Player Matchup

Mulan
Mulan
Baananaz
Mulan
Level 125
God Stats
35W - 20L
1,640 SR
Queue Stats
221W - 208L
1,574 Elo+
Solo
Nemesis
Nemesis
KekmaDisorder
Nemesis
Level 127
God Stats
1W - 1L
1,314 SR
Queue Stats
43W - 34L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
Wurstwerfgeneral
Kuzenbo
Level 124
God Stats
11W - 7L
1,649 SR
Queue Stats
182W - 192L
1,531 Elo+
Solo
Medusa
Medusa
madyisforstrecki
Medusa
Level 34
God Stats
2W - 8L
1,500 SR
Queue Stats
23W - 42L
1,168 Elo+
Solo
Janus
Janus
ovoq
Janus
Level 158
God Stats
3W - 2L
1,494 SR
Queue Stats
40W - 36L
1,596 Elo+
Solo
Team Averages
Level 114
1,519 SR
1,479 Elo+

VS

Team Averages
Level 145
1,586 SR
1,476 Elo+
Nut
Nut
DeadlyAntonello
Nut
Level 177
God Stats
16W - 16L
1,538 SR
Queue Stats
162W - 164L
1,462 Elo+
Solo
Bastet
Bastet
H41GY92
Bastet
Level 135
God Stats
3W - 3L
1,498 SR
Queue Stats
260W - 253L
1,448 Elo+
Solo
Hel
Hel
Poporonno
Hel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,346 Elo+
Solo
Ah Puch
Ah Puch
SamyZ-17
Ah Puch
Level 137
God Stats
9W - 3L
1,676 SR
Queue Stats
186W - 178L
1,561 Elo+
Solo
Kuzenbo
Kuzenbo
TheFallenH
Kuzenbo
Level 156
God Stats
0W - 2L
1,715 SR
Queue Stats
270W - 261L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Baananaz
Mulan
14
2 / 4 / 2
8,418
648
6,555
9,814
5,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
13
2 / 2 / 5
7,248
558
3,810
9,750
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 7
7,414
570
4,521
9,961
7,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 2 / 4
7,993
615
4,106
7,853
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
ovoq
Janus
15
2 / 0 / 4
8,663
666
5,808
5,417
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,303
485
4,934
6,359
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
H41GY92
Bastet
12
1 / 2 / 2
6,454
496
3,753
11,064
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 3 / 2
6,296
484
1,387
8,050
4,827
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
SamyZ-17
Ah Puch
10
0 / 2 / 0
6,167
474
2,756
3,278
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
TheFallenH
Kuzenbo
13
7 / 1 / 0
8,106
624
12,899
13,135
14,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
10
Kills
9
9
Deaths
10
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
Baananaz
Mulan
2
4
2
0.75
L
1
2
1
0.75
L
Bastet
H41GY92
Bastet
1
2
2
1
W
Nemesis
2
2
5
2.25
L
0
3
2
0.33
L
Ah Puch
SamyZ-17
Ah Puch
0
2
0
0
L
Kuzenbo
TheFallenH
Kuzenbo
7
1
0
7
W
2
1
7
5.5
W
2
2
4
2
W
Janus
ovoq
Janus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,800
Damage
25,729
42,795
Taken
41,886
21,174
Mitigated
25,302
15,040
Healing
18,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Baananaz
Mulan
6,555
1,141
0
3,812
9,814
5,257
500
5,365
4,079
0
54,714
L
4,934
3,244
0
2,101
6,359
1,789
715
1,792
4,567
0
46,517
L
Bastet
H41GY92
Bastet
3,753
1,261
0
6,664
11,064
3,659
0
1,774
9,248
0
44,716
W
Nemesis
3,810
1,385
0
2,452
9,750
3,860
892
2,348
7,358
0
56,901
L
1,387
0
1,350
3,564
8,050
4,827
360
2,293
5,719
16,988
0
L
Ah Puch
SamyZ-17
Ah Puch
2,756
44
0
653
3,278
922
0
1,635
1,643
41,795
250
L
Kuzenbo
TheFallenH
Kuzenbo
12,899
3,251
0
3,761
13,135
14,105
0
2,622
10,064
50,574
693
W
4,521
2,238
1,824
2,165
9,961
7,631
459
3,932
5,819
18,091
211
W
4,106
1,713
0
2,835
7,853
2,515
1,889
1,553
6,262
0
47,611
W
Janus
ovoq
Janus
5,808
240
0
1,952
5,417
1,911
0
2,697
2,660
73,982
663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,736
Gold Earned
33,326
445
Minions Killed
369
0
Camps Cleared
0
1,348,741
Distance Traveled
1,209,556
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,418
648
94
7
0
241,125
0
L
Nut
6,303
485
79
6
0
212,046
2
L
Bastet
6,454
496
82
6
0
311,532
2
W
Nemesis
7,248
558
107
8
0
308,778
0
L
Hel
6,296
484
35
3
0
252,754
4
L
Ah Puch
6,167
474
78
6
0
173,044
0
L
Kuzenbo
8,106
624
95
7
0
260,180
3
W
Kuzenbo
7,414
570
22
2
0
284,459
9
W
Medusa
7,993
615
84
6
0
246,560
0
W
Janus
8,663
666
138
11
0
267,819
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role