Player Matchup

Chaac
Chaac
Silver II
F1reborn
Chaac
Silver II
Level 125
God Stats
1W - 2L
1,704 SR
Queue Stats
8W - 13L
1,557 MMR
Solo
Ullr
Ullr
Gold II
Knight to S4
Ullr
Gold II
Level 115
God Stats
18W - 11L
1,702 SR
Queue Stats
446W - 442L
1,552 MMR
Solo
Bacchus
Bacchus
Gold II
Landgay
Bacchus
Gold II
Level 121
God Stats
5W - 1L
1,831 SR
Queue Stats
98W - 96L
1,554 MMR
Solo
Agni
Agni
Gold III
TheFlamingDargon
Agni
Gold III
Level 121
God Stats
0W - 3L
1,502 SR
Queue Stats
63W - 54L
1,681 MMR
Solo
Kali
Kali
Gold III
xBackdafackup
Kali
Gold III
Level 69
God Stats
2W - 4L
1,551 SR
Queue Stats
28W - 33L
1,553 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,658 SR
1,580 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,590 SR
1,601 MMR
Ao Kuang
Ao Kuang
Gold II
Gibbarn69
Ao Kuang
Gold II
Level 67
God Stats
3W - 3L
1,449 SR
Queue Stats
53W - 29L
1,681 MMR
Party 1
Athena
Athena
Gold IV
MoDuS-MDS
Athena
Gold IV
Level 159
God Stats
2W - 0L
1,724 SR
Queue Stats
33W - 32L
1,549 MMR
Solo
Poseidon
Poseidon
Silver I
Wanderer124
Poseidon
Silver I
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,546 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
moiiiz
Ratatoskr
Platinum II
Level 111
God Stats
9W - 10L
1,605 SR
Queue Stats
265W - 252L
1,685 MMR
Party 1
Xbalanque
Xbalanque
Gold III
vFran08
Xbalanque
Gold III
Level 108
God Stats
7W - 5L
1,670 SR
Queue Stats
348W - 357L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
F1reborn
Chaac
10
0 / 5 / 0
6,046
605
6,888
11,202
4,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 2 / 3
5,740
574
2,847
6,762
2,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Landgay
Bacchus
8
2 / 1 / 1
5,639
564
2,998
6,703
5,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
2 / 3 / 0
6,265
627
4,490
4,726
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 3
5,316
532
4,308
8,213
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArachneOsirisThorThanatosSet

VS

Bans
MulanKing ArthurFreyaErlang ShenChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gibbarn69
Ao Kuang
13
8 / 0 / 1
7,051
705
7,035
7,509
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
MoDuS-MDS
Athena
10
0 / 1 / 3
5,752
575
1,864
6,923
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Wanderer124
Poseidon
11
3 / 2 / 2
6,319
632
5,241
7,252
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
moiiiz
Ratatoskr
12
2 / 0 / 2
6,410
641
6,837
10,833
5,277
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Xbalanque
vFran08
Xbalanque
12
1 / 2 / 1
6,336
634
3,724
5,077
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
14
14
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
F1reborn
Chaac
0
5
0
0
W
Ao Kuang
Gibbarn69
Ao Kuang
8
0
1
8.5
L
1
2
3
1.25
L
Bacchus
Landgay
Bacchus
2
1
1
2.5
W
Athena
MoDuS-MDS
Athena
0
1
3
1.5
L
2
3
0
0.67
W
Poseidon
Wanderer124
Poseidon
3
2
2
2
W
Ratatoskr
moiiiz
Ratatoskr
2
0
2
3
W
Xbalanque
vFran08
Xbalanque
1
2
1
0.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,531
Damage
24,701
37,606
Taken
37,594
15,474
Mitigated
15,611
10,935
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
F1reborn
Chaac
6,888
2,302
0
3,599
11,202
4,517
0
1,862
8,699
0
47,792
W
Ao Kuang
Gibbarn69
Ao Kuang
7,035
1,466
0
2,160
7,509
2,833
0
1,020
6,489
55,789
0
L
2,847
1,100
0
1,471
6,762
2,045
0
1,654
5,108
0
42,093
L
Bacchus
Landgay
Bacchus
2,998
523
0
1,508
6,703
5,254
0
4,235
2,468
15,104
0
W
Athena
MoDuS-MDS
Athena
1,864
418
0
2,662
6,923
4,122
0
2,348
4,575
13,873
1,008
L
4,490
353
0
1,092
4,726
1,346
0
2,545
2,181
41,888
0
W
Poseidon
Wanderer124
Poseidon
5,241
1,130
0
1,349
7,252
1,888
0
3,262
3,990
51,776
912
W
Ratatoskr
moiiiz
Ratatoskr
6,837
866
0
6,363
10,833
5,277
0
0
10,833
0
46,161
W
Xbalanque
vFran08
Xbalanque
3,724
1,672
0
1,698
5,077
1,491
39
858
4,219
0
50,781
L
4,308
2,047
0
3,265
8,213
2,312
0
3,465
4,748
0
37,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,006
Gold Earned
31,868
333
Minions Killed
384
0
Camps Cleared
0
1,045,563
Distance Traveled
1,178,560
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,046
605
83
8
0
188,674
0
W
Ao Kuang
7,051
705
91
9
0
275,285
0
L
Ullr
5,740
574
70
7
0
183,375
2
L
Bacchus
5,639
564
22
2
0
203,556
1
W
Athena
5,752
575
26
3
0
229,625
0
L
Agni
6,265
627
98
10
0
214,403
0
W
Poseidon
6,319
632
100
10
0
222,126
2
W
Ratatoskr
6,410
641
84
8
0
250,508
1
W
Xbalanque
6,336
634
83
8
0
201,016
0
L
Kali
5,316
532
60
6
0
255,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role