Player Matchup

Kuzenbo
Kuzenbo
KonstantinVelky
Kuzenbo
Level 66
God Stats
1W - 5L
1,129 SR
Queue Stats
52W - 49L
1,441 Elo+
Solo
Ratatoskr
Ratatoskr
Kumsi83
Ratatoskr
Level 102
God Stats
3W - 1L
1,715 SR
Queue Stats
334W - 327L
1,428 Elo+
Solo
Bellona
Bellona
leopo89
Bellona
Level 120
God Stats
0W - 5L
1,226 SR
Queue Stats
3W - 11L
1,287 Elo+
Solo
Medusa
Medusa
mentalista_23
Medusa
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,281 Elo+
Solo
Scylla
Scylla
novchovek
Scylla
Level 182
God Stats
4W - 6L
1,512 SR
Queue Stats
749W - 757L
1,451 Elo+
Solo
Team Averages
Level 100
1,416 SR
1,378 Elo+

VS

Team Averages
Level 87
1,568 SR
1,437 Elo+
Medusa
Medusa
FOoRRA232
Medusa
Level 128
God Stats
3W - 3L
1,632 SR
Queue Stats
139W - 140L
1,513 Elo+
Solo
Achilles
Achilles
RvG_Zimtronee
Achilles
Level 89
God Stats
4W - 5L
1,489 SR
Queue Stats
235W - 229L
1,375 Elo+
Solo
Nut
Nut
Uch1h4_S4suk3x
Nut
Level 64
God Stats
1W - 1L
1,295 SR
Queue Stats
45W - 46L
1,441 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Xivat0_delM0dul0
Cu Chulainn
Level 97
God Stats
4W - 0L
1,813 SR
Queue Stats
148W - 129L
1,474 Elo+
Party 1
Jormungandr
Jormungandr
hulkiluc
Jormungandr
Level 58
God Stats
12W - 5L
1,610 SR
Queue Stats
17W - 19L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 2
6,167
474
4,874
14,082
12,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ratatoskr
Kumsi83
Ratatoskr
12
3 / 5 / 0
6,589
507
4,615
9,761
3,265
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
leopo89
Bellona
11
1 / 2 / 1
6,786
522
6,217
9,771
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 8 / 2
5,355
412
3,589
10,269
2,547
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
novchovek
Scylla
13
2 / 5 / 1
7,207
554
6,089
9,149
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FOoRRA232
Medusa
15
9 / 0 / 4
9,225
710
10,264
8,356
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
RvG_Zimtronee
Achilles
13
7 / 3 / 8
7,721
594
7,350
10,788
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 2 / 13
6,958
535
5,238
5,840
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Xivat0_delM0dul0
Cu Chulainn
14
2 / 2 / 2
8,080
622
4,932
10,786
7,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jormungandr
hulkiluc
Jormungandr
13
7 / 2 / 2
8,106
624
11,604
10,930
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
9
Kills
25
25
Deaths
9
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
FOoRRA232
Medusa
9
0
4
11
L
2
5
2
0.6
L
Ratatoskr
Kumsi83
Ratatoskr
3
5
0
0.6
W
Achilles
RvG_Zimtronee
Achilles
7
3
8
3.67
W
0
2
13
3.25
W
Cu Chulainn
Xivat0_delM0dul0
Cu Chulainn
2
2
2
1.5
W
Jormungandr
hulkiluc
Jormungandr
7
2
2
4
L
Bellona
leopo89
Bellona
1
2
1
0.75
L
1
8
2
0.25
L
Scylla
novchovek
Scylla
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,384
Damage
39,388
53,032
Taken
46,700
27,000
Mitigated
22,580
9,443
Healing
13,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
FOoRRA232
Medusa
10,264
6,328
0
2,887
8,356
2,831
325
1,998
6,358
0
70,677
L
4,874
2,142
0
2,178
14,082
12,055
0
4,592
9,490
12,068
0
L
Ratatoskr
Kumsi83
Ratatoskr
4,615
819
0
302
9,761
3,265
0
1,225
8,536
0
45,383
W
Achilles
RvG_Zimtronee
Achilles
7,350
2,336
0
3,614
10,788
3,902
0
1,848
8,940
0
38,601
W
5,238
2,748
0
1,010
5,840
1,640
1,015
3,244
2,596
0
27,755
W
Cu Chulainn
Xivat0_delM0dul0
Cu Chulainn
4,932
798
0
2,632
10,786
7,323
0
0
10,786
0
54,952
W
Jormungandr
hulkiluc
Jormungandr
11,604
3,433
0
3,540
10,930
6,884
165
3,551
7,379
52,864
1,577
L
Bellona
leopo89
Bellona
6,217
2,809
0
4,364
9,771
6,701
0
0
9,771
0
42,288
L
3,589
1,636
0
1,292
10,269
2,547
0
2,877
7,392
0
25,680
L
Scylla
novchovek
Scylla
6,089
575
0
1,307
9,149
2,432
0
2,076
7,073
51,631
1,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,104
Gold Earned
40,090
294
Minions Killed
408
0
Camps Cleared
0
1,215,560
Distance Traveled
1,286,970
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,225
710
111
9
0
273,006
0
L
Kuzenbo
6,167
474
9
1
0
268,003
4
L
Ratatoskr
6,589
507
67
5
0
265,438
0
W
Achilles
7,721
594
71
5
0
287,057
1
W
Nut
6,958
535
68
5
0
251,938
4
W
Cu Chulainn
8,080
622
89
7
0
246,485
0
W
Jormungandr
8,106
624
69
5
0
228,484
6
L
Bellona
6,786
522
79
6
0
188,113
2
L
Medusa
5,355
412
38
3
0
231,469
0
L
Scylla
7,207
554
101
8
0
262,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role