Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Feohektor11
Ix Chel
Level 156
God Stats
32W - 36L
1,554 SR
Queue Stats
905W - 986L
1,476 Elo+
Solo
Osiris
Osiris
KouyouYuuma
Osiris
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 38L
1,416 Elo+
Solo
Team Averages
Level 104
1,518 SR
1,464 Elo+

VS

Team Averages
Level 77
1,517 SR
1,515 Elo+
Hachiman
Hachiman
 
Hachiman
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Boldwarior
Raijin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,539 Elo+
Solo
Kuzenbo
Kuzenbo
ElGurzo
Kuzenbo
Level 42
God Stats
73W - 70L
1,551 SR
Queue Stats
106W - 104L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
3 / 3 / 4
11,425
816
7,625
9,494
3,536
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Feohektor11
Ix Chel
17
5 / 5 / 3
11,758
840
15,896
13,128
5,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
19
2 / 0 / 8
11,549
825
9,582
11,302
12,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
3 / 1 / 4
10,867
776
7,603
11,659
4,938
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Boldwarior
Raijin
16
2 / 5 / 5
10,874
777
8,510
11,311
4,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
ElGurzo
Kuzenbo
17
3 / 4 / 4
10,751
768
9,418
15,859
25,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
10
Kills
8
8
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
3
4
1.67
L
Hachiman
 
Hachiman
3
1
4
5
L
Raijin
Boldwarior
Raijin
2
5
5
0.9
L
Kuzenbo
ElGurzo
Kuzenbo
3
4
4
1.25
W
Ix Chel
Feohektor11
Ix Chel
5
5
3
1.3
W
Osiris
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,103
Damage
25,531
33,924
Taken
38,829
21,196
Mitigated
34,662
10,352
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,625
3,426
0
3,311
9,494
3,536
2,298
4,809
4,651
0
43,400
L
Hachiman
 
Hachiman
7,603
3,614
0
2,976
11,659
4,938
248
5,053
6,136
0
34,328
L
Raijin
Boldwarior
Raijin
8,510
398
0
1,328
11,311
4,581
160
4,299
6,710
33,517
670
L
Kuzenbo
ElGurzo
Kuzenbo
9,418
3,279
0
2,260
15,859
25,143
348
4,801
10,274
26,487
808
W
Ix Chel
Feohektor11
Ix Chel
15,896
1,070
1,419
5,372
13,128
5,082
602
7,868
5,240
41,785
688
W
Osiris
9,582
1,792
0
250
11,302
12,578
753
4,782
6,480
0
35,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,732
Gold Earned
32,492
181
Minions Killed
144
0
Camps Cleared
0
741,486
Distance Traveled
669,556
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,425
816
70
5
0
228,464
3
L
Hachiman
10,867
776
61
4
0
251,915
0
L
Raijin
10,874
777
53
4
0
167,818
4
L
Kuzenbo
10,751
768
30
2
0
249,823
0
W
Ix Chel
11,758
840
63
5
0
228,222
0
W
Osiris
11,549
825
48
3
0
284,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role