Player Matchup

Cliodhna
Cliodhna
Platinum V
ACG1k
Cliodhna
Platinum V
Level 105
God Stats
8W - 5L
1,670 SR
Queue Stats
217W - 223L
1,550 MMR
Party 1
Hercules
Hercules
Gold I
DadJokez
Hercules
Gold I
Level 218
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 134L
1,510 MMR
Solo
Hachiman
Hachiman
Gold II
Lovepeppy
Hachiman
Gold II
Level 140
God Stats
7W - 6L
1,531 SR
Queue Stats
99W - 99L
1,582 MMR
Party 2
Nu Wa
Nu Wa
Gold II
Purrgatorie
Nu Wa
Gold II
Level 107
God Stats
19W - 16L
1,661 SR
Queue Stats
99W - 99L
1,582 MMR
Party 2
Zhong Kui
Zhong Kui
Gold II
eYeSo_motion
Zhong Kui
Gold II
Level 114
God Stats
2W - 0L
1,762 SR
Queue Stats
148W - 142L
1,385 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,625 SR
1,522 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,555 SR
1,495 MMR
Poseidon
Poseidon
Gold I
 
Poseidon
Gold I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
OfficialA1fly
Artemis
Gold IV
Level 129
God Stats
10W - 4L
1,739 SR
Queue Stats
314W - 310L
1,402 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
R6 NOOBZ4579
Cu Chulainn
Gold IV
Level 118
God Stats
5W - 4L
1,599 SR
Queue Stats
111W - 115L
1,533 MMR
Solo
Osiris
Osiris
Gold I
RlPPlN420
Osiris
Gold I
Level 176
God Stats
0W - 2L
1,333 SR
Queue Stats
357W - 359L
1,603 MMR
Solo
Thor
Thor
Gold III
kyrpto
Thor
Gold III
Level 109
God Stats
4W - 4L
1,604 SR
Queue Stats
238W - 235L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ACG1k
Cliodhna
15
4 / 1 / 3
8,740
486
6,427
11,141
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
DadJokez
Hercules
15
4 / 2 / 3
9,108
506
6,688
15,950
11,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Lovepeppy
Hachiman
16
1 / 0 / 2
9,330
518
6,204
9,062
2,826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 0 / 2
10,455
581
14,145
5,249
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
eYeSo_motion
Zhong Kui
17
1 / 0 / 3
10,661
592
9,286
10,901
7,415
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AgniCupidKing ArthurThanatos

VS

Bans
Chang'eFreyaKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
1 / 1 / 2
9,472
526
8,543
9,802
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
14
1 / 3 / 1
8,303
461
5,117
11,202
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
R6 NOOBZ4579
Cu Chulainn
12
0 / 0 / 2
8,051
447
5,862
11,870
8,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
RlPPlN420
Osiris
14
0 / 4 / 0
8,588
477
6,645
15,757
15,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thor
kyrpto
Thor
11
1 / 5 / 0
7,277
404
4,727
12,991
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
3
3
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
1
2
2
W
Cliodhna
ACG1k
Cliodhna
4
1
3
5.5
W
Hercules
DadJokez
Hercules
4
2
3
2.75
W
Hachiman
Lovepeppy
Hachiman
1
0
2
2
L
Artemis
1
3
1
0.5
W
3
0
2
4
L
Cu Chulainn
R6 NOOBZ4579
Cu Chulainn
0
0
2
1
L
Osiris
RlPPlN420
Osiris
0
4
0
0
W
Zhong Kui
eYeSo_motion
Zhong Kui
1
0
3
2.5
L
Thor
kyrpto
Thor
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,750
Damage
30,894
52,303
Taken
61,622
26,658
Mitigated
33,128
27,961
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,543
680
0
749
9,802
2,370
0
4,354
5,035
91,946
3,354
W
Cliodhna
ACG1k
Cliodhna
6,427
432
0
6,414
11,141
3,782
0
3,089
7,784
0
64,682
W
Hercules
DadJokez
Hercules
6,688
2,172
0
5,761
15,950
11,017
0
3,734
12,088
0
35,796
W
Hachiman
Lovepeppy
Hachiman
6,204
3,899
0
4,704
9,062
2,826
477
801
8,241
0
82,254
L
Artemis
5,117
887
0
2,341
11,202
2,818
0
3,042
7,974
0
52,518
W
14,145
1,619
0
1,577
5,249
1,618
124
1,264
3,863
96,143
46
L
Cu Chulainn
R6 NOOBZ4579
Cu Chulainn
5,862
518
360
2,124
11,870
8,540
0
2,785
8,843
5,892
25,948
L
Osiris
RlPPlN420
Osiris
6,645
2,095
0
3,696
15,757
15,373
0
8,326
7,235
0
59,262
W
Zhong Kui
eYeSo_motion
Zhong Kui
9,286
523
0
9,505
10,901
7,415
247
848
9,226
76,784
1,243
L
Thor
kyrpto
Thor
4,727
841
0
865
12,991
4,027
0
3,436
9,264
0
48,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,294
Gold Earned
41,691
590
Minions Killed
516
0
Camps Cleared
0
1,880,367
Distance Traveled
1,713,118
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,472
526
189
11
0
382,259
4
W
Cliodhna
8,740
486
87
5
0
449,850
0
W
Hercules
9,108
506
44
2
0
352,283
4
W
Hachiman
9,330
518
135
8
0
360,771
6
L
Artemis
8,303
461
99
6
0
327,240
0
W
Nu Wa
10,455
581
176
10
0
376,923
9
L
Cu Chulainn
8,051
447
52
3
0
385,282
6
L
Osiris
8,588
477
107
6
0
270,094
2
W
Zhong Kui
10,661
592
148
8
0
340,540
2
L
Thor
7,277
404
69
4
0
348,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role