Player Matchup

Ne Zha
Ne Zha
Audiomental
Ne Zha
Level 145
God Stats
17W - 24L
1,436 SR
Queue Stats
282W - 272L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
ENl9MA
Tsukuyomi
Level 224
God Stats
45W - 30L
1,613 SR
Queue Stats
236W - 228L
1,528 Elo+
Party 1
Janus
Janus
JaceWBalron
Janus
Level 121
God Stats
22W - 20L
1,538 SR
Queue Stats
258W - 240L
1,474 Elo+
Solo
Ishtar
Ishtar
JingJay
Ishtar
Level 188
God Stats
4W - 2L
1,697 SR
Queue Stats
277W - 293L
1,539 Elo+
Party 1
Chang'e
Chang'e
rajonline38
Chang'e
Level 125
God Stats
3W - 4L
1,528 SR
Queue Stats
119W - 120L
1,493 Elo+
Solo
Team Averages
Level 161
1,562 SR
1,507 Elo+

VS

Team Averages
Level 122
1,470 SR
1,493 Elo+
Artio
Artio
Guiltri
Artio
Level 73
God Stats
6W - 5L
1,542 SR
Queue Stats
121W - 120L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hunterowarriors
Tsukuyomi
Level 109
God Stats
71W - 71L
1,525 SR
Queue Stats
205W - 215L
1,502 Elo+
Solo
Jormungandr
Jormungandr
Tawhirimatea507
Jormungandr
Level 116
God Stats
2W - 3L
1,509 SR
Queue Stats
149W - 158L
1,498 Elo+
Solo
Neith
Neith
Tsuki_Oh
Neith
Level 210
God Stats
2W - 8L
1,254 SR
Queue Stats
225W - 191L
1,541 Elo+
Solo
Nu Wa
Nu Wa
badriguix
Nu Wa
Level 102
God Stats
270W - 163L
1,521 SR
Queue Stats
369W - 367L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
5 / 2 / 6
10,077
530
6,898
11,379
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ENl9MA
Tsukuyomi
17
5 / 2 / 2
10,736
565
16,324
17,719
14,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
3 / 5 / 5
9,799
516
9,344
12,865
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
JingJay
Ishtar
20
5 / 0 / 1
12,350
650
10,346
11,492
5,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
rajonline38
Chang'e
14
0 / 6 / 5
8,145
429
5,242
14,660
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Guiltri
Artio
14
2 / 5 / 5
8,637
455
6,480
19,861
17,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Hunterowarriors
Tsukuyomi
17
4 / 3 / 2
9,552
503
10,284
15,441
5,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
Tawhirimatea507
Jormungandr
13
0 / 4 / 0
8,120
427
4,650
12,301
6,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Tsuki_Oh
Neith
18
4 / 3 / 2
10,017
527
8,971
11,537
3,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
badriguix
Nu Wa
16
5 / 3 / 5
9,804
516
12,036
8,240
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
18
Kills
15
15
Deaths
18
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
2
6
4
W
Tsukuyomi
ENl9MA
Tsukuyomi
5
2
2
3
L
Artio
Guiltri
Artio
2
5
5
0.9
L
Tsukuyomi
Hunterowarriors
Tsukuyomi
4
3
2
1.67
W
3
5
5
1.1
W
Ishtar
JingJay
Ishtar
5
0
1
5.5
L
Jormungandr
Tawhirimatea507
Jormungandr
0
4
0
0
L
Neith
Tsuki_Oh
Neith
4
3
2
1.67
L
Nu Wa
badriguix
Nu Wa
5
3
5
2.5
W
Chang'e
rajonline38
Chang'e
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,154
Damage
42,421
68,115
Taken
67,380
30,907
Mitigated
35,530
25,527
Healing
19,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
6,898
1,455
0
1,589
11,379
4,518
0
2,461
8,688
0
59,978
W
Tsukuyomi
ENl9MA
Tsukuyomi
16,324
3,126
0
8,106
17,719
14,316
0
5,207
12,370
0
73,783
L
Artio
Guiltri
Artio
6,480
80
576
5,582
19,861
17,090
0
8,456
11,026
26,128
1,224
L
Tsukuyomi
Hunterowarriors
Tsukuyomi
10,284
1,928
0
5,236
15,441
5,489
0
723
14,190
0
77,752
W
9,344
274
0
3,554
12,865
3,433
0
5,934
6,576
77,505
0
W
Ishtar
JingJay
Ishtar
10,346
6,805
0
6,088
11,492
5,193
855
1,616
9,774
0
122,729
L
Jormungandr
Tawhirimatea507
Jormungandr
4,650
1,529
0
2,776
12,301
6,946
0
0
11,539
44,626
2,116
L
Neith
Tsuki_Oh
Neith
8,971
3,252
0
3,640
11,537
3,642
24
1,602
9,895
0
100,201
L
Nu Wa
badriguix
Nu Wa
12,036
3,566
0
1,504
8,240
2,363
63
2,956
5,019
57,733
0
W
Chang'e
rajonline38
Chang'e
5,242
527
2,076
4,114
14,660
3,447
123
7,150
7,210
51,624
2,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,107
Gold Earned
46,130
619
Minions Killed
522
0
Camps Cleared
0
1,797,043
Distance Traveled
1,685,410
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,077
530
83
4
0
405,720
8
W
Tsukuyomi
10,736
565
110
6
0
338,240
0
L
Artio
8,637
455
34
2
0
368,744
4
L
Tsukuyomi
9,552
503
113
6
0
376,437
2
W
Janus
9,799
516
152
8
0
319,710
1
W
Ishtar
12,350
650
199
10
0
374,119
4
L
Jormungandr
8,120
427
89
5
0
265,706
1
L
Neith
10,017
527
165
9
0
332,082
4
L
Nu Wa
9,804
516
121
6
0
342,441
6
W
Chang'e
8,145
429
75
4
0
359,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role