Player Matchup

Scylla
Scylla
Bronze III
M4t3x1201
Scylla
Bronze III
Level 48
God Stats
0W - 2L
1,856 SR
Queue Stats
1W - 10L
1,400 MMR
Party 1
Sylvanus
Sylvanus
Silver II
PARTYMERiiH
Sylvanus
Silver II
Level 63
God Stats
4W - 5L
1,766 SR
Queue Stats
20W - 31L
1,507 MMR
Solo
Bellona
Bellona
Bronze III
kenstar95
Bellona
Bronze III
Level 49
God Stats
0W - 5L
1,414 SR
Queue Stats
3W - 19L
1,400 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 53
1,679 SR
1,436 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,530 SR
1,541 MMR
Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
OGVieux
Geb
Bronze III
Level 145
God Stats
3W - 5L
1,453 SR
Queue Stats
4W - 8L
1,448 MMR
Solo
Anubis
Anubis
Platinum IV
hyperscroller
Anubis
Platinum IV
Level 129
God Stats
53W - 40L
1,637 SR
Queue Stats
69W - 76L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
M4t3x1201
Scylla
16
2 / 4 / 0
10,170
726
7,519
10,411
2,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
PARTYMERiiH
Sylvanus
16
0 / 4 / 2
9,620
687
5,122
17,854
13,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bellona
kenstar95
Bellona
15
0 / 5 / 2
9,419
673
7,499
16,970
12,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AphroditeCthulhuAchillesMulanKuzenbo

VS

Bans
ThothMedusaNe ZhaArtemisBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
8 / 1 / 4
13,257
947
19,063
9,984
4,521
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
19
2 / 0 / 11
11,488
821
9,224
12,511
15,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

18
3 / 1 / 9
11,807
843
11,036
7,402
3,715
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
1
4
10
L
Scylla
M4t3x1201
Scylla
2
4
0
0.5
W
Geb
2
0
11
7.5
L
Sylvanus
PARTYMERiiH
Sylvanus
0
4
2
0.25
W
3
1
9
7.5
L
Bellona
kenstar95
Bellona
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,140
Damage
39,323
45,235
Taken
29,897
28,652
Mitigated
23,274
11,531
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
19,063
12,445
0
4,763
9,984
4,521
2,323
3,782
6,202
0
72,378
L
Scylla
M4t3x1201
Scylla
7,519
210
0
1,465
10,411
2,628
0
6,061
4,134
43,083
667
W
Geb
9,224
367
0
2,720
12,511
15,038
340
4,268
8,243
28,526
482
L
Sylvanus
PARTYMERiiH
Sylvanus
5,122
686
2,274
5,352
17,854
13,154
0
4,845
12,656
27,343
0
W
11,036
259
0
3,493
7,402
3,715
1,343
4,455
2,947
55,553
470
L
Bellona
kenstar95
Bellona
7,499
754
0
2,440
16,970
12,870
0
8,033
8,348
0
25,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,209
Gold Earned
36,552
153
Minions Killed
239
0
Camps Cleared
0
711,357
Distance Traveled
804,229
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,257
947
121
9
0
254,315
0
L
Scylla
10,170
726
94
7
0
240,777
0
W
Geb
11,488
821
24
2
0
300,418
5
L
Sylvanus
9,620
687
27
2
0
214,879
5
W
Anubis
11,807
843
94
7
0
249,496
5
L
Bellona
9,419
673
32
2
0
255,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role