Player Matchup

Thor
Thor
AimbotTom
Thor
Level 84
God Stats
5W - 1L
1,667 SR
Queue Stats
37W - 47L
1,403 Elo+
Party 2
Anubis
Anubis
Fnni
Anubis
Level 108
God Stats
0W - 2L
1,274 SR
Queue Stats
67W - 99L
1,426 Elo+
Party 2
Kukulkan
Kukulkan
Maqzifyyy
Kukulkan
Level 145
God Stats
6W - 9L
1,450 SR
Queue Stats
57W - 67L
1,441 Elo+
Party 2
Geb
Geb
rockhiphopx
Geb
Level 88
God Stats
12W - 12L
1,436 SR
Queue Stats
16W - 21L
1,402 Elo+
Party 2
Medusa
Medusa
speedster102
Medusa
Level 34
God Stats
6W - 12L
1,314 SR
Queue Stats
8W - 21L
1,195 Elo+
Party 2
Team Averages
Level 92
1,428 SR
1,373 Elo+

VS

Team Averages
Level 171
1,423 SR
1,445 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AusCamSmith
Chang'e
Level 182
God Stats
2W - 4L
1,166 SR
Queue Stats
123W - 170L
1,444 Elo+
Party 1
Athena
Athena
Doopinator
Athena
Level 148
God Stats
4W - 3L
1,328 SR
Queue Stats
122W - 134L
1,428 Elo+
Party 1
Charybdis
Charybdis
JETblaze
Charybdis
Level 213
God Stats
3W - 2L
1,615 SR
Queue Stats
157W - 187L
1,428 Elo+
Party 1
Erlang Shen
Erlang Shen
OneShotHero
Erlang Shen
Level 155
God Stats
3W - 2L
1,506 SR
Queue Stats
57W - 75L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 5 / 0
6,483
463
4,950
13,014
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Fnni
Anubis
10
1 / 6 / 0
6,596
471
4,361
8,482
3,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Maqzifyyy
Kukulkan
14
1 / 1 / 0
7,738
553
7,337
3,832
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
6,406
458
4,641
9,995
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
12
0 / 5 / 0
6,437
460
2,397
9,800
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 0 / 2
9,415
673
7,398
10,031
7,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chang'e
AusCamSmith
Chang'e
13
1 / 1 / 3
7,608
543
2,984
7,036
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Doopinator
Athena
12
2 / 0 / 7
8,019
573
4,918
12,727
13,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
JETblaze
Charybdis
15
6 / 0 / 4
9,922
709
7,194
6,807
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
OneShotHero
Erlang Shen
14
6 / 2 / 4
8,204
586
8,485
13,225
5,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
3
Kills
21
21
Deaths
3
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
2
7
L
Thor
1
5
0
0.2
W
Chang'e
AusCamSmith
Chang'e
1
1
3
2.5
W
Athena
Doopinator
Athena
2
0
7
5.5
L
Anubis
Fnni
Anubis
1
6
0
0.17
W
Charybdis
JETblaze
Charybdis
6
0
4
8
L
Kukulkan
Maqzifyyy
Kukulkan
1
1
0
1
W
Erlang Shen
OneShotHero
Erlang Shen
6
2
4
4
L
0
4
0
0
L
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,686
Damage
30,979
45,123
Taken
49,826
17,388
Mitigated
30,458
10,249
Healing
19,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,398
267
0
3,722
10,031
7,067
0
3,099
6,932
0
60,866
L
Thor
4,950
1,400
0
5,033
13,014
3,868
0
1,925
11,089
0
39,936
W
Chang'e
AusCamSmith
Chang'e
2,984
50
2,086
3,955
7,036
1,948
0
2,596
4,440
51,897
837
W
Athena
Doopinator
Athena
4,918
1,589
0
1,848
12,727
13,030
0
4,239
8,488
22,866
3,247
L
Anubis
Fnni
Anubis
4,361
333
0
2,401
8,482
3,335
0
115
8,367
35,904
0
W
Charybdis
JETblaze
Charybdis
7,194
3,569
0
2,706
6,807
2,452
0
1,797
5,010
0
75,663
L
Kukulkan
Maqzifyyy
Kukulkan
7,337
942
0
569
3,832
1,474
0
793
3,039
63,929
334
W
Erlang Shen
OneShotHero
Erlang Shen
8,485
4,049
0
5,068
13,225
5,961
123
4,591
8,634
0
60,135
L
4,641
297
0
1,264
9,995
6,186
0
3,064
6,931
20,863
0
L
Medusa
2,397
738
0
982
9,800
2,525
0
1,813
7,987
0
43,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,660
Gold Earned
43,168
367
Minions Killed
459
0
Camps Cleared
0
1,376,718
Distance Traveled
1,577,923
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,415
673
102
7
0
272,630
2
L
Thor
6,483
463
70
5
0
276,658
2
W
Chang'e
7,608
543
98
7
0
305,447
0
W
Athena
8,019
573
28
2
0
357,501
0
L
Anubis
6,596
471
60
4
0
195,593
0
W
Charybdis
9,922
709
140
10
0
289,265
0
L
Kukulkan
7,738
553
143
10
0
301,512
2
W
Erlang Shen
8,204
586
91
7
0
353,080
0
L
Geb
6,406
458
18
1
0
283,813
0
L
Medusa
6,437
460
76
5
0
319,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role