Player Matchup

Bakasura
Bakasura
Evilmau555
Bakasura
Level 149
God Stats
8W - 10L
1,524 SR
Queue Stats
257W - 246L
1,550 Elo+
Party 2
Rama
Rama
Frihk
Rama
Level 148
God Stats
8W - 3L
1,746 SR
Queue Stats
360W - 316L
1,529 Elo+
Party 1
King Arthur
King Arthur
MiraculousMoon
King Arthur
Level 143
God Stats
4W - 2L
1,667 SR
Queue Stats
65W - 66L
1,542 Elo+
Party 2
Cerberus
Cerberus
NekoSatou
Cerberus
Level 149
God Stats
3W - 1L
1,853 SR
Queue Stats
139W - 137L
1,501 Elo+
Party 2
Nu Wa
Nu Wa
merciа
Nu Wa
Level 68
God Stats
95W - 75L
1,543 SR
Queue Stats
512W - 445L
1,499 Elo+
Party 1
Team Averages
Level 131
1,667 SR
1,524 Elo+

VS

Team Averages
Level 128
1,706 SR
1,549 Elo+
Anubis
Anubis
 
Anubis
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ChilledBlaze
Charon
Level 66
God Stats
1W - 1L
1,951 SR
Queue Stats
14W - 12L
1,718 Elo+
Solo
Ravana
Ravana
Jaynuke79
Ravana
Level 139
God Stats
22W - 16L
1,635 SR
Queue Stats
281W - 269L
1,530 Elo+
Solo
Loki
Loki
Sicariivs
Loki
Level 101
God Stats
26W - 27L
1,666 SR
Queue Stats
27W - 36L
1,507 Elo+
Solo
Thor
Thor
Teddy_Slayer69
Thor
Level 146
God Stats
5W - 3L
1,781 SR
Queue Stats
66W - 71L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Evilmau555
Bakasura
16
5 / 1 / 6
8,933
596
6,049
12,608
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
Frihk
Rama
15
7 / 0 / 4
9,121
608
10,315
9,343
2,807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

King Arthur
MiraculousMoon
King Arthur
13
0 / 2 / 3
8,091
539
7,442
12,519
10,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cerberus
NekoSatou
Cerberus
12
2 / 2 / 9
8,020
535
4,887
14,957
9,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
merciа
Nu Wa
14
3 / 2 / 4
8,435
562
8,867
5,172
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 7 / 0
7,473
498
7,038
10,775
3,376
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charon
10
1 / 5 / 1
6,958
464
5,182
13,178
8,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
Jaynuke79
Ravana
15
2 / 1 / 1
8,720
581
8,218
11,362
7,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
12
1 / 4 / 2
6,940
463
6,787
8,666
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 1
6,917
461
2,711
11,269
5,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
7
7
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
7
0
0.29
L
Charon
1
5
1
0.3
W
Bakasura
Evilmau555
Bakasura
5
1
6
8
W
Rama
Frihk
Rama
7
0
4
9
L
Ravana
Jaynuke79
Ravana
2
1
1
2.5
W
King Arthur
MiraculousMoon
King Arthur
0
2
3
0.75
W
Cerberus
NekoSatou
Cerberus
2
2
9
3.25
L
Loki
1
4
2
0.5
L
1
0
1
1.5
W
Nu Wa
merciа
Nu Wa
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,560
Damage
29,936
54,599
Taken
55,250
29,462
Mitigated
26,683
16,521
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,038
65
0
3,009
10,775
3,376
271
3,908
5,905
60,236
2,175
L
Charon
5,182
993
0
2,184
13,178
8,117
156
4,397
8,232
27,578
0
W
Bakasura
Evilmau555
Bakasura
6,049
3,948
0
3,871
12,608
5,892
28
1,054
11,554
0
62,001
W
Rama
Frihk
Rama
10,315
7,894
0
4,373
9,343
2,807
400
1,871
7,472
0
73,305
L
Ravana
Jaynuke79
Ravana
8,218
1,794
0
5,227
11,362
7,589
0
2,372
8,736
388
77,645
W
King Arthur
MiraculousMoon
King Arthur
7,442
1,004
0
1,045
12,519
10,041
5
971
11,548
10,369
49,523
W
Cerberus
NekoSatou
Cerberus
4,887
372
2,398
4,584
14,957
9,771
0
5,368
9,589
19,952
0
L
Loki
6,787
1,455
0
753
8,666
2,135
0
1,223
7,272
0
48,310
L
2,711
191
0
640
11,269
5,466
0
2,214
8,436
0
33,496
W
Nu Wa
merciа
Nu Wa
8,867
1,866
0
250
5,172
951
107
3,409
1,763
56,272
238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,600
Gold Earned
37,008
483
Minions Killed
393
0
Camps Cleared
0
1,528,236
Distance Traveled
1,474,566
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,473
498
97
6
0
244,726
0
L
Charon
6,958
464
25
2
0
276,025
0
W
Bakasura
8,933
596
126
8
0
363,508
1
W
Rama
9,121
608
119
8
0
291,195
2
L
Ravana
8,720
581
146
10
0
311,617
0
W
King Arthur
8,091
539
93
6
0
276,291
0
W
Cerberus
8,020
535
32
2
0
298,907
2
L
Loki
6,940
463
76
5
0
327,826
0
L
Thor
6,917
461
49
3
0
314,372
0
W
Nu Wa
8,435
562
113
8
0
298,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role