Player Matchup

Cliodhna
Cliodhna
Avantgard_89
Cliodhna
Level 100
God Stats
8W - 6L
1,633 SR
Queue Stats
43W - 37L
1,484 Elo+
Solo
Atlas
Atlas
Dubiuslmposter
Atlas
Level 48
God Stats
7W - 5L
1,566 SR
Queue Stats
115W - 119L
1,491 Elo+
Party 1
Bacchus
Bacchus
Ogre679
Bacchus
Level 87
God Stats
6W - 3L
1,723 SR
Queue Stats
204W - 241L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
sawsansuomi2016
Nu Wa
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,792 Elo+
Solo
Artemis
Artemis
sir_creeperton3
Artemis
Level 98
God Stats
1W - 0L
1,285 SR
Queue Stats
289W - 316L
1,509 Elo+
Party 1
Team Averages
Level 77
1,541 SR
1,557 Elo+

VS

Team Averages
Level 104
1,506 SR
1,475 Elo+
Sun Wukong
Sun Wukong
GwaDaKu
Sun Wukong
Level 150
God Stats
29W - 28L
1,524 SR
Queue Stats
594W - 577L
1,510 Elo+
Solo
Cupid
Cupid
Harleyquinn95116
Cupid
Level 113
God Stats
3W - 1L
1,807 SR
Queue Stats
295W - 305L
1,494 Elo+
Solo
Cerberus
Cerberus
JaX090503
Cerberus
Level 109
God Stats
3W - 3L
1,361 SR
Queue Stats
116W - 116L
1,449 Elo+
Solo
Scylla
Scylla
Loonicat
Scylla
Level 86
God Stats
2W - 5L
1,339 SR
Queue Stats
83W - 84L
1,453 Elo+
Solo
Susano
Susano
Semap1
Susano
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Avantgard_89
Cliodhna
16
6 / 1 / 1
9,233
577
5,675
10,981
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 6
8,736
546
6,046
12,015
11,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Ogre679
Bacchus
15
2 / 2 / 1
9,115
570
7,705
11,690
13,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 1
7,645
478
5,779
7,036
2,090
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
4 / 2 / 2
8,401
525
9,320
6,878
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GwaDaKu
Sun Wukong
12
2 / 3 / 1
7,621
476
5,357
14,307
11,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 2
7,455
466
5,729
8,929
2,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
JaX090503
Cerberus
15
2 / 3 / 0
8,938
559
5,122
13,692
7,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
Loonicat
Scylla
13
2 / 1 / 2
8,144
509
7,760
6,148
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Semap1
Susano
13
2 / 5 / 2
7,371
461
6,438
10,871
2,704
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
14
Kills
9
9
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Avantgard_89
Cliodhna
6
1
1
6.5
W
1
1
6
4
L
Sun Wukong
GwaDaKu
Sun Wukong
2
3
1
0.83
L
1
3
2
0.67
L
Cerberus
JaX090503
Cerberus
2
3
0
0.67
L
Scylla
Loonicat
Scylla
2
1
2
3
W
Bacchus
Ogre679
Bacchus
2
2
1
1.25
L
Susano
Semap1
Susano
2
5
2
0.6
W
1
3
1
0.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,525
Damage
30,406
48,600
Taken
53,947
33,514
Mitigated
25,389
11,780
Healing
15,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Avantgard_89
Cliodhna
5,675
743
0
5,144
10,981
3,968
0
2,507
8,474
0
69,839
W
6,046
1,847
0
1,679
12,015
11,821
470
1,341
10,674
28,246
0
L
Sun Wukong
GwaDaKu
Sun Wukong
5,357
512
0
3,900
14,307
11,025
0
3,388
10,919
0
29,108
L
5,729
2,423
553
3,122
8,929
2,454
751
2,491
6,438
0
54,739
L
Cerberus
JaX090503
Cerberus
5,122
199
0
3,523
13,692
7,997
0
7,875
5,817
64,265
1,619
L
Scylla
Loonicat
Scylla
7,760
230
0
1,872
6,148
1,209
0
2,459
3,689
47,630
1,284
W
Bacchus
Ogre679
Bacchus
7,705
930
0
1,884
11,690
13,092
0
5,191
6,499
47,140
4,093
L
Susano
Semap1
Susano
6,438
1,988
0
2,854
10,871
2,704
0
3,131
7,740
0
50,206
W
5,779
1,477
0
1,243
7,036
2,090
626
3,535
3,501
37,675
0
W
9,320
4,236
0
1,830
6,878
2,543
2,077
349
6,529
0
67,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,130
Gold Earned
39,529
396
Minions Killed
442
0
Camps Cleared
0
1,462,155
Distance Traveled
1,468,411
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,233
577
113
7
0
324,487
0
W
Atlas
8,736
546
36
2
0
296,108
0
L
Sun Wukong
7,621
476
34
2
0
335,526
4
L
Cupid
7,455
466
94
6
0
280,595
4
L
Cerberus
8,938
559
156
10
0
252,522
1
L
Scylla
8,144
509
88
6
0
307,066
2
W
Bacchus
9,115
570
81
5
0
295,977
0
L
Susano
7,371
461
70
4
0
292,702
0
W
Nu Wa
7,645
478
56
4
0
275,173
0
W
Artemis
8,401
525
110
7
0
270,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role