Player Matchup

Cabrakan
Cabrakan
Jkwort
Cabrakan
Level 66
God Stats
2W - 4L
1,607 SR
Queue Stats
99W - 136L
1,433 Elo+
Party 1
Nox
Nox
PabloMuru
Nox
Level 84
God Stats
0W - 1L
1,747 SR
Queue Stats
76W - 108L
1,442 Elo+
Party 1
Skadi
Skadi
evaputa
Skadi
Level 44
God Stats
20W - 28L
1,521 SR
Queue Stats
78W - 111L
1,452 Elo+
Party 1
Ares
Ares
evaputi11a
Ares
Level 35
God Stats
39W - 53L
1,514 SR
Queue Stats
57W - 89L
1,430 Elo+
Party 1
Hercules
Hercules
zakonprodan
Hercules
Level 44
God Stats
1W - 1L
1,734 SR
Queue Stats
66W - 88L
1,392 Elo+
Solo
Team Averages
Level 55
1,625 SR
1,430 Elo+

VS

Team Averages
Level 97
1,414 SR
1,459 Elo+
Agni
Agni
MXCHXL35
Agni
Level 68
God Stats
5W - 9L
1,459 SR
Queue Stats
277W - 276L
1,518 Elo+
Solo
Cabrakan
Cabrakan
MurderousKirby
Cabrakan
Level 105
God Stats
17W - 22L
1,427 SR
Queue Stats
249W - 221L
1,505 Elo+
Solo
Bellona
Bellona
Purzxh
Bellona
Level 92
God Stats
1W - 1L
1,331 SR
Queue Stats
12W - 12L
1,421 Elo+
Solo
Maui
Maui
Viqah_
Maui
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 181L
1,395 Elo+
Solo
Izanami
Izanami
byfranjose276
Izanami
Level 89
God Stats
17W - 10L
1,354 SR
Queue Stats
40W - 37L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jkwort
Cabrakan
11
2 / 4 / 2
5,944
540
4,430
11,363
6,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 4 / 2
6,375
580
2,079
6,610
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
evaputa
Skadi
11
2 / 1 / 0
6,090
554
3,403
3,564
943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
0 / 2 / 3
5,214
474
2,751
7,499
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
zakonprodan
Hercules
8
1 / 3 / 0
4,709
428
3,253
7,655
4,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
2 / 3 / 5
6,537
594
6,152
5,652
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
12
5 / 1 / 1
6,491
590
5,663
6,758
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Purzxh
Bellona
13
2 / 1 / 4
7,454
678
5,218
7,455
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Maui
Viqah_
Maui
9
1 / 0 / 2
5,903
537
2,007
4,571
3,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
12
2 / 3 / 1
7,096
645
3,311
6,069
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
12
14
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Jkwort
Cabrakan
2
4
2
0.75
W
Agni
2
3
5
1.5
W
Cabrakan
5
1
1
5.5
L
2
4
2
0.75
W
Bellona
Purzxh
Bellona
2
1
4
4
W
Maui
Viqah_
Maui
1
0
2
2
W
Izanami
2
3
1
0.83
L
Skadi
evaputa
Skadi
2
1
0
2
L
0
2
3
0.75
L
Hercules
zakonprodan
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,916
Damage
22,351
36,691
Taken
30,505
18,591
Mitigated
14,427
8,765
Healing
10,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Jkwort
Cabrakan
4,430
831
0
3,456
11,363
6,635
0
5,808
5,555
35,184
0
W
Agni
6,152
524
0
1,113
5,652
1,614
0
3,623
1,929
41,951
1,199
W
Cabrakan
5,663
868
0
3,280
6,758
4,156
0
2,592
4,032
43,122
0
L
2,079
346
0
1,586
6,610
2,378
11
3,150
3,460
30,655
0
W
Bellona
Purzxh
Bellona
5,218
1,721
0
3,683
7,455
3,761
0
509
6,589
1,613
47,081
W
Maui
Viqah_
Maui
2,007
828
110
1,377
4,571
3,056
0
1,754
2,817
17,396
0
W
Izanami
3,311
2,292
0
998
6,069
1,840
184
582
5,487
0
59,644
L
Skadi
evaputa
Skadi
3,403
1,060
0
595
3,564
943
0
443
3,121
0
41,240
L
2,751
294
0
508
7,499
4,046
0
3,624
3,875
10,207
0
L
Hercules
zakonprodan
Hercules
3,253
830
0
2,620
7,655
4,589
0
907
6,748
0
16,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,332
Gold Earned
33,481
251
Minions Killed
401
0
Camps Cleared
0
1,053,180
Distance Traveled
1,115,372
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,944
540
57
5
0
243,097
0
W
Agni
6,537
594
80
7
0
224,629
0
W
Cabrakan
6,491
590
79
7
0
246,416
0
L
Nox
6,375
580
81
7
0
214,696
0
W
Bellona
7,454
678
99
9
0
236,915
2
W
Maui
5,903
537
29
3
0
205,515
0
W
Izanami
7,096
645
114
10
0
201,897
0
L
Skadi
6,090
554
72
7
0
219,093
0
L
Ares
5,214
474
17
2
0
228,341
0
L
Hercules
4,709
428
24
2
0
147,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role