Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KilkennyCobbler
Chaac
Level 120
God Stats
8W - 7L
1,492 SR
Queue Stats
243W - 237L
1,492 Elo+
Party 1
Agni
Agni
SolidShrimp
Agni
Level 129
God Stats
3W - 1L
1,745 SR
Queue Stats
37W - 25L
1,601 Elo+
Solo
Sol
Sol
Turtarian
Sol
Level 136
God Stats
3W - 2L
1,699 SR
Queue Stats
278W - 270L
1,466 Elo+
Party 1
Anubis
Anubis
舔穴大亨西门庆
Anubis
Level 149
God Stats
25W - 17L
1,615 SR
Queue Stats
234W - 214L
1,489 Elo+
Solo
Team Averages
Level 142
1,610 SR
1,510 Elo+

VS

Team Averages
Level 114
1,472 SR
1,511 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
KCANB
Nike
Level 123
God Stats
35W - 26L
1,553 SR
Queue Stats
244W - 208L
1,581 Elo+
Solo
He Bo
He Bo
ManwhatcanIsay
He Bo
Level 106
God Stats
4W - 14L
1,230 SR
Queue Stats
51W - 58L
1,455 Elo+
Solo
Skadi
Skadi
Sakershaw
Skadi
Level 127
God Stats
22W - 26L
1,480 SR
Queue Stats
74W - 70L
1,505 Elo+
Solo
Nu Wa
Nu Wa
isrual2
Nu Wa
Level 89
God Stats
1W - 1L
1,597 SR
Queue Stats
205W - 202L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
3 / 0 / 0
4,289
715
3,248
4,217
1,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

6
0 / 1 / 0
3,304
551
908
5,116
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
3 / 1 / 1
4,472
745
2,169
2,766
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 3
4,211
702
2,121
1,530
312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

7
1 / 0 / 1
3,957
660
1,845
2,814
1,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
3
0 / 2 / 0
2,903
484
1,004
2,949
881
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Nike
KCANB
Nike
8
1 / 0 / 0
4,596
766
3,050
2,660
1,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
1 / 2 / 0
3,994
666
1,845
4,294
669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
Sakershaw
Skadi
5
0 / 1 / 0
3,248
541
1,131
3,368
725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
isrual2
Nu Wa
6
0 / 2 / 1
3,553
592
1,634
2,315
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
0
0
3
L
Cthulhu
 
Cthulhu
0
2
0
0
L
Nike
KCANB
Nike
1
0
0
1
W
0
1
0
0
L
1
2
0
0.5
L
Skadi
Sakershaw
Skadi
0
1
0
0
W
3
1
1
3.5
W
0
0
3
1.5
L
Nu Wa
isrual2
Nu Wa
0
2
1
0.25
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,291
Damage
8,664
16,443
Taken
15,586
5,424
Mitigated
4,023
6,838
Healing
5,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,248
1,784
0
2,141
4,217
1,872
0
1,170
3,047
0
13,149
L
Cthulhu
 
Cthulhu
1,004
332
55
1,001
2,949
881
0
971
1,978
5,808
0
L
Nike
KCANB
Nike
3,050
480
0
1,069
2,660
1,330
0
129
2,531
0
30,848
W
908
21
0
2,032
5,116
1,424
0
259
4,857
0
15,977
L
1,845
34
0
1,654
4,294
669
0
1,895
2,265
21,925
0
L
Skadi
Sakershaw
Skadi
1,131
575
0
970
3,368
725
0
1,150
2,218
0
12,530
W
2,169
214
0
900
2,766
688
0
1,795
971
18,272
0
W
2,121
1,195
0
1,075
1,530
312
0
435
1,095
25,926
107
L
Nu Wa
isrual2
Nu Wa
1,634
323
0
561
2,315
418
0
1,633
530
14,159
0
W
1,845
49
0
690
2,814
1,128
0
824
1,990
21,511
2,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,233
Gold Earned
18,294
185
Minions Killed
161
0
Camps Cleared
0
626,405
Distance Traveled
503,996
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,289
715
16
3
0
139,161
0
L
Cthulhu
2,903
484
4
1
0
77,950
0
L
Nike
4,596
766
58
10
0
130,737
0
W
Chaac
3,304
551
27
5
0
122,668
0
L
He Bo
3,994
666
53
9
0
125,385
0
L
Skadi
3,248
541
26
4
0
90,041
0
W
Agni
4,472
745
45
8
0
126,019
1
W
Sol
4,211
702
54
9
0
115,014
0
L
Nu Wa
3,553
592
20
3
0
79,883
0
W
Anubis
3,957
660
43
7
0
123,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role