Player Matchup

Odin
Odin
 
Odin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BullyMastahTTV
Erlang Shen
Level 129
God Stats
5W - 3L
1,589 SR
Queue Stats
235W - 241L
1,377 Elo+
Solo
Anubis
Anubis
Kribo_116
Anubis
Level 95
God Stats
2W - 1L
1,609 SR
Queue Stats
28W - 20L
1,538 Elo+
Solo
Heimdallr
Heimdallr
SaucedUp218
Heimdallr
Level 156
God Stats
7W - 13L
1,465 SR
Queue Stats
271W - 382L
1,394 Elo+
Solo
Freya
Freya
SnipesEveryDay99
Freya
Level 144
God Stats
1W - 2L
1,314 SR
Queue Stats
146W - 124L
1,575 Elo+
Solo
Team Averages
Level 134
1,495 SR
1,477 Elo+

VS

Team Averages
Level 116
1,534 SR
1,474 Elo+
Set
Set
Martaah
Set
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 245L
1,525 Elo+
Party 1
Thor
Thor
Morriarchi
Thor
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,409 Elo+
Solo
Artemis
Artemis
Nadshot
Artemis
Level 139
God Stats
25W - 17L
1,476 SR
Queue Stats
109W - 91L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
Sir-mono-
Kuzenbo
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 183L
1,535 Elo+
Party 1
Raijin
Raijin
lL E lM O lN
Raijin
Level 66
God Stats
1W - 1L
1,694 SR
Queue Stats
268W - 275L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 2 / 4
6,673
513
3,373
7,430
5,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erlang Shen
BullyMastahTTV
Erlang Shen
14
0 / 1 / 0
8,011
616
4,305
11,240
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Anubis
Kribo_116
Anubis
13
2 / 1 / 4
7,933
610
7,790
4,553
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
SaucedUp218
Heimdallr
14
5 / 1 / 1
7,730
595
6,975
7,869
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 1 / 1
7,333
564
4,422
9,045
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
0 / 0 / 1
6,985
537
4,087
7,165
3,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 4 / 1
6,570
505
3,916
11,860
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
Nadshot
Artemis
11
0 / 4 / 4
6,399
492
4,359
7,175
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Sir-mono-
Kuzenbo
11
2 / 1 / 3
6,883
529
3,927
8,439
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
13
1 / 3 / 0
6,897
531
2,818
7,345
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
12
Kills
6
6
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
2
4
1.5
W
Erlang Shen
BullyMastahTTV
Erlang Shen
0
1
0
0
W
Anubis
Kribo_116
Anubis
2
1
4
4
L
Set
0
0
1
0.5
L
3
4
1
0.88
L
Artemis
Nadshot
Artemis
0
4
4
0.5
W
Heimdallr
SaucedUp218
Heimdallr
5
1
1
5.5
L
Kuzenbo
Sir-mono-
Kuzenbo
2
1
3
3.5
W
4
1
1
4.5
L
Raijin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,865
Damage
19,107
40,137
Taken
41,984
18,892
Mitigated
17,137
17,024
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,373
546
0
1,410
7,430
5,296
0
2,239
5,151
0
19,104
W
Erlang Shen
BullyMastahTTV
Erlang Shen
4,305
1,497
0
6,970
11,240
5,457
0
36
10,659
0
50,735
W
Anubis
Kribo_116
Anubis
7,790
46
0
1,506
4,553
1,797
0
1,341
3,018
64,863
283
L
Set
4,087
1,560
0
1,978
7,165
3,467
0
0
7,165
0
46,527
L
3,916
1,383
0
4,702
11,860
2,682
0
4,941
6,919
0
33,152
L
Artemis
Nadshot
Artemis
4,359
1,743
0
1,571
7,175
2,301
0
110
7,065
0
38,353
W
Heimdallr
SaucedUp218
Heimdallr
6,975
3,745
0
4,390
7,869
2,762
0
1,929
5,940
0
64,168
L
Kuzenbo
Sir-mono-
Kuzenbo
3,927
1,603
0
1,724
8,439
7,184
0
2,158
6,281
23,833
1,589
W
4,422
1,619
0
2,748
9,045
3,580
0
1,350
7,571
62,954
0
L
Raijin
2,818
237
0
615
7,345
1,503
0
5,113
2,232
37,281
179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,680
Gold Earned
33,734
430
Minions Killed
361
0
Camps Cleared
0
1,264,724
Distance Traveled
1,267,498
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,673
513
25
2
0
289,518
4
W
Erlang Shen
8,011
616
93
7
0
196,636
2
W
Anubis
7,933
610
122
9
0
256,565
0
L
Set
6,985
537
93
7
0
247,828
0
L
Thor
6,570
505
61
5
0
262,652
2
L
Artemis
6,399
492
71
5
0
244,914
0
W
Heimdallr
7,730
595
105
8
0
236,179
2
L
Kuzenbo
6,883
529
34
3
0
269,670
4
W
Freya
7,333
564
85
7
0
285,826
2
L
Raijin
6,897
531
102
8
0
242,434
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role