Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Rickdebruin7424
Atlas
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,373 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
canabuca
Morgan Le Fay
Level 122
God Stats
27W - 16L
1,685 SR
Queue Stats
186W - 171L
1,488 Elo+
Solo
Chaac
Chaac
ferryzenda
Chaac
Level 129
God Stats
20W - 24L
1,371 SR
Queue Stats
339W - 347L
1,460 Elo+
Party 1
Neith
Neith
ugsland
Neith
Level 198
God Stats
19W - 10L
1,505 SR
Queue Stats
69W - 78L
1,434 Elo+
Solo
Team Averages
Level 119
1,512 SR
1,451 Elo+

VS

Team Averages
Level 132
1,510 SR
1,536 Elo+
Morgan Le Fay
Morgan Le Fay
SpeccyDedMan
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 87L
1,483 Elo+
Party 2
Artio
Artio
kianmh
Artio
Level 120
God Stats
8W - 7L
1,410 SR
Queue Stats
395W - 379L
1,495 Elo+
Solo
Cthulhu
Cthulhu
thealejx
Cthulhu
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 52L
1,778 Elo+
Solo
Fenrir
Fenrir
voldymore123
Fenrir
Level 119
God Stats
3W - 2L
1,575 SR
Queue Stats
98W - 104L
1,489 Elo+
Party 2
Freya
Freya
龙的传人中国心
Freya
Level 145
God Stats
29W - 28L
1,565 SR
Queue Stats
321W - 318L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
1 / 2 / 1
3,653
731
1,330
4,188
1,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

6
1 / 1 / 1
3,673
735
1,006
2,836
1,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
canabuca
Morgan Le Fay
7
1 / 1 / 1
3,855
771
1,679
2,066
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
6
2 / 0 / 1
3,743
749
3,259
3,145
1,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
ugsland
Neith
7
2 / 0 / 1
3,789
758
2,404
2,424
592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SpeccyDedMan
Morgan Le Fay
7
0 / 0 / 2
3,821
764
1,419
1,461
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
kianmh
Artio
5
0 / 2 / 1
3,402
680
2,064
5,218
2,655
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
thealejx
Cthulhu
5
1 / 2 / 0
3,311
662
1,701
4,368
2,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
7
3 / 2 / 0
3,870
774
2,016
4,253
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

3
0 / 1 / 1
2,744
549
832
1,749
401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
7
Kills
4
4
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
2
1
0.75
W
1
1
1
1.5
L
Morgan Le Fay
SpeccyDedMan
Morgan Le Fay
0
0
2
1
W
Morgan Le Fay
canabuca
Morgan Le Fay
1
1
1
1.5
W
Chaac
2
0
1
2.5
L
Artio
kianmh
Artio
0
2
1
0.25
L
Cthulhu
thealejx
Cthulhu
1
2
0
0.5
W
Neith
ugsland
Neith
2
0
1
2.5
L
Fenrir
3
2
0
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,678
Damage
8,032
14,659
Taken
17,049
5,225
Mitigated
6,918
5,044
Healing
6,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
1,330
567
0
1,410
4,188
1,390
0
843
3,244
0
16,826
W
1,006
594
0
675
2,836
1,415
0
1,558
1,278
5,106
0
L
Morgan Le Fay
SpeccyDedMan
Morgan Le Fay
1,419
133
0
768
1,461
373
0
494
825
15,419
387
W
Morgan Le Fay
canabuca
Morgan Le Fay
1,679
79
0
250
2,066
485
0
575
1,365
14,108
0
W
Chaac
3,259
407
0
1,882
3,145
1,343
0
1,832
1,307
0
13,399
L
Artio
kianmh
Artio
2,064
252
120
2,985
5,218
2,655
0
0
4,910
14,974
0
L
Cthulhu
thealejx
Cthulhu
1,701
302
248
959
4,368
2,162
0
669
3,699
10,719
0
W
Neith
ugsland
Neith
2,404
1,302
0
827
2,424
592
0
975
1,449
0
23,894
L
Fenrir
2,016
574
0
1,093
4,253
1,327
0
854
3,143
0
14,792
L
832
377
0
551
1,749
401
0
337
1,412
5,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,713
Gold Earned
17,148
145
Minions Killed
125
0
Camps Cleared
0
530,508
Distance Traveled
473,801
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
3,653
731
41
8
0
119,764
0
W
Atlas
3,673
735
9
2
0
105,604
0
L
Morgan Le Fay
3,821
764
47
9
0
107,124
0
W
Morgan Le Fay
3,855
771
34
7
0
108,616
1
W
Chaac
3,743
749
21
4
0
105,902
0
L
Artio
3,402
680
29
6
0
104,518
0
L
Cthulhu
3,311
662
18
4
0
103,004
0
W
Neith
3,789
758
40
8
0
90,622
0
L
Fenrir
3,870
774
28
6
0
120,439
0
L
Freya
2,744
549
3
1
0
38,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role