Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Black_Jooker9
Kuzenbo
Level 122
God Stats
4W - 4L
1,509 SR
Queue Stats
103W - 110L
1,433 Elo+
Party 2
Arachne
Arachne
Dazzle-beam
Arachne
Level 123
God Stats
17W - 16L
1,511 SR
Queue Stats
179W - 178L
1,458 Elo+
Party 2
Ra
Ra
KrdnalGasdas
Ra
Level 97
God Stats
0W - 1L
1,908 SR
Queue Stats
3W - 4L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
Semmi_400
Danzaburou
Level 145
God Stats
0W - 2L
1,423 SR
Queue Stats
60W - 64L
1,385 Elo+
Solo
Team Averages
Level 128
1,570 SR
1,466 Elo+

VS

Team Averages
Level 112
1,519 SR
1,467 Elo+
Zhong Kui
Zhong Kui
Bama_Rex95
Zhong Kui
Level 125
God Stats
19W - 12L
1,598 SR
Queue Stats
195W - 183L
1,470 Elo+
Solo
Maman Brigitte
Maman Brigitte
Kittyskulls3
Maman Brigitte
Level 117
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 74L
1,434 Elo+
Party 3
Cu Chulainn
Cu Chulainn
PabloBlanco710
Cu Chulainn
Level 69
God Stats
8W - 8L
1,531 SR
Queue Stats
167W - 188L
1,481 Elo+
Solo
Maui
Maui
ProvenChamp
Maui
Level 104
God Stats
9W - 10L
1,458 SR
Queue Stats
138W - 114L
1,534 Elo+
Party 3
Izanami
Izanami
ZeroDoesThingz
Izanami
Level 147
God Stats
2W - 1L
1,509 SR
Queue Stats
342W - 346L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 1 / 1
6,930
578
7,263
4,182
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
9
0 / 2 / 4
6,074
506
2,647
10,578
8,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Dazzle-beam
Arachne
12
4 / 1 / 0
6,739
562
2,914
9,680
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 0
5,910
493
1,063
5,423
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Semmi_400
Danzaburou
11
1 / 2 / 1
6,962
580
2,397
4,500
1,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bama_Rex95
Zhong Kui
13
3 / 0 / 1
7,670
639
3,786
3,021
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Maman Brigitte
Kittyskulls3
Maman Brigitte
12
3 / 1 / 5
6,752
563
4,400
6,334
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
PabloBlanco710
Cu Chulainn
11
2 / 2 / 4
6,942
579
4,426
10,189
4,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 0 / 4
6,616
551
2,340
5,982
3,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 2
5,809
484
2,549
5,540
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
9
9
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Zhong Kui
Bama_Rex95
Zhong Kui
3
0
1
3.5
L
Kuzenbo
0
2
4
1
L
Arachne
Dazzle-beam
Arachne
4
1
0
4
W
Maman Brigitte
Kittyskulls3
Maman Brigitte
3
1
5
5.5
L
0
3
0
0
W
Cu Chulainn
PabloBlanco710
Cu Chulainn
2
2
4
2
W
0
0
4
2
L
Danzaburou
Semmi_400
Danzaburou
1
2
1
0.75
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,284
Damage
17,501
34,363
Taken
31,066
16,925
Mitigated
13,820
9,820
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,263
2,778
0
738
4,182
1,123
72
319
3,863
46,297
1,394
W
Zhong Kui
Bama_Rex95
Zhong Kui
3,786
577
0
1,805
3,021
2,385
1,018
1,132
1,795
39,845
11,925
L
Kuzenbo
2,647
1,148
0
1,579
10,578
8,683
296
2,545
8,033
13,666
1,789
L
Arachne
Dazzle-beam
Arachne
2,914
1,736
0
4,441
9,680
4,196
105
1,959
7,721
0
45,811
W
Maman Brigitte
Kittyskulls3
Maman Brigitte
4,400
364
0
3,423
6,334
1,940
0
968
5,240
38,762
0
L
1,063
0
218
1,658
5,423
1,506
0
3,139
2,284
35,427
0
W
Cu Chulainn
PabloBlanco710
Cu Chulainn
4,426
934
0
1,175
10,189
4,203
0
4,392
5,418
0
49,205
W
2,340
588
0
1,958
5,982
3,836
0
1,894
3,933
22,261
2,899
L
Danzaburou
Semmi_400
Danzaburou
2,397
1,184
0
1,186
4,500
1,417
674
1,757
2,743
0
45,774
W
2,549
1,590
0
499
5,540
1,456
0
2,126
3,282
0
35,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,615
Gold Earned
33,789
365
Minions Killed
369
0
Camps Cleared
0
1,167,901
Distance Traveled
1,166,586
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,930
578
96
8
0
238,755
0
W
Zhong Kui
7,670
639
96
8
0
212,373
0
L
Kuzenbo
6,074
506
25
2
0
258,658
0
L
Arachne
6,739
562
78
7
0
237,702
2
W
Maman Brigitte
6,752
563
71
6
0
275,235
1
L
Ra
5,910
493
74
6
0
230,974
2
W
Cu Chulainn
6,942
579
87
7
0
207,447
0
W
Maui
6,616
551
44
4
0
243,951
4
L
Danzaburou
6,962
580
92
8
0
201,812
3
W
Izanami
5,809
484
71
6
0
227,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role