Player Matchup

Athena
Athena
Aonix_Optic01
Athena
Level 106
God Stats
0W - 2L
1,261 SR
Queue Stats
431W - 405L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
H3LIX4
Baron Samedi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,523 Elo+
Party 1
Medusa
Medusa
Ti Kraps KolR
Medusa
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 107L
1,160 Elo+
Solo
Pele
Pele
tinglepringle
Pele
Level 63
God Stats
2W - 3L
1,151 SR
Queue Stats
3W - 9L
1,284 Elo+
Party 1
Shiva
Shiva
zFehndi
Shiva
Level 59
God Stats
2W - 5L
1,282 SR
Queue Stats
3W - 9L
1,284 Elo+
Party 1
Team Averages
Level 63
1,339 SR
1,363 Elo+

VS

Team Averages
Level 75
1,521 SR
1,445 Elo+
Ix Chel
Ix Chel
Jubaloop
Ix Chel
Level 93
God Stats
4W - 3L
1,548 SR
Queue Stats
256W - 237L
1,364 Elo+
Solo
Chiron
Chiron
Killer Snook
Chiron
Level 68
God Stats
17W - 18L
1,440 SR
Queue Stats
201W - 214L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
King_Ragnarson_
Cu Chulainn
Level 87
God Stats
20W - 7L
1,743 SR
Queue Stats
128W - 128L
1,548 Elo+
Solo
Geb
Geb
Seraph_Monsoon
Geb
Level 83
God Stats
38W - 25L
1,570 SR
Queue Stats
103W - 96L
1,410 Elo+
Solo
Thanatos
Thanatos
mmorbin
Thanatos
Level 45
God Stats
1W - 2L
1,302 SR
Queue Stats
114W - 120L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,948
471
6,438
18,132
14,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
H3LIX4
Baron Samedi
13
2 / 5 / 2
8,168
430
7,161
15,538
5,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 2
6,784
357
3,039
5,343
1,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

15
4 / 7 / 3
8,898
468
9,356
18,214
7,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Shiva
zFehndi
Shiva
13
1 / 7 / 0
7,612
401
6,480
15,891
12,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Jubaloop
Ix Chel
16
6 / 4 / 3
10,431
549
11,507
12,853
4,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
18
1 / 1 / 2
11,091
584
5,997
7,117
2,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
King_Ragnarson_
Cu Chulainn
17
11 / 1 / 2
11,801
621
16,231
12,990
12,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
2 / 0 / 12
10,024
528
10,669
14,274
12,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Thanatos
mmorbin
Thanatos
16
3 / 6 / 6
10,249
539
9,919
15,165
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
11
Kills
23
24
Deaths
12
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Baron Samedi
H3LIX4
Baron Samedi
2
5
2
0.6
W
Ix Chel
Jubaloop
Ix Chel
6
4
3
1.88
W
Chiron
1
1
2
2
W
Cu Chulainn
King_Ragnarson_
Cu Chulainn
11
1
2
12
W
2
0
12
8
L
1
2
2
1
W
Thanatos
mmorbin
Thanatos
3
6
6
1
L
4
7
3
0.79
L
Shiva
zFehndi
Shiva
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,474
Damage
54,323
73,118
Taken
62,399
41,129
Mitigated
37,929
15,455
Healing
19,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,438
610
0
3,910
18,132
14,750
0
7,505
10,398
26,813
0
L
Baron Samedi
H3LIX4
Baron Samedi
7,161
589
1,159
2,902
15,538
5,783
0
5,865
9,393
37,273
1,165
W
Ix Chel
Jubaloop
Ix Chel
11,507
2,245
978
3,500
12,853
4,727
93
3,894
8,550
71,622
1,846
W
Chiron
5,997
1,609
39
3,059
7,117
2,373
5,300
1,117
5,872
0
86,557
W
Cu Chulainn
King_Ragnarson_
Cu Chulainn
16,231
978
0
1,506
12,990
12,341
0
1,994
10,357
13,635
66,974
W
10,669
721
401
2,992
14,274
12,399
482
4,535
9,358
28,788
420
L
3,039
1,053
0
1,742
5,343
1,250
0
901
4,442
0
26,623
W
Thanatos
mmorbin
Thanatos
9,919
2,796
0
6,933
15,165
6,089
276
1,495
13,437
0
82,064
L
9,356
2,720
0
2,733
18,214
7,308
280
5,219
12,810
0
67,147
L
Shiva
zFehndi
Shiva
6,480
1,179
792
2,217
15,891
12,038
0
3,651
12,055
0
39,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,410
Gold Earned
53,596
301
Minions Killed
563
0
Camps Cleared
0
1,675,612
Distance Traveled
1,801,782
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,948
471
36
2
0
425,316
10
L
Baron Samedi
8,168
430
67
4
0
332,100
0
W
Ix Chel
10,431
549
127
7
0
350,220
2
W
Chiron
11,091
584
163
9
0
274,994
0
W
Cu Chulainn
11,801
621
116
6
0
363,036
0
W
Geb
10,024
528
29
2
0
437,445
11
L
Medusa
6,784
357
43
2
0
184,254
0
W
Thanatos
10,249
539
128
7
0
376,087
0
L
Pele
8,898
468
96
5
0
370,551
0
L
Shiva
7,612
401
59
3
0
363,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role