Player Matchup

Cernunnos
Cernunnos
Bronze III
Brutish Bane
Cernunnos
Bronze III
Level 105
God Stats
1W - 3L
1,519 SR
Queue Stats
2W - 8L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Dimitrixdd
Sun Wukong
Gold V
Level 104
God Stats
6W - 6L
1,607 SR
Queue Stats
79W - 80L
1,474 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
HazardFree
Ratatoskr
Bronze III
Level 252
God Stats
5W - 2L
1,500 SR
Queue Stats
53W - 46L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
SJPN82
Chang'e
Gold V
Level 113
God Stats
3W - 5L
1,408 SR
Queue Stats
77W - 85L
1,472 MMR
Solo
Atlas
Atlas
Gold IV
xMrsSmith04x
Atlas
Gold IV
Level 127
God Stats
4W - 6L
1,500 SR
Queue Stats
328W - 336L
1,461 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,507 SR
1,481 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,549 SR
1,493 MMR
Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Gold I
JD_OWNZ
Chronos
Gold I
Level 172
God Stats
20W - 16L
1,539 SR
Queue Stats
445W - 434L
1,537 MMR
Solo
Fafnir
Fafnir
Silver II
Romerax
Fafnir
Silver II
Level 132
God Stats
3W - 4L
1,589 SR
Queue Stats
9W - 11L
1,493 MMR
Solo
Cupid
Cupid
Gold V
RoseGoldDiablo
Cupid
Gold V
Level 120
God Stats
43W - 34L
1,576 SR
Queue Stats
116W - 126L
1,437 MMR
Solo
King Arthur
King Arthur
Gold IV
Раndа
King Arthur
Gold IV
Level 124
God Stats
10W - 4L
1,539 SR
Queue Stats
65W - 56L
1,495 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brutish Bane
Cernunnos
9
0 / 4 / 1
5,113
465
2,396
6,611
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Dimitrixdd
Sun Wukong
10
0 / 0 / 0
5,368
488
2,505
8,190
7,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
HazardFree
Ratatoskr
9
2 / 3 / 0
5,219
474
4,354
8,420
2,540
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
SJPN82
Chang'e
11
1 / 0 / 0
5,869
534
4,159
5,515
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 2
5,719
520
5,125
8,667
6,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AgniAnhurLancelot

VS

Bans
BacchusAresLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
4 / 3 / 1
5,860
533
4,732
9,128
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
JD_OWNZ
Chronos
12
0 / 0 / 1
6,984
635
2,357
4,773
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
Romerax
Fafnir
10
0 / 0 / 6
6,381
580
2,985
5,011
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 1 / 0
6,966
633
5,507
7,505
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Раndа
King Arthur
13
1 / 0 / 2
7,235
658
6,523
7,579
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
9
9
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
3
1
1.5
L
Cernunnos
Brutish Bane
Cernunnos
0
4
1
0.13
L
Sun Wukong
Dimitrixdd
Sun Wukong
0
0
0
0
L
Ratatoskr
HazardFree
Ratatoskr
2
3
0
0.67
W
Chronos
JD_OWNZ
Chronos
0
0
1
0.5
W
Fafnir
Romerax
Fafnir
0
0
6
3
W
4
1
0
4
L
Chang'e
SJPN82
Chang'e
1
0
0
1
L
0
2
2
0.5
W
King Arthur
Раndа
King Arthur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,539
Damage
22,104
37,403
Taken
33,996
20,304
Mitigated
15,154
10,913
Healing
13,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,732
999
0
3,068
9,128
2,481
0
2,068
6,850
23,981
6,083
L
Cernunnos
Brutish Bane
Cernunnos
2,396
935
0
1,226
6,611
1,980
0
1,242
5,369
0
28,288
L
Sun Wukong
Dimitrixdd
Sun Wukong
2,505
350
0
1,712
8,190
7,824
0
0
8,190
0
25,318
L
Ratatoskr
HazardFree
Ratatoskr
4,354
1,535
0
2,826
8,420
2,540
0
3,761
4,659
0
30,026
W
Chronos
JD_OWNZ
Chronos
2,357
445
0
1,388
4,773
1,588
919
1,699
2,976
60,933
1,352
W
Fafnir
Romerax
Fafnir
2,985
751
0
2,188
5,011
4,563
13
1,526
3,445
12,653
1,780
W
5,507
3,313
0
4,665
7,505
2,483
0
2,744
4,717
0
56,090
L
Chang'e
SJPN82
Chang'e
4,159
238
360
2,270
5,515
1,677
0
1,861
3,654
35,611
1,008
L
5,125
1,668
0
2,519
8,667
6,283
0
3,047
5,620
22,125
966
W
King Arthur
Раndа
King Arthur
6,523
1,138
0
2,016
7,579
4,039
0
682
6,383
0
56,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
33,426
271
Minions Killed
417
0
Camps Cleared
0
1,106,257
Distance Traveled
1,139,129
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,860
533
50
5
0
262,325
0
L
Cernunnos
5,113
465
48
4
0
208,192
0
L
Sun Wukong
5,368
488
56
5
0
234,795
0
L
Ratatoskr
5,219
474
55
5
0
200,808
0
W
Chronos
6,984
635
133
12
0
247,991
0
W
Fafnir
6,381
580
19
2
0
203,204
2
W
Cupid
6,966
633
101
9
0
199,256
0
L
Chang'e
5,869
534
84
8
0
237,097
0
L
Atlas
5,719
520
28
3
0
225,365
2
W
King Arthur
7,235
658
114
10
0
226,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role