Player Matchup

Morgan Le Fay
Morgan Le Fay
AimbotTom
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,759 SR
Queue Stats
37W - 47L
1,415 Elo+
Party 1
Fenrir
Fenrir
Fnni
Fenrir
Level 108
God Stats
6W - 11L
1,446 SR
Queue Stats
67W - 99L
1,437 Elo+
Party 1
Geb
Geb
Maqzifyyy
Geb
Level 145
God Stats
0W - 1L
1,742 SR
Queue Stats
57W - 67L
1,453 Elo+
Party 1
Maui
Maui
rockhiphopx
Maui
Level 88
God Stats
2W - 5L
1,537 SR
Queue Stats
16W - 21L
1,422 Elo+
Party 1
Medusa
Medusa
speedster102
Medusa
Level 34
God Stats
6W - 12L
1,365 SR
Queue Stats
8W - 21L
1,214 Elo+
Party 1
Team Averages
Level 92
1,570 SR
1,388 Elo+

VS

Team Averages
Level 100
1,536 SR
1,434 Elo+
Martichoras
Martichoras
Monaxiá
Martichoras
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 72L
1,129 Elo+
Solo
Ne Zha
Ne Zha
TheJonkyard
Ne Zha
Level 103
God Stats
2W - 1L
1,704 SR
Queue Stats
14W - 12L
1,533 Elo+
Solo
Aphrodite
Aphrodite
endeavorslilsmut
Aphrodite
Level 129
God Stats
12W - 17L
1,498 SR
Queue Stats
102W - 109L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
koolman81
Erlang Shen
Level 147
God Stats
72W - 58L
1,561 SR
Queue Stats
166W - 170L
1,522 Elo+
Solo
He Bo
He Bo
ninjat1000z
He Bo
Level 91
God Stats
4W - 7L
1,418 SR
Queue Stats
384W - 336L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AimbotTom
Morgan Le Fay
12
0 / 4 / 0
6,889
459
5,542
11,498
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Fnni
Fenrir
13
0 / 5 / 3
6,717
448
3,594
13,257
4,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 5 / 0
7,052
470
8,647
12,469
8,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 3
6,890
459
3,649
10,070
7,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
14
2 / 2 / 1
7,359
491
1,704
9,701
3,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Monaxiá
Martichoras
14
1 / 1 / 3
8,707
580
7,219
5,882
2,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
13
1 / 1 / 8
8,080
539
3,738
9,282
6,493
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
15
5 / 0 / 3
9,476
632
6,769
6,001
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
koolman81
Erlang Shen
16
6 / 0 / 6
10,075
672
10,870
16,375
9,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 2 / 6
8,427
562
10,004
10,426
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
17
17
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AimbotTom
Morgan Le Fay
0
4
0
0
L
Fenrir
Fnni
Fenrir
0
5
3
0.3
L
1
5
0
0.2
W
Martichoras
Monaxiá
Martichoras
1
1
3
2.5
W
Ne Zha
1
1
8
5
W
Aphrodite
5
0
3
6.5
W
Erlang Shen
koolman81
Erlang Shen
6
0
6
9
W
4
2
6
3.5
L
1
1
3
2.5
L
Medusa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,136
Damage
38,600
56,995
Taken
47,966
27,734
Mitigated
24,180
10,897
Healing
29,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AimbotTom
Morgan Le Fay
5,542
831
0
1,362
11,498
3,799
0
5,864
5,634
54,122
0
L
Fenrir
Fnni
Fenrir
3,594
573
0
5,300
13,257
4,931
0
3,509
9,748
0
44,275
L
8,647
775
0
1,467
12,469
8,455
0
3,305
9,164
39,881
80
W
Martichoras
Monaxiá
Martichoras
7,219
2,203
0
1,610
5,882
2,254
645
1,579
4,257
0
66,786
W
Ne Zha
3,738
268
0
2,393
9,282
6,493
410
2,224
7,021
0
25,890
W
Aphrodite
6,769
315
3,371
4,907
6,001
2,294
1,245
2,476
3,525
59,140
2,351
W
Erlang Shen
koolman81
Erlang Shen
10,870
6,317
0
12,356
16,375
9,628
1,630
5,718
10,045
0
72,195
W
10,004
139
0
4,742
10,426
3,511
0
4,910
5,360
59,630
0
L
3,649
700
0
1,092
10,070
7,212
0
2,514
7,556
29,598
0
L
Medusa
1,704
417
0
1,676
9,701
3,337
467
1,419
8,282
0
53,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,907
Gold Earned
44,765
396
Minions Killed
488
0
Camps Cleared
0
1,470,189
Distance Traveled
1,514,339
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,889
459
108
7
0
275,573
8
L
Fenrir
6,717
448
80
5
0
299,387
0
L
Geb
7,052
470
78
5
0
308,860
1
W
Martichoras
8,707
580
118
8
0
252,919
0
W
Ne Zha
8,080
539
30
2
0
346,078
7
W
Aphrodite
9,476
632
145
10
0
290,953
0
W
Erlang Shen
10,075
672
108
7
0
289,830
0
W
He Bo
8,427
562
87
6
0
334,559
1
L
Maui
6,890
459
38
3
0
298,165
0
L
Medusa
7,359
491
92
6
0
288,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role