105
2,441
639
46
1,242
943
42,037
448
W
Raijin
starbrain
Raijin
5,267
852
0
2,764
5,183
1,501
0
0
4,782
40,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,300
Gold Earned
27,497
200
Minions Killed
297
0
Camps Cleared
0
783,537
Distance Traveled
893,223
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,080
564
59
7
0
179,449
0
L
Achilles
4,851
539
34
4
0
170,661
0
W
Arachne
5,254
584
59
7
0
197,189
1
L
Cabrakan
4,177
464
25
3
0
174,115
1
W
Ymir
5,092
566
17
2
0
181,406
1
L
Neith
3,894
433
29
3
0
122,350
0
L
Arachne
3,810
423
28
3
0
149,248
0
L
Tiamat
5,568
619
84
9
0
167,163
0
W
Yu Huang
6,215
691
100
11
0
175,559
0
W
Raijin
5,856
651
62
7
0
159,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role