Player Matchup

Kuzenbo
Kuzenbo
GodPlay70x7
Kuzenbo
Level 215
God Stats
23W - 18L
1,474 SR
Queue Stats
216W - 222L
1,503 Elo+
Solo
Nike
Nike
MerciBeaucop
Nike
Level 95
God Stats
8W - 2L
1,684 SR
Queue Stats
113W - 81L
1,607 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Obsolete_Prodigy
Ah Muzen Cab
Level 157
God Stats
5W - 3L
1,330 SR
Queue Stats
105W - 102L
1,510 Elo+
Solo
Ra
Ra
SHINGON 213
Ra
Level 93
God Stats
3W - 3L
1,217 SR
Queue Stats
123W - 114L
1,531 Elo+
Solo
Cabrakan
Cabrakan
TGMNoobcake
Cabrakan
Level 156
God Stats
12W - 15L
1,550 SR
Queue Stats
487W - 477L
1,498 Elo+
Solo
Team Averages
Level 143
1,451 SR
1,530 Elo+

VS

Team Averages
Level 119
1,601 SR
1,519 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
LongLongFruit
Anhur
Level 125
God Stats
10W - 7L
1,635 SR
Queue Stats
27W - 26L
1,511 Elo+
Solo
Ganesha
Ganesha
Y99931
Ganesha
Level 100
God Stats
4W - 12L
1,764 SR
Queue Stats
43W - 50L
1,534 Elo+
Solo
Da Ji
Da Ji
lmbao
Da Ji
Level 66
God Stats
18W - 18L
1,554 SR
Queue Stats
158W - 150L
1,559 Elo+
Solo
Aphrodite
Aphrodite
ttubakiP
Aphrodite
Level 143
God Stats
29W - 18L
1,552 SR
Queue Stats
147W - 129L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GodPlay70x7
Kuzenbo
9
1 / 3 / 4
5,860
586
3,792
9,878
5,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 1 / 1
7,004
700
5,133
6,979
3,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ah Muzen Cab
Obsolete_Prodigy
Ah Muzen Cab
11
2 / 1 / 2
6,403
640
3,546
4,595
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
1 / 0 / 3
6,172
617
4,850
5,424
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
TGMNoobcake
Cabrakan
13
5 / 0 / 4
6,679
668
3,085
5,267
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 3 / 0
5,730
573
3,183
6,883
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
3 / 2 / 0
4,593
459
3,782
3,731
858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Y99931
Ganesha
7
0 / 2 / 3
4,966
497
2,444
7,846
5,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
lmbao
Da Ji
7
1 / 4 / 1
4,459
446
3,246
5,817
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
ttubakiP
Aphrodite
11
0 / 2 / 1
5,491
549
4,518
8,063
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
5
5
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
0
0.33
W
Kuzenbo
GodPlay70x7
Kuzenbo
1
3
4
1
L
3
2
0
1.5
W
4
1
1
4.5
W
Ah Muzen Cab
Obsolete_Prodigy
Ah Muzen Cab
2
1
2
3
W
1
0
3
2.5
W
Cabrakan
TGMNoobcake
Cabrakan
5
0
4
7
L
Ganesha
Y99931
Ganesha
0
2
3
0.75
L
Da Ji
lmbao
Da Ji
1
4
1
0.38
L
Aphrodite
ttubakiP
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,406
Damage
17,173
32,143
Taken
32,340
15,147
Mitigated
12,747
13,358
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,183
1,310
0
1,948
6,883
2,610
0
1,040
5,843
28,268
2,849
W
Kuzenbo
GodPlay70x7
Kuzenbo
3,792
1,313
1,698
2,526
9,878
5,338
14
2,061
7,817
16,797
960
L
3,782
2,204
0
1,747
3,731
858
0
677
3,054
0
18,669
W
5,133
368
0
750
6,979
3,587
0
2,779
4,200
6,215
44,752
W
Ah Muzen Cab
Obsolete_Prodigy
Ah Muzen Cab
3,546
1,898
0
1,381
4,595
1,029
427
685
3,910
0
43,973
W
4,850
460
480
2,800
5,424
1,946
112
2,859
2,565
41,519
0
W
Cabrakan
TGMNoobcake
Cabrakan
3,085
325
0
3,723
5,267
3,247
0
969
4,298
47,276
0
L
Ganesha
Y99931
Ganesha
2,444
144
0
1,694
7,846
5,005
0
2,151
5,529
12,424
1,711
L
Da Ji
lmbao
Da Ji
3,246
322
0
404
5,817
1,798
0
3,145
2,602
0
11,160
L
Aphrodite
ttubakiP
Aphrodite
4,518
50
908
5,623
8,063
2,476
0
4,555
3,134
44,416
953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,118
Gold Earned
25,239
378
Minions Killed
210
0
Camps Cleared
0
1,044,367
Distance Traveled
926,670
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,730
573
57
6
0
210,184
0
W
Kuzenbo
5,860
586
22
2
0
201,361
3
L
Anhur
4,593
459
38
4
0
103,602
0
W
Nike
7,004
700
96
10
0
190,229
1
W
Ah Muzen Cab
6,403
640
82
8
0
188,189
0
W
Ra
6,172
617
86
9
0
237,506
4
W
Cabrakan
6,679
668
92
9
0
227,082
0
L
Ganesha
4,966
497
1
0
0
187,779
0
L
Da Ji
4,459
446
27
3
0
225,199
0
L
Aphrodite
5,491
549
87
9
0
199,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role