Player Matchup

Mulan
Mulan
 
Mulan
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
SexslaveTaylor
Sobek
Level 32
God Stats
5W - 9L
1,284 SR
Queue Stats
57W - 87L
1,190 Elo+
Solo
Thor
Thor
Toto26n
Thor
Level 125
God Stats
7W - 7L
1,627 SR
Queue Stats
81W - 65L
1,571 Elo+
Party 1
Anubis
Anubis
cpt_spacemen
Anubis
Level 105
God Stats
10W - 9L
1,578 SR
Queue Stats
252W - 257L
1,466 Elo+
Solo
Team Averages
Level 125
1,498 SR
1,445 Elo+

VS

Team Averages
Level 110
1,613 SR
1,508 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
HelloKitty69Sexy
Poseidon
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,456 Elo+
Party 2
Shiva
Shiva
Majin_Simo_88
Shiva
Level 155
God Stats
12W - 2L
1,857 SR
Queue Stats
270W - 276L
1,484 Elo+
Solo
Ratatoskr
Ratatoskr
RunTheScene
Ratatoskr
Level 105
God Stats
23W - 20L
1,625 SR
Queue Stats
238W - 218L
1,546 Elo+
Party 3
Cthulhu
Cthulhu
TrivialAsh
Cthulhu
Level 125
God Stats
213W - 185L
1,585 SR
Queue Stats
374W - 338L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 2 / 1
5,211
651
2,894
6,441
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
 
Charybdis
8
0 / 2 / 1
4,211
526
3,307
5,385
1,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 1
4,309
539
1,326
6,003
3,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
Toto26n
Thor
8
2 / 5 / 0
4,619
577
3,157
7,559
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
7
0 / 3 / 0
4,030
504
1,210
3,381
1,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 1 / 0
4,545
568
4,668
2,932
928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 0 / 2
6,335
792
3,181
3,036
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 2 / 0
4,940
618
3,159
5,478
3,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ratatoskr
RunTheScene
Ratatoskr
10
7 / 1 / 2
5,878
735
3,445
5,766
1,741
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
TrivialAsh
Cthulhu
9
1 / 0 / 2
4,685
586
4,018
4,010
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
12
12
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
2
1
1.25
L
Charybdis
 
Charybdis
0
2
1
0.25
W
Medusa
 
Medusa
1
1
0
1
W
3
0
2
4
W
0
2
0
0
W
Ratatoskr
RunTheScene
Ratatoskr
7
1
2
8
L
0
0
1
0.5
L
Thor
Toto26n
Thor
2
5
0
0.4
W
Cthulhu
TrivialAsh
Cthulhu
1
0
2
2
L
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,894
Damage
18,471
28,769
Taken
21,222
9,952
Mitigated
7,973
8,793
Healing
3,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,894
616
0
1,973
6,441
2,491
0
0
6,441
0
27,500
L
Charybdis
 
Charybdis
3,307
1,577
0
1,780
5,385
1,203
0
1,016
4,223
0
29,063
W
Medusa
 
Medusa
4,668
1,929
0
543
2,932
928
0
324
2,608
0
24,078
W
3,181
780
0
460
3,036
561
0
807
2,229
45,219
0
W
3,159
377
0
760
5,478
3,176
0
0
5,478
0
30,379
W
Ratatoskr
RunTheScene
Ratatoskr
3,445
1,048
0
565
5,766
1,741
69
629
5,137
0
26,654
L
1,326
221
0
1,947
6,003
3,468
0
1,359
4,288
7,492
0
L
Thor
Toto26n
Thor
3,157
1,132
0
2,397
7,559
1,693
0
2,809
4,512
0
22,351
W
Cthulhu
TrivialAsh
Cthulhu
4,018
171
0
870
4,010
1,567
0
776
3,234
21,636
2,173
L
Anubis
1,210
56
0
696
3,381
1,097
0
1,100
2,219
21,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,380
Gold Earned
26,383
229
Minions Killed
294
0
Camps Cleared
0
727,966
Distance Traveled
812,040
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,211
651
61
8
0
131,104
2
L
Charybdis
4,211
526
67
8
0
144,443
1
W
Medusa
4,545
568
58
7
0
151,505
0
W
Poseidon
6,335
792
94
12
0
178,517
0
W
Shiva
4,940
618
56
7
0
146,451
0
W
Ratatoskr
5,878
735
47
6
0
177,943
0
L
Sobek
4,309
539
9
1
0
176,614
0
L
Thor
4,619
577
46
6
0
172,839
0
W
Cthulhu
4,685
586
39
5
0
157,624
0
L
Anubis
4,030
504
46
6
0
102,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role