Player Matchup

Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Gold II
 
Freya
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
Revolt_Andrew
Kuzenbo
Gold II
Level 203
God Stats
3W - 5L
1,449 SR
Queue Stats
391W - 396L
1,589 MMR
Solo
Loki
Loki
Gold I
Rolandpro1
Loki
Gold I
Level 54
God Stats
20W - 14L
1,646 SR
Queue Stats
52W - 44L
1,612 MMR
Solo
Persephone
Persephone
Platinum III
kz970
Persephone
Platinum III
Level 88
God Stats
5W - 8L
1,692 SR
Queue Stats
225W - 222L
1,657 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,557 SR
1,572 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 103
1,707 SR
1,611 MMR
The Morrigan
The Morrigan
Gold V
Chireermivia
The Morrigan
Gold V
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 4L
1,646 MMR
Party 1
Ra
Ra
Gold V
Dytussariena
Ra
Gold V
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,646 MMR
Party 1
Hun Batz
Hun Batz
Gold III
Kyoto_United
Hun Batz
Gold III
Level 66
God Stats
6W - 2L
1,723 SR
Queue Stats
77W - 78L
1,571 MMR
Solo
Ishtar
Ishtar
Gold II
LoKdoWn
Ishtar
Gold II
Level 167
God Stats
5W - 4L
1,919 SR
Queue Stats
67W - 58L
1,598 MMR
Solo
Terra
Terra
Gold II
ksenofon
Terra
Gold II
Level 159
God Stats
4W - 4L
1,892 SR
Queue Stats
262W - 263L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 4 / 2
7,864
562
4,743
15,131
10,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Freya
 
Freya
14
2 / 4 / 2
7,537
538
7,380
10,071
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
9
2 / 2 / 2
6,457
461
5,753
14,036
12,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

12
3 / 4 / 4
6,829
488
4,726
10,633
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
kz970
Persephone
14
2 / 5 / 3
8,073
577
5,333
9,532
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
HeimdallrSurtrHercules

VS

Bans
AphroditeThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chireermivia
The Morrigan
15
5 / 2 / 2
8,558
611
9,457
6,560
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 1 / 2
10,019
716
11,568
9,073
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Kyoto_United
Hun Batz
13
2 / 4 / 6
7,132
509
6,766
9,021
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ishtar
LoKdoWn
Ishtar
15
6 / 2 / 1
8,316
594
10,472
8,766
2,923
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Terra
ksenofon
Terra
13
2 / 1 / 9
8,070
576
5,910
11,416
9,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
10
Kills
19
19
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
2
0.5
L
Freya
 
Freya
2
4
2
0.75
W
The Morrigan
Chireermivia
The Morrigan
5
2
2
3
W
4
1
2
5
W
Hun Batz
Kyoto_United
Hun Batz
2
4
6
1.25
W
Ishtar
LoKdoWn
Ishtar
6
2
1
3.25
L
Kuzenbo
2
2
2
1.5
L
3
4
4
1.25
W
Terra
ksenofon
Terra
2
1
9
6.5
L
Persephone
kz970
Persephone
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
44,173
59,403
Taken
44,836
30,911
Mitigated
20,148
19,567
Healing
18,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,743
212
0
5,583
15,131
10,202
0
8,456
5,792
53,354
0
L
Freya
 
Freya
7,380
2,118
0
4,275
10,071
2,935
0
2,838
7,233
43,795
1,018
W
The Morrigan
Chireermivia
The Morrigan
9,457
1,528
0
515
6,560
2,171
0
3,432
2,912
61,497
3,155
W
11,568
1,073
253
4,483
9,073
3,106
0
5,383
3,617
85,705
1,909
W
Hun Batz
Kyoto_United
Hun Batz
6,766
1,084
0
2,625
9,021
2,718
0
3,205
5,632
0
48,360
W
Ishtar
LoKdoWn
Ishtar
10,472
6,582
0
3,283
8,766
2,923
662
4,963
3,428
0
59,931
L
Kuzenbo
5,753
2,595
1,626
2,429
14,036
12,764
14
3,731
10,125
19,096
2,367
L
4,726
1,478
0
2,846
10,633
2,476
0
5,100
5,139
0
39,411
W
Terra
ksenofon
Terra
5,910
888
3,670
3,679
11,416
9,230
0
4,149
6,805
23,637
0
L
Persephone
kz970
Persephone
5,333
492
0
2,808
9,532
2,534
0
3,247
5,798
53,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,760
Gold Earned
42,095
462
Minions Killed
509
0
Camps Cleared
0
1,348,044
Distance Traveled
1,525,965
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,864
562
142
10
0
251,817
0
L
Freya
7,537
538
103
7
0
228,297
0
W
The Morrigan
8,558
611
121
9
0
290,684
1
W
Ra
10,019
716
167
12
0
319,916
0
W
Hun Batz
7,132
509
84
6
0
326,930
6
W
Ishtar
8,316
594
115
8
0
275,265
0
L
Kuzenbo
6,457
461
24
2
0
251,421
0
L
Loki
6,829
488
70
5
0
346,417
0
W
Terra
8,070
576
22
2
0
313,170
4
L
Persephone
8,073
577
123
9
0
270,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role