Player Matchup

Nox
Nox
Gold V
GoldenxDarkness
Nox
Gold V
Level 186
God Stats
3W - 0L
1,742 SR
Queue Stats
234W - 237L
1,231 MMR
Solo
Hun Batz
Hun Batz
Silver II
MelonMaxxer
Hun Batz
Silver II
Level 62
God Stats
2W - 2L
1,656 SR
Queue Stats
28W - 46L
1,155 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Mrblac3k
Hou Yi
Silver I
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 143L
1,265 MMR
Party 3
Bacchus
Bacchus
Silver III
Rocky Racoon 7
Bacchus
Silver III
Level 129
God Stats
23W - 20L
1,459 SR
Queue Stats
835W - 890L
955 MMR
Party 1
Odin
Odin
Silver II
outlawsavage31
Odin
Silver II
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 134L
1,201 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,571 SR
1,161 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,496 SR
1,315 MMR
Chang'e
Chang'e
Bronze II
 
Chang'e
Bronze II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze IV
EthansHotMother
Jing Wei
Bronze IV
Level 43
God Stats
0W - 6L
1,200 SR
Queue Stats
0W - 12L
1,266 MMR
Party 2
Charon
Charon
Bronze IV
cars2themovie
Charon
Bronze IV
Level 68
God Stats
0W - 1L
1,800 SR
Queue Stats
1W - 12L
1,266 MMR
Party 2
Nemesis
Nemesis
Silver I
coolmansonic
Nemesis
Silver I
Level 148
God Stats
0W - 4L
1,070 SR
Queue Stats
123W - 136L
1,276 MMR
Solo
Ares
Ares
Silver I
corenthius1
Ares
Silver I
Level 160
God Stats
3W - 2L
1,911 SR
Queue Stats
330W - 358L
1,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 4
3,493
699
54
553
160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
MelonMaxxer
Hun Batz
6
2 / 0 / 1
3,612
722
1,480
3,117
775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hou Yi
Mrblac3k
Hou Yi
1
0 / 0 / 0
2,427
485
0
0
0
7
4 / 0 / 0
4,265
853
2,267
3,163
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
1 / 0 / 0
3,438
688
514
1,399
604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
YemojaAthenaLokiThanatos

VS

Bans
JanusSurtrErlang ShenChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 0 / 0
3,586
717
58
763
157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
3
0 / 5 / 0
2,586
517
287
3,180
505
4
0 / 5 / 0
2,887
577
109
3,597
912
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
coolmansonic
Nemesis
2
0 / 0 / 0
2,552
510
0
423
60
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 0
3,499
700
890
3,532
1,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
12
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
L
Jing Wei
0
5
0
0
W
0
0
4
2
W
Hun Batz
MelonMaxxer
Hun Batz
2
0
1
2.5
W
Hou Yi
Mrblac3k
Hou Yi
0
0
0
0
W
4
0
0
4
L
0
5
0
0
L
Nemesis
coolmansonic
Nemesis
0
0
0
0
L
0
2
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,315
Damage
1,344
8,232
Taken
11,495
3,328
Mitigated
3,219
3,848
Healing
1,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
58
0
0
413
763
157
0
0
763
12,016
939
L
Jing Wei
287
287
0
0
3,180
505
0
279
2,821
0
1,528
W
54
39
0
0
553
160
0
109
444
8,719
187
W
Hun Batz
MelonMaxxer
Hun Batz
1,480
999
0
2,015
3,117
775
0
0
3,117
0
17,437
W
Hou Yi
Mrblac3k
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
2,267
317
0
1,208
3,163
1,789
0
868
2,295
12,027
160
L
109
109
0
39
3,597
912
6
0
3,597
4,307
0
L
Nemesis
coolmansonic
Nemesis
0
0
0
119
423
60
0
0
423
0
1,540
L
890
82
0
1,269
3,532
1,585
0
1,611
1,585
12,173
663
W
514
168
0
625
1,399
604
0
0
1,399
0
10,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,235
Gold Earned
15,110
112
Minions Killed
66
0
Camps Cleared
0
398,146
Distance Traveled
416,885
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,586
717
36
7
0
88,174
0
L
Jing Wei
2,586
517
0
0
0
140,094
0
W
Nox
3,493
699
23
5
0
97,779
0
W
Hun Batz
3,612
722
39
8
0
106,308
0
W
Hou Yi
2,427
485
0
0
0
0
0
W
Bacchus
4,265
853
24
5
0
111,420
2
L
Charon
2,887
577
8
2
0
81,269
0
L
Nemesis
2,552
510
4
1
0
19,124
0
L
Ares
3,499
700
18
4
0
88,224
0
W
Odin
3,438
688
26
5
0
82,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role